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quest_vers
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m_PrefabAsset: {fileID: 0}
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|
|
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|
File diff suppressed because it is too large
Load Diff
|
@ -28,26 +28,25 @@ public class CuttableTree : MonoBehaviour
|
|||
{
|
||||
if (other.tag == "Cutter")
|
||||
{
|
||||
Cut();
|
||||
rotation = transform.rotation;
|
||||
rotation *= Quaternion.AngleAxis(20, Vector3.up);
|
||||
Instantiate(stumpPrefab, transform.position, rotation);
|
||||
Instantiate(logPrefab, transform.position + new Vector3(0, 1, 0), rotation);
|
||||
onCut.Invoke();
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
void OnCollisionEnter(Collision collision)
|
||||
{
|
||||
if (collision.gameObject.tag == "Cutter")
|
||||
{
|
||||
Cut();
|
||||
rotation = transform.rotation;
|
||||
rotation *= Quaternion.AngleAxis(20, Vector3.up);
|
||||
Instantiate(stumpPrefab, transform.position, rotation);
|
||||
Instantiate(logPrefab, transform.position + new Vector3(0, 1, 0), rotation);
|
||||
onCut.Invoke();
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void Cut()
|
||||
{
|
||||
Debug.LogWarning("CUT");
|
||||
rotation = transform.rotation;
|
||||
rotation *= Quaternion.AngleAxis(20, Vector3.up);
|
||||
Instantiate(stumpPrefab, transform.position, rotation);
|
||||
Instantiate(logPrefab, transform.position + new Vector3(0, 1, 0), rotation);
|
||||
onCut.Invoke();
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -29,7 +29,7 @@ public class SlimeAI : MonoBehaviour
|
|||
{
|
||||
animator = GetComponent<Animator>();
|
||||
player = GameObject.FindWithTag("Player");
|
||||
HP = 5;
|
||||
HP = 0;
|
||||
|
||||
}
|
||||
|
||||
|
@ -141,7 +141,6 @@ public class SlimeAI : MonoBehaviour
|
|||
{
|
||||
yield return new WaitForSeconds(0.2f);
|
||||
Debug.Log("Attack");
|
||||
PlayerInfo.Instance.AddHealth(-1);
|
||||
//do attack e.g check for player in range/hit collider
|
||||
}
|
||||
|
||||
|
|
|
@ -27,6 +27,7 @@ public class ActionGestureInteraction : MonoBehaviour
|
|||
{
|
||||
Debug.LogWarning(action);
|
||||
|
||||
Debug.LogWarning(player.GetComponent<PlayerInfo>().GetRightHand());
|
||||
if (player.GetComponent<PlayerInfo>().GetRightHand() != null)
|
||||
{
|
||||
|
||||
|
@ -51,13 +52,7 @@ public class ActionGestureInteraction : MonoBehaviour
|
|||
}
|
||||
else
|
||||
{
|
||||
GameObject tree = FindTree();
|
||||
if (tree != null)
|
||||
{
|
||||
float distance = Vector3.Distance(transform.position, tree.transform.position);
|
||||
Debug.LogWarning("TREE FOUND: " + distance);
|
||||
if (distance < 6f) tree.GetComponent<CuttableTree>().Cut();
|
||||
}
|
||||
Debug.LogWarning("WOODCUTTING ACTION");
|
||||
}
|
||||
break;
|
||||
case "VerticalLine":
|
||||
|
@ -106,7 +101,7 @@ public class ActionGestureInteraction : MonoBehaviour
|
|||
}
|
||||
else
|
||||
{
|
||||
|
||||
Debug.LogWarning("WOODCUTTING ACTION");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -177,22 +172,6 @@ public class ActionGestureInteraction : MonoBehaviour
|
|||
return null;
|
||||
}
|
||||
|
||||
GameObject FindTree()
|
||||
{
|
||||
Ray ray = playerCamera.ViewportPointToRay(new Vector3(0.5f, 0.5f, 0));
|
||||
RaycastHit hit;
|
||||
LayerMask playerLayerMask = LayerMask.GetMask("Player");
|
||||
if (Physics.Raycast(ray, out hit, playerLayerMask))
|
||||
{
|
||||
|
||||
if (hit.transform.gameObject.transform.name.StartsWith("Cuttable_Tree_"))
|
||||
{
|
||||
return hit.transform.gameObject;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
void ShootProjectile()
|
||||
{
|
||||
Ray ray = playerCamera.ViewportPointToRay(new Vector3(0.5f, 0.5f, 0));
|
||||
|
|
|
@ -26,7 +26,7 @@ public class EssenceNodeController : MonoBehaviour
|
|||
{
|
||||
nodeMaterial = GetComponent<Renderer>().material;
|
||||
playerInfo = PlayerInfo.Instance;
|
||||
//playerInventory = GameObject.Find("Inventory").GetComponent<Inventory>();
|
||||
playerInventory = GameObject.Find("Inventory").GetComponent<Inventory>();
|
||||
}
|
||||
|
||||
public void Touched()
|
||||
|
@ -65,7 +65,7 @@ public class EssenceNodeController : MonoBehaviour
|
|||
playerInfo.AddEssenceBasic(1);
|
||||
yield return new WaitForSeconds(2f);
|
||||
//TODO: Update value in player inventory
|
||||
//playerInventory.AddItem(GetComponent<ItemData>());
|
||||
playerInventory.AddItem(GetComponent<ItemData>());
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
|
|
|
@ -18,7 +18,7 @@ public class PlayerInfo : MonoBehaviour
|
|||
{
|
||||
Instance = this;
|
||||
health = 5;
|
||||
essence_basic = 1;
|
||||
essence_basic = 1000;
|
||||
rightHandHeld = null;
|
||||
leftHandHeld = null;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,62 @@
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- _Timeproperty: 0.25
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|
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m_Colors:
|
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|
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m_BuildTextureStacks: []
|
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assetBundleVariant:
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@ -58,5 +58,5 @@ Material:
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|
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File diff suppressed because one or more lines are too long
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assetBundleVariant:
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m_Shader: {fileID: 4800000, guid: 3129e3b90193a0547900ecf4cf4e9864, type: 3}
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m_ShaderKeywords: ALLOW_STEP_EFFECT DETAIL_OVERLAY HORIZON_CLOUD OVERHEAD_CLOUD
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STARS STARS_LAYER_0 SUN
|
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m_ShaderKeywords: STARS_LAYER_0 SUN
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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@ -162,7 +161,7 @@ MonoBehaviour:
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horizonStep: 500
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fogSyncOption: 2
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fogColor: {r: 0, g: 0, b: 0, a: 0}
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enableStars: 1
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enableStars: 0
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starsStartPosition: -0.01
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starsEndPosition: 0
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starsOpacity: 0
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|
@ -206,14 +205,14 @@ MonoBehaviour:
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moonLightColor: {r: 0, g: 0, b: 0, a: 0}
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customCloudTexture: {fileID: 2800000, guid: d69d12cf3b1e2b144881667c78b2e4f9, type: 3}
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horizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
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horizonCloudStartPosition: -0.1
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horizonCloudEndPosition: 0.65
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horizonCloudSize: 4.91
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horizonCloudStep: 25
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horizonCloudAnimationSpeed: 50
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overheadCloudColor: {r: 1, g: 1, b: 1, a: 0.5647059}
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overheadCloudAltitude: 1000
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overheadCloudSize: 10
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@ -225,11 +224,11 @@ MonoBehaviour:
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
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|
@ -76,8 +76,7 @@ Material:
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|
|
@ -0,0 +1,264 @@
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Library: lib_burst_generated
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--670478f3fb3f285eeace534fbe61a03e
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.LightExtractionJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.LightExtractionJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--34e8fec66b799db60cf2f2f751c3bdd9
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.MinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.MinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--d23a07cb3c3f217121d5bf94e76674f0
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.Universal.RadixSortJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.RadixSortJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--26c6d10914da2fc98755b3533c59141e
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.SliceCombineJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.SliceCombineJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e046a1595d0148509657ed4dbcb52a86
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.SliceCullingJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.SliceCullingJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--1998da082e6413092f0e7bcd5a0e9331
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ZBinningJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ZBinningJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77fc393cb521ac129b1392d4eb94d29a
|
||||
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiReferentialConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiReferentialConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5760d72067eca5167840d7d4530073dd
|
||||
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiRotationConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiRotationConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--567a7130f54553b988d02c0a5471243f
|
||||
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.OverrideTransformJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.OverrideTransformJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--0c6ccfd2bba93d68e31208c014c56d05
|
||||
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.RigSyncSceneToStreamJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.RigSyncSceneToStreamJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ace2aae5a27941878a3e799c113aa8ca
|
||||
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwistChainConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwistChainConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--c87ed99efbf2a664bdfbc37c0b35d206
|
||||
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwistCorrectionJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwistCorrectionJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--c235422c83e609b2fc8d36e7805d7083
|
||||
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.TwoBoneIKConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--0c96fb01b070c5126b22b8685cc3e444
|
||||
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ReorderJob`1[[UnityEngine.Rendering.VisibleLight, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ReorderJob`1[[UnityEngine.Rendering.VisibleLight, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b04c75a68edf1d166f6547f2ea0e8928
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ReorderJob`1[[UnityEngine.Rendering.Universal.LightMinMaxZ, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ReorderJob`1[[UnityEngine.Rendering.Universal.LightMinMaxZ, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e943843acfb78f5f2f3716a6553740d9
|
||||
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.BlendConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.BlendConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--cfea4edd4d3923f14bbd080d30d59a25
|
||||
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.ChainIKConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.ChainIKConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f8836ca6e4d6f549d52557a9dcf72086
|
||||
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.DampedTransformJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.DampedTransformJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9489cdcace9811f1ed31e365fa9d41a2
|
||||
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiAimConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiAimConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--94d5c1f8e5738c317ab470f74caee94d
|
||||
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiParentConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiParentConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--eeb7723452876b9aacdf4fedc32ae7e2
|
||||
--method=UnityEngine.Animations.ProcessAnimationJobStruct`1[[UnityEngine.Animations.Rigging.MultiPositionConstraintJob, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Animations.Rigging.MultiPositionConstraintJob&, Unity.Animation.Rigging, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b5cdf7e8f004ac62ab5cf712781c2d56
|
||||
|
|
@ -164,6 +164,12 @@ PlayerSettings:
|
|||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 11400000, guid: bfa1182bd221b4ca89619141f66f1260, type: 2}
|
||||
- {fileID: -8196854396901781169, guid: 1a4c68ca72a83449f938d669337cb305, type: 2}
|
||||
- {fileID: -990268426630310298, guid: a9a6963505ddf7f4d886008c6dc86122, type: 2}
|
||||
metroInputSource: 0
|
||||
wsaTransparentSwapchain: 0
|
||||
m_HolographicPauseOnTrackingLoss: 1
|
||||
|
|
Loading…
Reference in New Issue