23 lines
453 B
C#
23 lines
453 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LeverEventTest : MonoBehaviour
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{
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private void Awake()
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{
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gameObject.GetComponent<Renderer>().material.color = Color.red;
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}
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public void On()
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{
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gameObject.GetComponent<Renderer>().material.color = Color.green;
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}
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public void Off()
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{
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gameObject.GetComponent<Renderer>().material.color = Color.red;
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}
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}
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