HelarJ
|
af07a29f40
|
final changes
|
2022-03-28 17:00:22 +03:00 |
HelarJ
|
99d412b258
|
merge minigame to staging
|
2022-03-28 16:52:34 +03:00 |
joonasp
|
06fde8ab2e
|
minigame node particles and despawn timer
|
2022-03-28 12:52:41 +03:00 |
joonasp
|
851b7ae0da
|
essence minigame improvements
|
2022-03-25 18:03:38 +02:00 |
joonasp
|
f0649da5d3
|
sounds for prefabs
|
2022-03-21 17:52:47 +02:00 |
joonasp
|
22e4260521
|
lever improvements, ready to be used
|
2022-03-18 20:35:45 +02:00 |
joonasp
|
6f8245e798
|
Initial minigame testing in scene
|
2022-03-17 17:24:46 +02:00 |
joonasp
|
f2c0c3d9a1
|
lever prefab, haptic events and more comments in lever code
|
2022-03-16 22:16:55 +02:00 |
joonasp
|
ec8a34daf5
|
initial lever system
|
2022-03-15 20:07:59 +02:00 |
joonasp
|
b42bfd3c5e
|
Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge)
|
2022-03-12 21:38:42 +02:00 |
joonasp
|
f48d160bd3
|
XR interaction toolkit holsters, flying with physics
|
2022-03-10 17:25:29 +02:00 |