slime-AI #28
| @ -20,7 +20,7 @@ AnimatorStateTransition: | ||||
|   m_TransitionDuration: 0.25 | ||||
|   m_TransitionOffset: 0 | ||||
|   m_ExitTime: 0.85 | ||||
|   m_HasExitTime: 1 | ||||
|   m_HasExitTime: 0 | ||||
|   m_HasFixedDuration: 1 | ||||
|   m_InterruptionSource: 0 | ||||
|   m_OrderedInterruption: 1 | ||||
| @ -49,6 +49,7 @@ AnimatorState: | ||||
|   m_CycleOffset: 0 | ||||
|   m_Transitions: | ||||
|   - {fileID: -5558417074028381841} | ||||
|   - {fileID: -1268510201227337377} | ||||
|   m_StateMachineBehaviours: [] | ||||
|   m_Position: {x: 50, y: 50, z: 0} | ||||
|   m_IKOnFeet: 0 | ||||
| @ -58,7 +59,7 @@ AnimatorState: | ||||
|   m_MirrorParameterActive: 0 | ||||
|   m_CycleOffsetParameterActive: 0 | ||||
|   m_TimeParameterActive: 0 | ||||
|   m_Motion: {fileID: 7400000, guid: dbf4e442d523220489ca9531ab20161f, type: 3} | ||||
|   m_Motion: {fileID: 7400000, guid: f5d4d1a7dadc5a84d910c492d947ca4f, type: 3} | ||||
|   m_Tag:  | ||||
|   m_SpeedParameter:  | ||||
|   m_MirrorParameter:  | ||||
| @ -84,7 +85,32 @@ AnimatorStateTransition: | ||||
|   m_TransitionDuration: 0.25 | ||||
|   m_TransitionOffset: 0 | ||||
|   m_ExitTime: 0.6875 | ||||
|   m_HasExitTime: 1 | ||||
|   m_HasExitTime: 0 | ||||
|   m_HasFixedDuration: 1 | ||||
|   m_InterruptionSource: 0 | ||||
|   m_OrderedInterruption: 1 | ||||
|   m_CanTransitionToSelf: 1 | ||||
| --- !u!1101 &-5660328294272393165 | ||||
| AnimatorStateTransition: | ||||
|   m_ObjectHideFlags: 1 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_Name:  | ||||
|   m_Conditions: | ||||
|   - m_ConditionMode: 2 | ||||
|     m_ConditionEvent: EnemyInAttackRange | ||||
|     m_EventTreshold: 0 | ||||
|   m_DstStateMachine: {fileID: 0} | ||||
|   m_DstState: {fileID: -6878085496064969341} | ||||
|   m_Solo: 0 | ||||
|   m_Mute: 0 | ||||
|   m_IsExit: 0 | ||||
|   serializedVersion: 3 | ||||
|   m_TransitionDuration: 0.25 | ||||
|   m_TransitionOffset: 0 | ||||
|   m_ExitTime: 0.70000005 | ||||
|   m_HasExitTime: 0 | ||||
|   m_HasFixedDuration: 1 | ||||
|   m_InterruptionSource: 0 | ||||
|   m_OrderedInterruption: 1 | ||||
| @ -109,7 +135,7 @@ AnimatorStateTransition: | ||||
|   m_TransitionDuration: 0.25 | ||||
|   m_TransitionOffset: 0 | ||||
|   m_ExitTime: 0.625 | ||||
|   m_HasExitTime: 1 | ||||
|   m_HasExitTime: 0 | ||||
|   m_HasFixedDuration: 1 | ||||
|   m_InterruptionSource: 0 | ||||
|   m_OrderedInterruption: 1 | ||||
| @ -124,7 +150,8 @@ AnimatorState: | ||||
|   m_Name: EnemyAttack | ||||
|   m_Speed: 1 | ||||
|   m_CycleOffset: 0 | ||||
|   m_Transitions: [] | ||||
|   m_Transitions: | ||||
|   - {fileID: -5660328294272393165} | ||||
|   m_StateMachineBehaviours: [] | ||||
|   m_Position: {x: 50, y: 50, z: 0} | ||||
|   m_IKOnFeet: 0 | ||||
| @ -140,6 +167,56 @@ AnimatorState: | ||||
|   m_MirrorParameter:  | ||||
|   m_CycleOffsetParameter:  | ||||
|   m_TimeParameter:  | ||||
| --- !u!1101 &-1918993004881361147 | ||||
| AnimatorStateTransition: | ||||
|   m_ObjectHideFlags: 1 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_Name:  | ||||
|   m_Conditions: | ||||
|   - m_ConditionMode: 2 | ||||
|     m_ConditionEvent: EnemyInVisionRange | ||||
|     m_EventTreshold: 0 | ||||
|   m_DstStateMachine: {fileID: 0} | ||||
|   m_DstState: {fileID: 1102546605246812244} | ||||
|   m_Solo: 0 | ||||
|   m_Mute: 0 | ||||
|   m_IsExit: 0 | ||||
|   serializedVersion: 3 | ||||
|   m_TransitionDuration: 0.25 | ||||
|   m_TransitionOffset: 0 | ||||
|   m_ExitTime: 0.6875 | ||||
|   m_HasExitTime: 0 | ||||
|   m_HasFixedDuration: 1 | ||||
|   m_InterruptionSource: 0 | ||||
|   m_OrderedInterruption: 1 | ||||
|   m_CanTransitionToSelf: 1 | ||||
| --- !u!1101 &-1268510201227337377 | ||||
| AnimatorStateTransition: | ||||
|   m_ObjectHideFlags: 1 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_Name:  | ||||
|   m_Conditions: | ||||
|   - m_ConditionMode: 2 | ||||
|     m_ConditionEvent: EnemyInAggroRange | ||||
|     m_EventTreshold: 0 | ||||
|   m_DstStateMachine: {fileID: 0} | ||||
|   m_DstState: {fileID: 8194647877007136643} | ||||
|   m_Solo: 0 | ||||
|   m_Mute: 0 | ||||
|   m_IsExit: 0 | ||||
|   serializedVersion: 3 | ||||
|   m_TransitionDuration: 0.25 | ||||
|   m_TransitionOffset: 0 | ||||
|   m_ExitTime: 0.625 | ||||
|   m_HasExitTime: 0 | ||||
|   m_HasFixedDuration: 1 | ||||
|   m_InterruptionSource: 0 | ||||
|   m_OrderedInterruption: 1 | ||||
|   m_CanTransitionToSelf: 1 | ||||
| --- !u!91 &9100000 | ||||
| AnimatorController: | ||||
|   m_ObjectHideFlags: 0 | ||||
| @ -400,28 +477,6 @@ AnimatorStateTransition: | ||||
|   m_InterruptionSource: 0 | ||||
|   m_OrderedInterruption: 1 | ||||
|   m_CanTransitionToSelf: 1 | ||||
| --- !u!1101 &1101549165158824158 | ||||
| AnimatorStateTransition: | ||||
|   m_ObjectHideFlags: 1 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_Name:  | ||||
|   m_Conditions: [] | ||||
|   m_DstStateMachine: {fileID: 0} | ||||
|   m_DstState: {fileID: 1102835054974116572} | ||||
|   m_Solo: 0 | ||||
|   m_Mute: 0 | ||||
|   m_IsExit: 0 | ||||
|   serializedVersion: 3 | ||||
|   m_TransitionDuration: 0.25 | ||||
|   m_TransitionOffset: 0 | ||||
|   m_ExitTime: 4 | ||||
|   m_HasExitTime: 1 | ||||
|   m_HasFixedDuration: 1 | ||||
|   m_InterruptionSource: 0 | ||||
|   m_OrderedInterruption: 1 | ||||
|   m_CanTransitionToSelf: 1 | ||||
| --- !u!1101 &1101571659118250030 | ||||
| AnimatorStateTransition: | ||||
|   m_ObjectHideFlags: 1 | ||||
| @ -520,8 +575,7 @@ AnimatorState: | ||||
|   m_Name: Dizzy | ||||
|   m_Speed: 1 | ||||
|   m_CycleOffset: 0 | ||||
|   m_Transitions: | ||||
|   - {fileID: 1101549165158824158} | ||||
|   m_Transitions: [] | ||||
|   m_StateMachineBehaviours: [] | ||||
|   m_Position: {x: 50, y: 50, z: 0} | ||||
|   m_IKOnFeet: 0 | ||||
| @ -979,74 +1033,74 @@ AnimatorStateMachine: | ||||
|   m_ChildStates: | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102546605246812244} | ||||
|     m_Position: {x: 340, y: 30, z: 0} | ||||
|     m_Position: {x: 300, y: 140, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102428608990248820} | ||||
|     m_Position: {x: 1400, y: 60, z: 0} | ||||
|     m_Position: {x: 650, y: 120, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102941443349979230} | ||||
|     m_Position: {x: 1400, y: 140, z: 0} | ||||
|     m_Position: {x: 650, y: 200, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102311292720249994} | ||||
|     m_Position: {x: 1400, y: 220, z: 0} | ||||
|     m_Position: {x: 650, y: 280, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102508070621265122} | ||||
|     m_Position: {x: 1650, y: -30, z: 0} | ||||
|     m_Position: {x: 900, y: 30, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102615628393760256} | ||||
|     m_Position: {x: 1650, y: 60, z: 0} | ||||
|     m_Position: {x: 900, y: 120, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102840220384220776} | ||||
|     m_Position: {x: 1650, y: 140, z: 0} | ||||
|     m_Position: {x: 900, y: 200, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102224988525881432} | ||||
|     m_Position: {x: 1650, y: 220, z: 0} | ||||
|     m_Position: {x: 900, y: 280, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102906356952716468} | ||||
|     m_Position: {x: 1650, y: 310, z: 0} | ||||
|     m_Position: {x: 900, y: 370, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102275823511186668} | ||||
|     m_Position: {x: 1910, y: -30, z: 0} | ||||
|     m_Position: {x: 1160, y: 30, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102272222388203014} | ||||
|     m_Position: {x: 1910, y: 60, z: 0} | ||||
|     m_Position: {x: 1160, y: 120, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102080339498404604} | ||||
|     m_Position: {x: 1910, y: 140, z: 0} | ||||
|     m_Position: {x: 1160, y: 200, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102049015754028010} | ||||
|     m_Position: {x: 1910, y: 220, z: 0} | ||||
|     m_Position: {x: 1160, y: 280, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102486251471425260} | ||||
|     m_Position: {x: 1910, y: 310, z: 0} | ||||
|     m_Position: {x: 1160, y: 370, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102960180878307256} | ||||
|     m_Position: {x: 1840, y: 390, z: 0} | ||||
|     m_Position: {x: 670, y: 480, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102022585587399682} | ||||
|     m_Position: {x: 1650, y: 480, z: 0} | ||||
|     m_Position: {x: 670, y: 550, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 1102835054974116572} | ||||
|     m_Position: {x: 1270, y: 370, z: 0} | ||||
|     m_Position: {x: 280, y: 510, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: 8194647877007136643} | ||||
|     m_Position: {x: 730, y: 20, z: 0} | ||||
|     m_Position: {x: 300, y: 220, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: -1989803667490188130} | ||||
|     m_Position: {x: 760, y: 340, z: 0} | ||||
|     m_Position: {x: 300, y: 380, z: 0} | ||||
|   - serializedVersion: 1 | ||||
|     m_State: {fileID: -6878085496064969341} | ||||
|     m_Position: {x: 910, y: 170, z: 0} | ||||
|     m_Position: {x: 300, y: 300, z: 0} | ||||
|   m_ChildStateMachines: [] | ||||
|   m_AnyStateTransitions: [] | ||||
|   m_EntryTransitions: [] | ||||
|   m_StateMachineTransitions: {} | ||||
|   m_StateMachineBehaviours: [] | ||||
|   m_AnyStatePosition: {x: 50, y: 20, z: 0} | ||||
|   m_EntryPosition: {x: 50, y: 120, z: 0} | ||||
|   m_ExitPosition: {x: 48, y: 228, z: 0} | ||||
|   m_EntryPosition: {x: 100, y: 150, z: 0} | ||||
|   m_ExitPosition: {x: 90, y: 510, z: 0} | ||||
|   m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} | ||||
|   m_DefaultState: {fileID: -1989803667490188130} | ||||
|   m_DefaultState: {fileID: 1102546605246812244} | ||||
| --- !u!1102 &8194647877007136643 | ||||
| AnimatorState: | ||||
|   serializedVersion: 6 | ||||
| @ -1059,6 +1113,7 @@ AnimatorState: | ||||
|   m_CycleOffset: 0 | ||||
|   m_Transitions: | ||||
|   - {fileID: -5882858675207143937} | ||||
|   - {fileID: -1918993004881361147} | ||||
|   m_StateMachineBehaviours: [] | ||||
|   m_Position: {x: 50, y: 50, z: 0} | ||||
|   m_IKOnFeet: 0 | ||||
|  | ||||
| @ -1,21 +1,84 @@ | ||||
| using System.Collections; | ||||
| using System.Collections.Generic; | ||||
| using UnityEngine; | ||||
| using UnityEngine.Events; | ||||
| 
 | ||||
| public class SlimeAI : MonoBehaviour | ||||
| { | ||||
| 
 | ||||
|     Animator animator; | ||||
|     float playerDistance; | ||||
|     GameObject player; | ||||
|     int HP; | ||||
| 
 | ||||
|     //[SerializeField] | ||||
|     //private UnityEvent onAttack; | ||||
| 
 | ||||
|     // Start is called before the first frame update | ||||
|     void Start() | ||||
|     { | ||||
|         animator = GetComponent<Animator>(); | ||||
|         player = GameObject.FindWithTag("Player"); | ||||
|         HP = 10; | ||||
|     } | ||||
| 
 | ||||
|     // Update is called once per frame | ||||
|     void Update() | ||||
|     { | ||||
|         playerDistance = Vector3.Distance(player.transform.position, transform.position); | ||||
|         if (playerDistance < 1.5) //Attack | ||||
|         { | ||||
|             animator.SetBool("EnemyInAttackRange", true); | ||||
|             animator.SetBool("EnemyInAggroRange", true); | ||||
|             animator.SetBool("EnemyInVisionRange", true); | ||||
|             Rotate(); | ||||
|         } | ||||
|         else if (playerDistance < 5) //Chase | ||||
|         { | ||||
|             animator.SetBool("EnemyInAttackRange", false); | ||||
|             animator.SetBool("EnemyInAggroRange", true); | ||||
|             animator.SetBool("EnemyInVisionRange", true); | ||||
|             Rotate(); | ||||
|             Move(); | ||||
|         } | ||||
|         else if (playerDistance < 8) //Stare | ||||
|         { | ||||
|             animator.SetBool("EnemyInAttackRange", false); | ||||
|             animator.SetBool("EnemyInAggroRange", false); | ||||
|             animator.SetBool("EnemyInVisionRange", true); | ||||
|             Rotate(); | ||||
|         } | ||||
|         else //Idle | ||||
|         { | ||||
|             animator.SetBool("EnemyInAttackRange", false); | ||||
|             animator.SetBool("EnemyInAggroRange", false); | ||||
|             animator.SetBool("EnemyInVisionRange", false); | ||||
|         } | ||||
|         if (HP <= 0) | ||||
|         { | ||||
|             animator.SetBool("Dead", true); | ||||
|         } | ||||
|         if (animator.GetBool("DeathComplete")) | ||||
|         { | ||||
|             print("asd"); | ||||
|             Destroy(this.gameObject); | ||||
|         } | ||||
|     } | ||||
|     void Rotate() | ||||
|     { | ||||
|         // Rotate the forward vector towards the target direction by one step | ||||
|         Vector3 newDirection = Vector3.RotateTowards(transform.forward, player.transform.position - transform.position, 1.0f * Time.deltaTime, 0.0f); | ||||
| 
 | ||||
|         // Calculate a rotation a step closer to the target and applies rotation to this object | ||||
|         transform.rotation = Quaternion.LookRotation(newDirection); | ||||
|     } | ||||
|     void Move() | ||||
|     { | ||||
|         transform.position += transform.forward * Time.deltaTime * 1.0f; | ||||
|     } | ||||
| 
 | ||||
|     public void GetHit(int dmg) | ||||
|     { | ||||
|         HP -= dmg; | ||||
|     } | ||||
| } | ||||
|  | ||||
							
								
								
									
										36
									
								
								Assets/Project Files/Scripts/Arlo/SlimeDeath.cs
									
									
									
									
									
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								Assets/Project Files/Scripts/Arlo/SlimeDeath.cs
									
									
									
									
									
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							| @ -0,0 +1,36 @@ | ||||
| using System.Collections; | ||||
| using System.Collections.Generic; | ||||
| using UnityEngine; | ||||
| 
 | ||||
| public class death : StateMachineBehaviour | ||||
| { | ||||
|     // OnStateEnter is called when a transition starts and the state machine starts to evaluate this state | ||||
|     //override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) | ||||
|     //{ | ||||
|     //     | ||||
|     //} | ||||
| 
 | ||||
|     // OnStateUpdate is called on each Update frame between OnStateEnter and OnStateExit callbacks | ||||
|     //override public void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) | ||||
|     //{ | ||||
|     //     | ||||
|     //} | ||||
| 
 | ||||
|     // OnStateExit is called when a transition ends and the state machine finishes evaluating this state | ||||
|     //override public void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) | ||||
|     //{ | ||||
|     //     | ||||
|     //} | ||||
| 
 | ||||
|     // OnStateMove is called right after Animator.OnAnimatorMove() | ||||
|     //override public void OnStateMove(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) | ||||
|     //{ | ||||
|     //    // Implement code that processes and affects root motion | ||||
|     //} | ||||
| 
 | ||||
|     // OnStateIK is called right after Animator.OnAnimatorIK() | ||||
|     //override public void OnStateIK(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) | ||||
|     //{ | ||||
|     //    // Implement code that sets up animation IK (inverse kinematics) | ||||
|     //} | ||||
| } | ||||
							
								
								
									
										11
									
								
								Assets/Project Files/Scripts/Arlo/SlimeDeath.cs.meta
									
									
									
									
									
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										11
									
								
								Assets/Project Files/Scripts/Arlo/SlimeDeath.cs.meta
									
									
									
									
									
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							| @ -0,0 +1,11 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: 6c7f89faf36f41b418e5105a12c34cdb | ||||
| MonoImporter: | ||||
|   externalObjects: {} | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -38,7 +38,7 @@ RenderSettings: | ||||
|   m_ReflectionIntensity: 1 | ||||
|   m_CustomReflection: {fileID: 0} | ||||
|   m_Sun: {fileID: 705507994} | ||||
|   m_IndirectSpecularColor: {r: 0.09674972, g: 0.35171852, b: 0.7160277, a: 1} | ||||
|   m_IndirectSpecularColor: {r: 0.097786635, g: 0.3520055, b: 0.71981287, a: 1} | ||||
|   m_UseRadianceAmbientProbe: 0 | ||||
| --- !u!157 &3 | ||||
| LightmapSettings: | ||||
| @ -519,75 +519,6 @@ CanvasRenderer: | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 196031885} | ||||
|   m_CullTransparentMesh: 1 | ||||
| --- !u!1001 &421701411 | ||||
| PrefabInstance: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   serializedVersion: 2 | ||||
|   m_Modification: | ||||
|     m_TransformParent: {fileID: 0} | ||||
|     m_Modifications: | ||||
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|         type: 3} | ||||
|       propertyPath: m_Name | ||||
|       value: SlimePBR | ||||
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|       objectReference: {fileID: 0} | ||||
|     - target: {fileID: 8439413668953451466, guid: 288eb0a3190dc75419059ff7b4b70aa0, | ||||
|         type: 3} | ||||
|       propertyPath: m_LocalPosition.z | ||||
|       value: -0.44001675 | ||||
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|  | ||||
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	Block a user