Commit Graph

13 Commits

Author SHA1 Message Date
HelarJ b1954dd40e Basic saving, currently hardcoded to the one "chest" inventory in HomeBase.
Loads when scene name contains "Homebase" and saves when button pressed.
2022-04-18 08:59:26 +03:00
jonasty 6f7c3eaa9b portal vfx rework - shield spell art added - logs made stackable - some portal script interference fixed 2022-04-10 18:06:16 +03:00
HelarJ 53bd10a13c merge door to staging 2022-03-28 16:54:50 +03:00
LAPTOP-NFGSIHNQ\shump fb14e165d4 Door Interactions 2022-03-28 16:48:27 +03:00
joonasp 06fde8ab2e minigame node particles and despawn timer 2022-03-28 12:52:41 +03:00
joonasp 851b7ae0da essence minigame improvements 2022-03-25 18:03:38 +02:00
joonasp f0649da5d3 sounds for prefabs 2022-03-21 17:52:47 +02:00
LAPTOP-NFGSIHNQ\shump e2e9f175bb Arm-swing and joystick locomotion 2022-03-21 17:09:21 +02:00
joonasp ec8a34daf5 initial lever system 2022-03-15 20:07:59 +02:00
HelarJ f55009fc67 merge jonasty 2022-03-14 16:45:24 +02:00
jonasty e82799c36a portals and dash. Also a bit of terrain building and level design 2022-03-13 00:26:35 +02:00
joonasp b42bfd3c5e Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge) 2022-03-12 21:38:42 +02:00
Helar Jaadla cbeb10ec35 clean project 2022-03-07 17:52:41 +02:00