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projectile
Author | SHA1 | Date |
---|---|---|
joonasp | ea08d2704f | |
joonasp | 9e3bb66973 | |
joonasp | f2db095ab9 |
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@ -35,6 +35,7 @@ public class ActionGestureInteraction : MonoBehaviour
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{
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holdingWand = true;
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wandPower = player.GetComponent<PlayerInfo>().GetRightHand().GetComponent<WandData>().power;
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Debug.LogWarning("INSTANTIATE BOLT");
|
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var projectileObj = Instantiate(item, rightHandTransform.position, playerCamera.transform.rotation) as GameObject;
|
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projectileObj.GetComponent<Projectile>().damage = 1 * wandPower;
|
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projectileObj.GetComponent<Projectile>().element = wandElement;
|
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|
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}
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}
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@ -8,6 +8,7 @@ public class Projectile : MonoBehaviour
|
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Vector3 oldEulerAngles;
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public float damage;
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public string element = null;
|
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private void Start()
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{
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@ -28,10 +29,19 @@ public class Projectile : MonoBehaviour
|
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private void OnCollisionEnter(Collision collision)
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{
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Debug.LogWarning(collision.gameObject.name);
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if (collision.gameObject.tag != "IceBolt" && collision.gameObject.tag != "Player" && !collided)
|
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GameObject obj = collision.gameObject;
|
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if (obj.tag != "IceBolt" && obj.tag != "Player" && !collided)
|
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{
|
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collided = true;
|
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if (collision.gameObject.name == "Dummy") Destroy(collision.gameObject); //REPLACE WITH ENEMY TAG CHECK AND DAMAGE CHECKING
|
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if (obj.CompareTag("Slime"))
|
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{
|
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//Enemy element check!
|
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//Null element = damage * 0.75
|
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//Weak against enemy element = damage * 0.5
|
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// Strong against enemy element = damage * 2
|
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|
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obj.GetComponent<SlimeAI>().GetHit(Mathf.RoundToInt(damage));
|
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}
|
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Destroy(gameObject);
|
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}
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@ -68,6 +68,49 @@ public class CraftingTable : MonoBehaviour
|
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item1 = null;
|
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}
|
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}
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else if((item1.name.StartsWith("wand") && item2.name.StartsWith("Crystal")) || (item2.name.StartsWith("wand") && item1.name.StartsWith("Crystal")))
|
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{
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if (item2.name.StartsWith("Crystal"))
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{
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|
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switch (item2.name.Split("_")[1])
|
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{
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|
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|
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break;
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case "Water":
|
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data.element = "Water";
|
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break;
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case "Fire":
|
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data.element = "Fire";
|
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break;
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}
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Destroy(item2.gameObject);
|
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item2 = null;
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}
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else
|
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{
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WandData data = item2.GetComponent<WandData>();
|
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switch (item1.name.Split("_")[1])
|
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{
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case "Earth":
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data.element = "Earth";
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break;
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case "Water":
|
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data.element = "Water";
|
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break;
|
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case "Fire":
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data.element = "Fire";
|
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break;
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Debug.LogError("Invalid Recipe!");
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@ -14,24 +14,28 @@ public class PlayerInfo : MonoBehaviour
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private GameObject rightHandHeld;
|
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private GameObject leftHandHeld;
|
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public Transform spawnLocation;
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private void Awake()
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{
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Instance = this;
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health = 5;
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essence_basic = 0;
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essence_basic = 1;
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leftHandHeld = null;
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public bool AddHealth(int value)
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public void AddHealth(int value)
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{
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health += value;
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if (health <= 0)
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{
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transform.position = spawnLocation.position;
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health = 5;
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return false;
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public bool AddEssenceBasic(int value)
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@ -13,7 +13,7 @@ public class ShieldController : MonoBehaviour
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// Start is called before the first frame update
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void Start()
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{
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GetComponent<Animation>().Play("Shield_init_anim");
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// Update is called once per frame
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@ -21,6 +21,10 @@ public class ShieldController : MonoBehaviour
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health -= Time.deltaTime;
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GetComponent<Renderer>().material.SetColor("_Color0", Color.Lerp(endColor, startColor, health / 5));
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if (health <= 0) Destroy(gameObject);
|
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if (health <= 0)
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}
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@ -6,14 +6,9 @@ public class WandData : MonoBehaviour
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{
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public float power = 1f;
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//public string element = "water";
|
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public string element = null;
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private void Awake()
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{
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}
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public void SetPower(float pow)
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{
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power = pow;
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|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -90,19 +90,19 @@ Material:
|
|||
- _HorizonCloudSize: 4.91
|
||||
- _HorizonCloudStartPosition: -0.1
|
||||
- _HorizonCloudStep: 25
|
||||
- _HorizonExponent: 4.212204
|
||||
- _HorizonExponent: 3.448133
|
||||
- _HorizonStep: 500
|
||||
- _HorizonThickness: 1
|
||||
- _MoonGlow: 0
|
||||
- _MoonLightIntensity: 0.11609189
|
||||
- _MoonLightIntensity: 0.000015899539
|
||||
- _MoonSize: 0
|
||||
- _MoonSoftEdge: 0
|
||||
- _OverheadCloudAltitude: 1000
|
||||
- _OverheadCloudAnimationSpeed: 50
|
||||
- _OverheadCloudFlowDirectionX: 1
|
||||
- _OverheadCloudFlowDirectionZ: 1
|
||||
- _OverheadCloudRemapMax: 1
|
||||
- _OverheadCloudRemapMin: -0.40113193
|
||||
- _OverheadCloudRemapMax: 1.0972334
|
||||
- _OverheadCloudRemapMin: 0.12990488
|
||||
- _OverheadCloudSize: 10
|
||||
- _OverheadCloudStep: 2
|
||||
- _StarsDensity0: 0.4
|
||||
|
@ -112,7 +112,7 @@ Material:
|
|||
- _StarsGlow0: 0.01
|
||||
- _StarsGlow1: 0.01
|
||||
- _StarsGlow2: 0.01
|
||||
- _StarsOpacity: 0.77006197
|
||||
- _StarsOpacity: 0
|
||||
- _StarsSize0: 0.42
|
||||
- _StarsSize1: 0.53
|
||||
- _StarsSize2: 0.46
|
||||
|
@ -121,25 +121,25 @@ Material:
|
|||
- _StarsTwinkle1: 6
|
||||
- _StarsTwinkle2: 2
|
||||
- _SunGlow: 0.45
|
||||
- _SunLightIntensity: 0.00026742788
|
||||
- _SunLightIntensity: 0.25083867
|
||||
- _SunSize: 0.1
|
||||
- _SunSoftEdge: 0.5
|
||||
m_Colors:
|
||||
- _DetailOverlayTintColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _FogColor: {r: 0, g: 0, b: 0, a: 0}
|
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- _GroundColor: {r: 0.32409453, g: 0.28410664, b: 0.36156124, a: 1}
|
||||
- _GroundColor: {r: 0.41291976, g: 0.39312416, b: 0.4314673, a: 1}
|
||||
- _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _HorizonColor: {r: 0.4159287, g: 0.36391956, b: 0.5471698, a: 1}
|
||||
- _MoonColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _HorizonColor: {r: 0.90433806, g: 0.85606474, b: 0.74898267, a: 1}
|
||||
- _MoonColor: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _MoonDirection: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _MoonLightColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.8412408}
|
||||
- _SkyColor: {r: 0.08056989, g: 0.03172837, b: 0.21698111, a: 1}
|
||||
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.96808887}
|
||||
- _SkyColor: {r: 0.21055394, g: 0.36771357, b: 0.60376364, a: 1}
|
||||
- _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1}
|
||||
- _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1}
|
||||
- _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1}
|
||||
- _SunColor: {r: 0.991845, g: 0.9783889, b: 0.95618623, a: 0}
|
||||
- _SunDirection: {r: 0, g: 0.8362344, b: 0.54837215, a: 0}
|
||||
- _SunColor: {r: 0.97367364, g: 0.9302338, b: 0.85855806, a: 1}
|
||||
- _SunDirection: {r: 0, g: -0.29832366, b: 0.9544648, a: 0}
|
||||
- _SunLightColor: {r: 1, g: 0.9929226, b: 0.9009434, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &11400000
|
||||
|
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
|
@ -27,17 +27,17 @@ Material:
|
|||
m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ColorBlend:
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m_Texture: {fileID: -1194533861416839154, guid: b6bbea2e1167a7346822545139402874,
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m_Texture: {fileID: 7949313181305387792, guid: b6bbea2e1167a7346822545139402874,
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type: 2}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ColorByHeight:
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m_Texture: {fileID: 4148794505670020756, guid: b6bbea2e1167a7346822545139402874,
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m_Texture: {fileID: 6125799598916057514, guid: b6bbea2e1167a7346822545139402874,
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type: 2}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ColorByNormal:
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m_Texture: {fileID: 9206949218771078510, guid: b6bbea2e1167a7346822545139402874,
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m_Texture: {fileID: 2224532881430876303, guid: b6bbea2e1167a7346822545139402874,
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type: 2}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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|
|
|
@ -40,17 +40,17 @@ Material:
|
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ColorBlend:
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m_Texture: {fileID: -1638983025302772359, guid: 726ce83d589353742be6b48ff467fc48,
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m_Texture: {fileID: -8934127479932439888, guid: 726ce83d589353742be6b48ff467fc48,
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type: 2}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ColorByHeight:
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m_Texture: {fileID: 5693894473929199623, guid: 726ce83d589353742be6b48ff467fc48,
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m_Texture: {fileID: -1855763798676332792, guid: 726ce83d589353742be6b48ff467fc48,
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type: 2}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ColorByNormal:
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m_Texture: {fileID: 1037727246875307785, guid: 726ce83d589353742be6b48ff467fc48,
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m_Texture: {fileID: -4675251007966098766, guid: 726ce83d589353742be6b48ff467fc48,
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type: 2}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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|
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@ -40,17 +40,17 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ColorBlend:
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m_Texture: {fileID: -5980367444381717797, guid: 7f589c682d367b442b8cf75918f5aa55,
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m_Texture: {fileID: 5328951821386129616, guid: 7f589c682d367b442b8cf75918f5aa55,
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type: 2}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ColorByHeight:
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m_Texture: {fileID: 1925041048746766459, guid: 7f589c682d367b442b8cf75918f5aa55,
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m_Texture: {fileID: 7890751047339745244, guid: 7f589c682d367b442b8cf75918f5aa55,
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type: 2}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ColorByNormal:
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m_Texture: {fileID: -1661191792390972591, guid: 7f589c682d367b442b8cf75918f5aa55,
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m_Texture: {fileID: 2157036223387729760, guid: 7f589c682d367b442b8cf75918f5aa55,
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type: 2}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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|
|
Loading…
Reference in New Issue