slime-AI #28
| @ -20,7 +20,7 @@ AnimatorStateTransition: | |||||||
|   m_TransitionDuration: 0.25 |   m_TransitionDuration: 0.25 | ||||||
|   m_TransitionOffset: 0 |   m_TransitionOffset: 0 | ||||||
|   m_ExitTime: 0.85 |   m_ExitTime: 0.85 | ||||||
|   m_HasExitTime: 1 |   m_HasExitTime: 0 | ||||||
|   m_HasFixedDuration: 1 |   m_HasFixedDuration: 1 | ||||||
|   m_InterruptionSource: 0 |   m_InterruptionSource: 0 | ||||||
|   m_OrderedInterruption: 1 |   m_OrderedInterruption: 1 | ||||||
| @ -49,6 +49,7 @@ AnimatorState: | |||||||
|   m_CycleOffset: 0 |   m_CycleOffset: 0 | ||||||
|   m_Transitions: |   m_Transitions: | ||||||
|   - {fileID: -5558417074028381841} |   - {fileID: -5558417074028381841} | ||||||
|  |   - {fileID: -1268510201227337377} | ||||||
|   m_StateMachineBehaviours: [] |   m_StateMachineBehaviours: [] | ||||||
|   m_Position: {x: 50, y: 50, z: 0} |   m_Position: {x: 50, y: 50, z: 0} | ||||||
|   m_IKOnFeet: 0 |   m_IKOnFeet: 0 | ||||||
| @ -58,7 +59,7 @@ AnimatorState: | |||||||
|   m_MirrorParameterActive: 0 |   m_MirrorParameterActive: 0 | ||||||
|   m_CycleOffsetParameterActive: 0 |   m_CycleOffsetParameterActive: 0 | ||||||
|   m_TimeParameterActive: 0 |   m_TimeParameterActive: 0 | ||||||
|   m_Motion: {fileID: 7400000, guid: dbf4e442d523220489ca9531ab20161f, type: 3} |   m_Motion: {fileID: 7400000, guid: f5d4d1a7dadc5a84d910c492d947ca4f, type: 3} | ||||||
|   m_Tag:  |   m_Tag:  | ||||||
|   m_SpeedParameter:  |   m_SpeedParameter:  | ||||||
|   m_MirrorParameter:  |   m_MirrorParameter:  | ||||||
| @ -84,7 +85,32 @@ AnimatorStateTransition: | |||||||
|   m_TransitionDuration: 0.25 |   m_TransitionDuration: 0.25 | ||||||
|   m_TransitionOffset: 0 |   m_TransitionOffset: 0 | ||||||
|   m_ExitTime: 0.6875 |   m_ExitTime: 0.6875 | ||||||
|   m_HasExitTime: 1 |   m_HasExitTime: 0 | ||||||
|  |   m_HasFixedDuration: 1 | ||||||
|  |   m_InterruptionSource: 0 | ||||||
|  |   m_OrderedInterruption: 1 | ||||||
|  |   m_CanTransitionToSelf: 1 | ||||||
|  | --- !u!1101 &-5660328294272393165 | ||||||
|  | AnimatorStateTransition: | ||||||
|  |   m_ObjectHideFlags: 1 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_Name:  | ||||||
|  |   m_Conditions: | ||||||
|  |   - m_ConditionMode: 2 | ||||||
|  |     m_ConditionEvent: EnemyInAttackRange | ||||||
|  |     m_EventTreshold: 0 | ||||||
|  |   m_DstStateMachine: {fileID: 0} | ||||||
|  |   m_DstState: {fileID: -6878085496064969341} | ||||||
|  |   m_Solo: 0 | ||||||
|  |   m_Mute: 0 | ||||||
|  |   m_IsExit: 0 | ||||||
|  |   serializedVersion: 3 | ||||||
|  |   m_TransitionDuration: 0.25 | ||||||
|  |   m_TransitionOffset: 0 | ||||||
|  |   m_ExitTime: 0.70000005 | ||||||
|  |   m_HasExitTime: 0 | ||||||
|   m_HasFixedDuration: 1 |   m_HasFixedDuration: 1 | ||||||
|   m_InterruptionSource: 0 |   m_InterruptionSource: 0 | ||||||
|   m_OrderedInterruption: 1 |   m_OrderedInterruption: 1 | ||||||
| @ -109,7 +135,7 @@ AnimatorStateTransition: | |||||||
|   m_TransitionDuration: 0.25 |   m_TransitionDuration: 0.25 | ||||||
|   m_TransitionOffset: 0 |   m_TransitionOffset: 0 | ||||||
|   m_ExitTime: 0.625 |   m_ExitTime: 0.625 | ||||||
|   m_HasExitTime: 1 |   m_HasExitTime: 0 | ||||||
|   m_HasFixedDuration: 1 |   m_HasFixedDuration: 1 | ||||||
|   m_InterruptionSource: 0 |   m_InterruptionSource: 0 | ||||||
|   m_OrderedInterruption: 1 |   m_OrderedInterruption: 1 | ||||||
| @ -124,7 +150,8 @@ AnimatorState: | |||||||
|   m_Name: EnemyAttack |   m_Name: EnemyAttack | ||||||
|   m_Speed: 1 |   m_Speed: 1 | ||||||
|   m_CycleOffset: 0 |   m_CycleOffset: 0 | ||||||
|   m_Transitions: [] |   m_Transitions: | ||||||
|  |   - {fileID: -5660328294272393165} | ||||||
|   m_StateMachineBehaviours: [] |   m_StateMachineBehaviours: [] | ||||||
|   m_Position: {x: 50, y: 50, z: 0} |   m_Position: {x: 50, y: 50, z: 0} | ||||||
|   m_IKOnFeet: 0 |   m_IKOnFeet: 0 | ||||||
| @ -140,6 +167,56 @@ AnimatorState: | |||||||
|   m_MirrorParameter:  |   m_MirrorParameter:  | ||||||
|   m_CycleOffsetParameter:  |   m_CycleOffsetParameter:  | ||||||
|   m_TimeParameter:  |   m_TimeParameter:  | ||||||
|  | --- !u!1101 &-1918993004881361147 | ||||||
|  | AnimatorStateTransition: | ||||||
|  |   m_ObjectHideFlags: 1 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_Name:  | ||||||
|  |   m_Conditions: | ||||||
|  |   - m_ConditionMode: 2 | ||||||
|  |     m_ConditionEvent: EnemyInVisionRange | ||||||
|  |     m_EventTreshold: 0 | ||||||
|  |   m_DstStateMachine: {fileID: 0} | ||||||
|  |   m_DstState: {fileID: 1102546605246812244} | ||||||
|  |   m_Solo: 0 | ||||||
|  |   m_Mute: 0 | ||||||
|  |   m_IsExit: 0 | ||||||
|  |   serializedVersion: 3 | ||||||
|  |   m_TransitionDuration: 0.25 | ||||||
|  |   m_TransitionOffset: 0 | ||||||
|  |   m_ExitTime: 0.6875 | ||||||
|  |   m_HasExitTime: 0 | ||||||
|  |   m_HasFixedDuration: 1 | ||||||
|  |   m_InterruptionSource: 0 | ||||||
|  |   m_OrderedInterruption: 1 | ||||||
|  |   m_CanTransitionToSelf: 1 | ||||||
|  | --- !u!1101 &-1268510201227337377 | ||||||
|  | AnimatorStateTransition: | ||||||
|  |   m_ObjectHideFlags: 1 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_Name:  | ||||||
|  |   m_Conditions: | ||||||
|  |   - m_ConditionMode: 2 | ||||||
|  |     m_ConditionEvent: EnemyInAggroRange | ||||||
|  |     m_EventTreshold: 0 | ||||||
|  |   m_DstStateMachine: {fileID: 0} | ||||||
|  |   m_DstState: {fileID: 8194647877007136643} | ||||||
|  |   m_Solo: 0 | ||||||
|  |   m_Mute: 0 | ||||||
|  |   m_IsExit: 0 | ||||||
|  |   serializedVersion: 3 | ||||||
|  |   m_TransitionDuration: 0.25 | ||||||
|  |   m_TransitionOffset: 0 | ||||||
|  |   m_ExitTime: 0.625 | ||||||
|  |   m_HasExitTime: 0 | ||||||
|  |   m_HasFixedDuration: 1 | ||||||
|  |   m_InterruptionSource: 0 | ||||||
|  |   m_OrderedInterruption: 1 | ||||||
|  |   m_CanTransitionToSelf: 1 | ||||||
| --- !u!91 &9100000 | --- !u!91 &9100000 | ||||||
| AnimatorController: | AnimatorController: | ||||||
|   m_ObjectHideFlags: 0 |   m_ObjectHideFlags: 0 | ||||||
| @ -400,28 +477,6 @@ AnimatorStateTransition: | |||||||
|   m_InterruptionSource: 0 |   m_InterruptionSource: 0 | ||||||
|   m_OrderedInterruption: 1 |   m_OrderedInterruption: 1 | ||||||
|   m_CanTransitionToSelf: 1 |   m_CanTransitionToSelf: 1 | ||||||
| --- !u!1101 &1101549165158824158 |  | ||||||
| AnimatorStateTransition: |  | ||||||
|   m_ObjectHideFlags: 1 |  | ||||||
|   m_CorrespondingSourceObject: {fileID: 0} |  | ||||||
|   m_PrefabInstance: {fileID: 0} |  | ||||||
|   m_PrefabAsset: {fileID: 0} |  | ||||||
|   m_Name:  |  | ||||||
|   m_Conditions: [] |  | ||||||
|   m_DstStateMachine: {fileID: 0} |  | ||||||
|   m_DstState: {fileID: 1102835054974116572} |  | ||||||
|   m_Solo: 0 |  | ||||||
|   m_Mute: 0 |  | ||||||
|   m_IsExit: 0 |  | ||||||
|   serializedVersion: 3 |  | ||||||
|   m_TransitionDuration: 0.25 |  | ||||||
|   m_TransitionOffset: 0 |  | ||||||
|   m_ExitTime: 4 |  | ||||||
|   m_HasExitTime: 1 |  | ||||||
|   m_HasFixedDuration: 1 |  | ||||||
|   m_InterruptionSource: 0 |  | ||||||
|   m_OrderedInterruption: 1 |  | ||||||
|   m_CanTransitionToSelf: 1 |  | ||||||
| --- !u!1101 &1101571659118250030 | --- !u!1101 &1101571659118250030 | ||||||
| AnimatorStateTransition: | AnimatorStateTransition: | ||||||
|   m_ObjectHideFlags: 1 |   m_ObjectHideFlags: 1 | ||||||
| @ -520,8 +575,7 @@ AnimatorState: | |||||||
|   m_Name: Dizzy |   m_Name: Dizzy | ||||||
|   m_Speed: 1 |   m_Speed: 1 | ||||||
|   m_CycleOffset: 0 |   m_CycleOffset: 0 | ||||||
|   m_Transitions: |   m_Transitions: [] | ||||||
|   - {fileID: 1101549165158824158} |  | ||||||
|   m_StateMachineBehaviours: [] |   m_StateMachineBehaviours: [] | ||||||
|   m_Position: {x: 50, y: 50, z: 0} |   m_Position: {x: 50, y: 50, z: 0} | ||||||
|   m_IKOnFeet: 0 |   m_IKOnFeet: 0 | ||||||
| @ -979,74 +1033,74 @@ AnimatorStateMachine: | |||||||
|   m_ChildStates: |   m_ChildStates: | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102546605246812244} |     m_State: {fileID: 1102546605246812244} | ||||||
|     m_Position: {x: 340, y: 30, z: 0} |     m_Position: {x: 300, y: 140, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102428608990248820} |     m_State: {fileID: 1102428608990248820} | ||||||
|     m_Position: {x: 1400, y: 60, z: 0} |     m_Position: {x: 650, y: 120, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102941443349979230} |     m_State: {fileID: 1102941443349979230} | ||||||
|     m_Position: {x: 1400, y: 140, z: 0} |     m_Position: {x: 650, y: 200, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102311292720249994} |     m_State: {fileID: 1102311292720249994} | ||||||
|     m_Position: {x: 1400, y: 220, z: 0} |     m_Position: {x: 650, y: 280, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102508070621265122} |     m_State: {fileID: 1102508070621265122} | ||||||
|     m_Position: {x: 1650, y: -30, z: 0} |     m_Position: {x: 900, y: 30, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102615628393760256} |     m_State: {fileID: 1102615628393760256} | ||||||
|     m_Position: {x: 1650, y: 60, z: 0} |     m_Position: {x: 900, y: 120, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102840220384220776} |     m_State: {fileID: 1102840220384220776} | ||||||
|     m_Position: {x: 1650, y: 140, z: 0} |     m_Position: {x: 900, y: 200, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102224988525881432} |     m_State: {fileID: 1102224988525881432} | ||||||
|     m_Position: {x: 1650, y: 220, z: 0} |     m_Position: {x: 900, y: 280, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102906356952716468} |     m_State: {fileID: 1102906356952716468} | ||||||
|     m_Position: {x: 1650, y: 310, z: 0} |     m_Position: {x: 900, y: 370, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102275823511186668} |     m_State: {fileID: 1102275823511186668} | ||||||
|     m_Position: {x: 1910, y: -30, z: 0} |     m_Position: {x: 1160, y: 30, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102272222388203014} |     m_State: {fileID: 1102272222388203014} | ||||||
|     m_Position: {x: 1910, y: 60, z: 0} |     m_Position: {x: 1160, y: 120, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102080339498404604} |     m_State: {fileID: 1102080339498404604} | ||||||
|     m_Position: {x: 1910, y: 140, z: 0} |     m_Position: {x: 1160, y: 200, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102049015754028010} |     m_State: {fileID: 1102049015754028010} | ||||||
|     m_Position: {x: 1910, y: 220, z: 0} |     m_Position: {x: 1160, y: 280, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102486251471425260} |     m_State: {fileID: 1102486251471425260} | ||||||
|     m_Position: {x: 1910, y: 310, z: 0} |     m_Position: {x: 1160, y: 370, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102960180878307256} |     m_State: {fileID: 1102960180878307256} | ||||||
|     m_Position: {x: 1840, y: 390, z: 0} |     m_Position: {x: 670, y: 480, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102022585587399682} |     m_State: {fileID: 1102022585587399682} | ||||||
|     m_Position: {x: 1650, y: 480, z: 0} |     m_Position: {x: 670, y: 550, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1102835054974116572} |     m_State: {fileID: 1102835054974116572} | ||||||
|     m_Position: {x: 1270, y: 370, z: 0} |     m_Position: {x: 280, y: 510, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 8194647877007136643} |     m_State: {fileID: 8194647877007136643} | ||||||
|     m_Position: {x: 730, y: 20, z: 0} |     m_Position: {x: 300, y: 220, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: -1989803667490188130} |     m_State: {fileID: -1989803667490188130} | ||||||
|     m_Position: {x: 760, y: 340, z: 0} |     m_Position: {x: 300, y: 380, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: -6878085496064969341} |     m_State: {fileID: -6878085496064969341} | ||||||
|     m_Position: {x: 910, y: 170, z: 0} |     m_Position: {x: 300, y: 300, z: 0} | ||||||
|   m_ChildStateMachines: [] |   m_ChildStateMachines: [] | ||||||
|   m_AnyStateTransitions: [] |   m_AnyStateTransitions: [] | ||||||
|   m_EntryTransitions: [] |   m_EntryTransitions: [] | ||||||
|   m_StateMachineTransitions: {} |   m_StateMachineTransitions: {} | ||||||
|   m_StateMachineBehaviours: [] |   m_StateMachineBehaviours: [] | ||||||
|   m_AnyStatePosition: {x: 50, y: 20, z: 0} |   m_AnyStatePosition: {x: 50, y: 20, z: 0} | ||||||
|   m_EntryPosition: {x: 50, y: 120, z: 0} |   m_EntryPosition: {x: 100, y: 150, z: 0} | ||||||
|   m_ExitPosition: {x: 48, y: 228, z: 0} |   m_ExitPosition: {x: 90, y: 510, z: 0} | ||||||
|   m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} |   m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} | ||||||
|   m_DefaultState: {fileID: -1989803667490188130} |   m_DefaultState: {fileID: 1102546605246812244} | ||||||
| --- !u!1102 &8194647877007136643 | --- !u!1102 &8194647877007136643 | ||||||
| AnimatorState: | AnimatorState: | ||||||
|   serializedVersion: 6 |   serializedVersion: 6 | ||||||
| @ -1059,6 +1113,7 @@ AnimatorState: | |||||||
|   m_CycleOffset: 0 |   m_CycleOffset: 0 | ||||||
|   m_Transitions: |   m_Transitions: | ||||||
|   - {fileID: -5882858675207143937} |   - {fileID: -5882858675207143937} | ||||||
|  |   - {fileID: -1918993004881361147} | ||||||
|   m_StateMachineBehaviours: [] |   m_StateMachineBehaviours: [] | ||||||
|   m_Position: {x: 50, y: 50, z: 0} |   m_Position: {x: 50, y: 50, z: 0} | ||||||
|   m_IKOnFeet: 0 |   m_IKOnFeet: 0 | ||||||
|  | |||||||
| @ -1,21 +1,84 @@ | |||||||
| using System.Collections; | using System.Collections; | ||||||
| using System.Collections.Generic; | using System.Collections.Generic; | ||||||
| using UnityEngine; | using UnityEngine; | ||||||
|  | using UnityEngine.Events; | ||||||
| 
 | 
 | ||||||
| public class SlimeAI : MonoBehaviour | public class SlimeAI : MonoBehaviour | ||||||
| { | { | ||||||
| 
 | 
 | ||||||
|     Animator animator; |     Animator animator; | ||||||
|     float playerDistance; |     float playerDistance; | ||||||
|  |     GameObject player; | ||||||
|  |     int HP; | ||||||
|  | 
 | ||||||
|  |     //[SerializeField] | ||||||
|  |     //private UnityEvent onAttack; | ||||||
|  | 
 | ||||||
|     // Start is called before the first frame update |     // Start is called before the first frame update | ||||||
|     void Start() |     void Start() | ||||||
|     { |     { | ||||||
|         animator = GetComponent<Animator>(); |         animator = GetComponent<Animator>(); | ||||||
|  |         player = GameObject.FindWithTag("Player"); | ||||||
|  |         HP = 10; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     // Update is called once per frame |     // Update is called once per frame | ||||||
|     void Update() |     void Update() | ||||||
|     { |     { | ||||||
|          |         playerDistance = Vector3.Distance(player.transform.position, transform.position); | ||||||
|  |         if (playerDistance < 1.5) //Attack | ||||||
|  |         { | ||||||
|  |             animator.SetBool("EnemyInAttackRange", true); | ||||||
|  |             animator.SetBool("EnemyInAggroRange", true); | ||||||
|  |             animator.SetBool("EnemyInVisionRange", true); | ||||||
|  |             Rotate(); | ||||||
|  |         } | ||||||
|  |         else if (playerDistance < 5) //Chase | ||||||
|  |         { | ||||||
|  |             animator.SetBool("EnemyInAttackRange", false); | ||||||
|  |             animator.SetBool("EnemyInAggroRange", true); | ||||||
|  |             animator.SetBool("EnemyInVisionRange", true); | ||||||
|  |             Rotate(); | ||||||
|  |             Move(); | ||||||
|  |         } | ||||||
|  |         else if (playerDistance < 8) //Stare | ||||||
|  |         { | ||||||
|  |             animator.SetBool("EnemyInAttackRange", false); | ||||||
|  |             animator.SetBool("EnemyInAggroRange", false); | ||||||
|  |             animator.SetBool("EnemyInVisionRange", true); | ||||||
|  |             Rotate(); | ||||||
|  |         } | ||||||
|  |         else //Idle | ||||||
|  |         { | ||||||
|  |             animator.SetBool("EnemyInAttackRange", false); | ||||||
|  |             animator.SetBool("EnemyInAggroRange", false); | ||||||
|  |             animator.SetBool("EnemyInVisionRange", false); | ||||||
|  |         } | ||||||
|  |         if (HP <= 0) | ||||||
|  |         { | ||||||
|  |             animator.SetBool("Dead", true); | ||||||
|  |         } | ||||||
|  |         if (animator.GetBool("DeathComplete")) | ||||||
|  |         { | ||||||
|  |             print("asd"); | ||||||
|  |             Destroy(this.gameObject); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |     void Rotate() | ||||||
|  |     { | ||||||
|  |         // Rotate the forward vector towards the target direction by one step | ||||||
|  |         Vector3 newDirection = Vector3.RotateTowards(transform.forward, player.transform.position - transform.position, 1.0f * Time.deltaTime, 0.0f); | ||||||
|  | 
 | ||||||
|  |         // Calculate a rotation a step closer to the target and applies rotation to this object | ||||||
|  |         transform.rotation = Quaternion.LookRotation(newDirection); | ||||||
|  |     } | ||||||
|  |     void Move() | ||||||
|  |     { | ||||||
|  |         transform.position += transform.forward * Time.deltaTime * 1.0f; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     public void GetHit(int dmg) | ||||||
|  |     { | ||||||
|  |         HP -= dmg; | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  | |||||||
							
								
								
									
										36
									
								
								Assets/Project Files/Scripts/Arlo/SlimeDeath.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										36
									
								
								Assets/Project Files/Scripts/Arlo/SlimeDeath.cs
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,36 @@ | |||||||
|  | using System.Collections; | ||||||
|  | using System.Collections.Generic; | ||||||
|  | using UnityEngine; | ||||||
|  | 
 | ||||||
|  | public class death : StateMachineBehaviour | ||||||
|  | { | ||||||
|  |     // OnStateEnter is called when a transition starts and the state machine starts to evaluate this state | ||||||
|  |     //override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) | ||||||
|  |     //{ | ||||||
|  |     //     | ||||||
|  |     //} | ||||||
|  | 
 | ||||||
|  |     // OnStateUpdate is called on each Update frame between OnStateEnter and OnStateExit callbacks | ||||||
|  |     //override public void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) | ||||||
|  |     //{ | ||||||
|  |     //     | ||||||
|  |     //} | ||||||
|  | 
 | ||||||
|  |     // OnStateExit is called when a transition ends and the state machine finishes evaluating this state | ||||||
|  |     //override public void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) | ||||||
|  |     //{ | ||||||
|  |     //     | ||||||
|  |     //} | ||||||
|  | 
 | ||||||
|  |     // OnStateMove is called right after Animator.OnAnimatorMove() | ||||||
|  |     //override public void OnStateMove(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) | ||||||
|  |     //{ | ||||||
|  |     //    // Implement code that processes and affects root motion | ||||||
|  |     //} | ||||||
|  | 
 | ||||||
|  |     // OnStateIK is called right after Animator.OnAnimatorIK() | ||||||
|  |     //override public void OnStateIK(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) | ||||||
|  |     //{ | ||||||
|  |     //    // Implement code that sets up animation IK (inverse kinematics) | ||||||
|  |     //} | ||||||
|  | } | ||||||
							
								
								
									
										11
									
								
								Assets/Project Files/Scripts/Arlo/SlimeDeath.cs.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								Assets/Project Files/Scripts/Arlo/SlimeDeath.cs.meta
									
									
									
									
									
										Normal file
									
								
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|  | |||||||
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