Merge branch 'staging' into portals-and-body

This commit is contained in:
2022-03-29 09:30:41 +00:00
115 changed files with 20376 additions and 4814 deletions

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1b8f142e3f9eef14e971b970e58cb3fe
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,199 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DoorClose
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0, y: -90, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 1
value: {x: 0, y: 0, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path:
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 4
script: {fileID: 0}
typeID: 4
customType: 4
isPPtrCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -90
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path:
classID: 4
script: {fileID: 0}
m_EulerEditorCurves:
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path:
classID: 4
script: {fileID: 0}
m_HasGenericRootTransform: 1
m_HasMotionFloatCurves: 0
m_Events: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8688afcee83ca554eae26cf70f466b63
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,199 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DoorOpen
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0, y: 0, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 1
value: {x: 0, y: -90, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path:
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 4
script: {fileID: 0}
typeID: 4
customType: 4
isPPtrCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: -90
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path:
classID: 4
script: {fileID: 0}
m_EulerEditorCurves:
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path:
classID: 4
script: {fileID: 0}
m_HasGenericRootTransform: 1
m_HasMotionFloatCurves: 0
m_Events: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 96ebef2d2f53d3947a0e772b1a4bc07b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,130 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-3614535681520826729
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -858948616037680918}
m_Position: {x: 360, y: 70, z: 0}
- serializedVersion: 1
m_State: {fileID: 2821962802209060098}
m_Position: {x: 370, y: 140, z: 0}
- serializedVersion: 1
m_State: {fileID: 3066630817282007297}
m_Position: {x: 350, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 3066630817282007297}
--- !u!1102 &-858948616037680918
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DoorOpen
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 96ebef2d2f53d3947a0e772b1a4bc07b, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Door_03
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -3614535681520826729}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &2821962802209060098
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DoorClose
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 8688afcee83ca554eae26cf70f466b63, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &3066630817282007297
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Idol
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 0}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8b71e0ec2e854d84cbec94fe23247aee
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,136 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Flat
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BlendOp: 0
- _BumpScale: 1
- _ClearCoat: 0
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossinessSource: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _SampleGI: 0
- _Shininess: 0
- _Smoothness: 0.5
- _SmoothnessSource: 0
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.5283019, g: 0.5283019, b: 0.5283019, a: 1}
- _Color: {r: 0.5283019, g: 0.5283019, b: 0.5283019, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &4564609267994535321
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5d4cdb3f9d3f01147b3e71a7a9ab884c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GrabbableCube
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BlendOp: 0
- _BumpScale: 1
- _ClearCoat: 0
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossinessSource: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _SampleGI: 0
- _Shininess: 0
- _Smoothness: 0.5
- _SmoothnessSource: 0
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.5283019, g: 0.5283019, b: 0.5283019, a: 1}
- _Color: {r: 0.5283019, g: 0.5283019, b: 0.5283019, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &4564609267994535321
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 033ccc1e24564204e939d5aebbf2014f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -46,7 +46,7 @@ Material:
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Scale: {x: 100, y: 100}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
@@ -124,7 +124,7 @@ Material:
m_Colors:
- _BaseColor: {r: 0.41384834, g: 0.5660378, b: 0.41846186, a: 1}
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.4138483, g: 0.5660378, b: 0.41846183, a: 1}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}

View File

@@ -0,0 +1,125 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: EssenceMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.686
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.45812565, g: 0.63725996, b: 0.6698113, a: 1}
- _Color: {r: 0.45812565, g: 0.63725996, b: 0.6698113, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &2835973764785027552
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6e4bc125435c4e44eb8537c3bef18d67
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -7,7 +7,7 @@ Material:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New Material
m_Name: HolsterMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _SURFACE_TYPE_TRANSPARENT
m_LightmapFlags: 4

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cf9fd337edc6b034da268d1306e045a9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,288 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7345399166452899443
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6028983200900377696}
- component: {fileID: 3382281351804343894}
- component: {fileID: 9064848381942311599}
- component: {fileID: 1644364212353669384}
- component: {fileID: 1644364212353669388}
- component: {fileID: 1644364212353669389}
- component: {fileID: 1644364212353669390}
- component: {fileID: -6841179077446505976}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6028983200900377696
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7345399166452899443}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.602, y: 1.612, z: 3.614}
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3382281351804343894
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7345399166452899443}
m_Mesh: {fileID: -5495902117074765545, guid: 958549cf2faec954e8fecf0903305ea3, type: 3}
--- !u!23 &9064848381942311599
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7345399166452899443}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 033ccc1e24564204e939d5aebbf2014f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!54 &1644364212353669384
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7345399166452899443}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 2
--- !u!65 &1644364212353669388
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7345399166452899443}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &1644364212353669389
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7345399166452899443}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0ad34abafad169848a38072baa96cdb2, type: 3}
m_Name:
m_EditorClassIdentifier:
m_InteractionManager: {fileID: 0}
m_Colliders: []
m_InteractionLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_InteractionLayers:
m_Bits: 1
m_SelectMode: 0
m_CustomReticle: {fileID: 0}
m_FirstHoverEntered:
m_PersistentCalls:
m_Calls: []
m_LastHoverExited:
m_PersistentCalls:
m_Calls: []
m_HoverEntered:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1644364212353669390}
m_TargetAssemblyTypeName: Hover, Assembly-CSharp
m_MethodName: HoverStart
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_HoverExited:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1644364212353669390}
m_TargetAssemblyTypeName: Hover, Assembly-CSharp
m_MethodName: HoverEnd
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_FirstSelectEntered:
m_PersistentCalls:
m_Calls: []
m_LastSelectExited:
m_PersistentCalls:
m_Calls: []
m_SelectEntered:
m_PersistentCalls:
m_Calls: []
m_SelectExited:
m_PersistentCalls:
m_Calls: []
m_Activated:
m_PersistentCalls:
m_Calls: []
m_Deactivated:
m_PersistentCalls:
m_Calls: []
m_OnFirstHoverEntered:
m_PersistentCalls:
m_Calls: []
m_OnLastHoverExited:
m_PersistentCalls:
m_Calls: []
m_OnHoverEntered:
m_PersistentCalls:
m_Calls: []
m_OnHoverExited:
m_PersistentCalls:
m_Calls: []
m_OnSelectEntered:
m_PersistentCalls:
m_Calls: []
m_OnSelectExited:
m_PersistentCalls:
m_Calls: []
m_OnSelectCanceled:
m_PersistentCalls:
m_Calls: []
m_OnActivate:
m_PersistentCalls:
m_Calls: []
m_OnDeactivate:
m_PersistentCalls:
m_Calls: []
m_AttachTransform: {fileID: 0}
m_AttachEaseInTime: 0.15
m_MovementType: 2
m_VelocityDamping: 1
m_VelocityScale: 1
m_AngularVelocityDamping: 1
m_AngularVelocityScale: 1
m_TrackPosition: 1
m_SmoothPosition: 0
m_SmoothPositionAmount: 5
m_TightenPosition: 0.5
m_TrackRotation: 1
m_SmoothRotation: 0
m_SmoothRotationAmount: 5
m_TightenRotation: 0.5
m_ThrowOnDetach: 1
m_ThrowSmoothingDuration: 0.25
m_ThrowSmoothingCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_ThrowVelocityScale: 1.5
m_ThrowAngularVelocityScale: 1
m_ForceGravityOnDetach: 0
m_RetainTransformParent: 1
m_AttachPointCompatibilityMode: 0
--- !u!114 &1644364212353669390
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7345399166452899443}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c93cfeee8cd29624bae7c5203dedb433, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &-6841179077446505976
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7345399166452899443}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5fea29bb7c508c244a1f805a5fd3fc4d, type: 3}
m_Name:
m_EditorClassIdentifier:
outlineMode: 0
outlineColor: {r: 0.9245283, g: 0.100302614, b: 0.100302614, a: 1}
outlineWidth: 5
precomputeOutline: 0
bakeKeys: []
bakeValues: []

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
<<<<<<<< HEAD:Assets/Project Files/Prefabs/Arlo/Cube.prefab.meta
guid: c89fd30ca0b56fb41a415d285d87b219
========
guid: 8f5582064724dbc45bc5c3432899f9c1
>>>>>>>> origin/joonasp_Milestone2:Assets/Project Files/Prefabs/JoonasP/Lever.prefab.meta
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -13,6 +13,7 @@ GameObject:
- component: {fileID: 5155207960822887486}
- component: {fileID: 1015801306266775026}
- component: {fileID: 1015801306266775027}
- component: {fileID: 7148710207580294270}
m_Layer: 21
m_Name: Holster
m_TagString: Untagged
@@ -151,3 +152,15 @@ MonoBehaviour:
m_SocketActive: 1
m_InteractableHoverScale: 1
m_RecycleDelayTime: 1
--- !u!114 &7148710207580294270
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1015801306266775025}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: aca2b5bf18c279c4cb265c82010714b1, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@@ -14,6 +14,7 @@ GameObject:
- component: {fileID: 4729065021270817612}
- component: {fileID: 5579585539182961868}
- component: {fileID: 8105550803505491054}
- component: {fileID: 4591371125200328589}
m_Layer: 0
m_Name: Mushroom_01
m_TagString: Untagged
@@ -31,7 +32,7 @@ Transform:
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
@@ -231,3 +232,19 @@ MonoBehaviour:
m_ForceGravityOnDetach: 0
m_RetainTransformParent: 1
m_AttachPointCompatibilityMode: 0
--- !u!114 &4591371125200328589
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4385080170328260021}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fc417ab3a5b06f04db2149be4cfdf6e4, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 1
canStack: 1
itemName: Red Mushroom
itemDescription:

View File

@@ -14,6 +14,7 @@ GameObject:
- component: {fileID: 5371485246626056766}
- component: {fileID: 5868452619794669030}
- component: {fileID: 2669145217468523370}
- component: {fileID: 8028753017960928093}
m_Layer: 0
m_Name: Mushroom_02
m_TagString: Untagged
@@ -231,3 +232,19 @@ MonoBehaviour:
m_ForceGravityOnDetach: 0
m_RetainTransformParent: 1
m_AttachPointCompatibilityMode: 0
--- !u!114 &8028753017960928093
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5440707293445505367}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fc417ab3a5b06f04db2149be4cfdf6e4, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 2
canStack: 1
itemName: Brown Mushroom
itemDescription:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,13 @@
fileFormatVersion: 2
<<<<<<<< HEAD:Assets/Project Files/Scripts/Helar/Items.meta
guid: 215fe2a51d12ecc43ba8f86d3dc3ae54
folderAsset: yes
DefaultImporter:
========
guid: 1e00d72d45b494a4ea598ff34d46a589
PrefabImporter:
>>>>>>>> origin/joonasp_Milestone2:Assets/Project Files/Prefabs/JoonasP/EssenceNode.prefab.meta
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,387 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3757395766904384524
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3757395766904384523}
m_Layer: 0
m_Name: AttachTransform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3757395766904384523
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3757395766904384524}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3757395767074085960}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!1 &3757395767074346460
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3757395767074085960}
- component: {fileID: 3757395767077500696}
- component: {fileID: 3757395767076336374}
- component: {fileID: 3757395767037568668}
- component: {fileID: 3757395767037568669}
- component: {fileID: 3757395767037568671}
- component: {fileID: 3757395767037568670}
m_Layer: 10
m_Name: FlyingWand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3757395767074085960
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3757395767074346460}
m_LocalRotation: {x: -0, y: -0.7071068, z: -0.7071068, w: 0}
m_LocalPosition: {x: -4.834, y: 1.066, z: -10.143}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3757395766904384523}
- {fileID: 3137265763332852347}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90, y: 0, z: -180}
--- !u!33 &3757395767077500696
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3757395767074346460}
m_Mesh: {fileID: 4300134, guid: 7374575f12d49ba459e91009f7a9ec62, type: 3}
--- !u!23 &3757395767076336374
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3757395767074346460}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b27fa8aa11d99d440bab56b1de24981f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!54 &3757395767037568668
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3757395767074346460}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!136 &3757395767037568669
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3757395767074346460}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.03857441
m_Height: 0.44495377
m_Direction: 1
m_Center: {x: -0.0026081756, y: 0.15938577, z: -0.0010241088}
--- !u!114 &3757395767037568671
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3757395767074346460}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ee8103568a01d804d89cb1fc1dff91eb, type: 3}
m_Name:
m_EditorClassIdentifier:
particles: {fileID: 8844865646353305354}
flySpeed: 10
testForce: 1000
--- !u!114 &3757395767037568670
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3757395767074346460}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0ad34abafad169848a38072baa96cdb2, type: 3}
m_Name:
m_EditorClassIdentifier:
m_InteractionManager: {fileID: 0}
m_Colliders: []
m_InteractionLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_InteractionLayers:
m_Bits: 1
m_SelectMode: 0
m_CustomReticle: {fileID: 0}
m_FirstHoverEntered:
m_PersistentCalls:
m_Calls: []
m_LastHoverExited:
m_PersistentCalls:
m_Calls: []
m_HoverEntered:
m_PersistentCalls:
m_Calls: []
m_HoverExited:
m_PersistentCalls:
m_Calls: []
m_FirstSelectEntered:
m_PersistentCalls:
m_Calls: []
m_LastSelectExited:
m_PersistentCalls:
m_Calls: []
m_SelectEntered:
m_PersistentCalls:
m_Calls: []
m_SelectExited:
m_PersistentCalls:
m_Calls: []
m_Activated:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 3757395767037568671}
m_TargetAssemblyTypeName: FlyWand, Assembly-CSharp
m_MethodName: EnableFly
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_Deactivated:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 3757395767037568671}
m_TargetAssemblyTypeName: FlyWand, Assembly-CSharp
m_MethodName: DisableFly
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_OnFirstHoverEntered:
m_PersistentCalls:
m_Calls: []
m_OnLastHoverExited:
m_PersistentCalls:
m_Calls: []
m_OnHoverEntered:
m_PersistentCalls:
m_Calls: []
m_OnHoverExited:
m_PersistentCalls:
m_Calls: []
m_OnSelectEntered:
m_PersistentCalls:
m_Calls: []
m_OnSelectExited:
m_PersistentCalls:
m_Calls: []
m_OnSelectCanceled:
m_PersistentCalls:
m_Calls: []
m_OnActivate:
m_PersistentCalls:
m_Calls: []
m_OnDeactivate:
m_PersistentCalls:
m_Calls: []
m_AttachTransform: {fileID: 3757395766904384523}
m_AttachEaseInTime: 0.15
m_MovementType: 2
m_VelocityDamping: 1
m_VelocityScale: 1
m_AngularVelocityDamping: 1
m_AngularVelocityScale: 1
m_TrackPosition: 1
m_SmoothPosition: 0
m_SmoothPositionAmount: 5
m_TightenPosition: 0.5
m_TrackRotation: 1
m_SmoothRotation: 0
m_SmoothRotationAmount: 5
m_TightenRotation: 0.5
m_ThrowOnDetach: 1
m_ThrowSmoothingDuration: 0.25
m_ThrowSmoothingCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_ThrowVelocityScale: 1.5
m_ThrowAngularVelocityScale: 1
m_ForceGravityOnDetach: 0
m_RetainTransformParent: 1
m_AttachPointCompatibilityMode: 0
--- !u!1001 &6456652935746308080
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 3757395767074085960}
m_Modifications:
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
propertyPath: m_LocalPosition.y
value: 0.331
objectReference: {fileID: 0}
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
propertyPath: m_LocalPosition.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
propertyPath: m_LocalRotation.x
value: -0.5
objectReference: {fileID: 0}
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
propertyPath: m_LocalRotation.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
propertyPath: m_LocalRotation.z
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: -90
objectReference: {fileID: 0}
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 90
objectReference: {fileID: 0}
- target: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8788993151639831550, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
propertyPath: m_Name
value: FlyWandParticles
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 16595acc1c95e1843870f6d5ed6b3ad8, type: 3}
--- !u!4 &3137265763332852347 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8220033815462497675, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
m_PrefabInstance: {fileID: 6456652935746308080}
m_PrefabAsset: {fileID: 0}
--- !u!198 &8844865646353305354 stripped
ParticleSystem:
m_CorrespondingSourceObject: {fileID: 2532683062447540474, guid: 16595acc1c95e1843870f6d5ed6b3ad8,
type: 3}
m_PrefabInstance: {fileID: 6456652935746308080}
m_PrefabAsset: {fileID: 0}

View File

@@ -0,0 +1,13 @@
fileFormatVersion: 2
<<<<<<<< HEAD:Assets/Resources/Helar.meta
guid: 551c14077760549478d9927a77d319ee
folderAsset: yes
DefaultImporter:
========
guid: fdff2f4af2d28524d8668e43fa263730
PrefabImporter:
>>>>>>>> origin/joonasp_Milestone2:Assets/Project Files/Prefabs/JoonasP/FlyingWand.prefab.meta
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,615 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &455221332389216938
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6780915650895061177}
- component: {fileID: 6789214051418302579}
m_Layer: 0
m_Name: DownAudio
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6780915650895061177
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 455221332389216938}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7553921418231478018}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &6789214051418302579
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 455221332389216938}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 3814d9ec985cbd44badc1206d4b1f854, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &2157192708967875576
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3646116853758722162}
- component: {fileID: 7884637555489891255}
m_Layer: 0
m_Name: UpAudio
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3646116853758722162
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2157192708967875576}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7553921418231478018}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &7884637555489891255
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2157192708967875576}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 9ce1fb609670559469dfd0fea8e944bd, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &5511940782738830562
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7553921418231478018}
m_Layer: 0
m_Name: AudioContainer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7553921418231478018
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5511940782738830562}
m_LocalRotation: {x: -0, y: -0, z: -0.38268343, w: 0.92387956}
m_LocalPosition: {x: -0.013503879, y: 1.5912999, z: 0}
m_LocalScale: {x: 9.999999, y: 9.999999, z: 10}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3646116853758722162}
- {fileID: 6780915650895061177}
m_Father: {fileID: 7543052554475355072}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7543052554475355069
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7543052554475355072}
- component: {fileID: 7543052554475355071}
- component: {fileID: 7543052554475355070}
m_Layer: 0
m_Name: Lever
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7543052554475355072
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7543052554475355069}
m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
m_LocalPosition: {x: -2.324, y: 1.301, z: -13.649}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 7543052554459193268}
- {fileID: 7553921418231478018}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
--- !u!33 &7543052554475355071
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7543052554475355069}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7543052554475355070
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7543052554475355069}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1001 &7543052554459070832
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 7543052554475355072}
m_Modifications:
- target: {fileID: 152040, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_Name
value: LeverShaft
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_LocalScale.x
value: 10
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_LocalScale.y
value: 10
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_LocalScale.z
value: 10
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_LocalPosition.y
value: 0.45
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 12c69a31240dca742abe09b6c9abc1f0, type: 3}
--- !u!1 &7543052554458927256 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 152040, guid: 12c69a31240dca742abe09b6c9abc1f0,
type: 3}
m_PrefabInstance: {fileID: 7543052554459070832}
m_PrefabAsset: {fileID: 0}
--- !u!54 &7543052554150911970
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7543052554458927256}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!136 &7543052554150911969
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7543052554458927256}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.039352436
m_Height: 0.40530682
m_Direction: 1
m_Center: {x: -0.002700729, y: 0.13125366, z: 0.0036743917}
--- !u!114 &7543052554150911967
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7543052554458927256}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8a35f6cfbfba9b548aaa00d52cfe8a50, type: 3}
m_Name:
m_EditorClassIdentifier:
m_InteractionManager: {fileID: 0}
m_Colliders: []
m_InteractionLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_InteractionLayers:
m_Bits: 1
m_SelectMode: 0
m_CustomReticle: {fileID: 0}
m_FirstHoverEntered:
m_PersistentCalls:
m_Calls: []
m_LastHoverExited:
m_PersistentCalls:
m_Calls: []
m_HoverEntered:
m_PersistentCalls:
m_Calls: []
m_HoverExited:
m_PersistentCalls:
m_Calls: []
m_FirstSelectEntered:
m_PersistentCalls:
m_Calls: []
m_LastSelectExited:
m_PersistentCalls:
m_Calls: []
m_SelectEntered:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 7543052554150911968}
m_TargetAssemblyTypeName: LeverController, Assembly-CSharp
m_MethodName: GrabLever
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_SelectExited:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 7543052554150911968}
m_TargetAssemblyTypeName: LeverController, Assembly-CSharp
m_MethodName: GrabLever
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_Activated:
m_PersistentCalls:
m_Calls: []
m_Deactivated:
m_PersistentCalls:
m_Calls: []
m_OnFirstHoverEntered:
m_PersistentCalls:
m_Calls: []
m_OnLastHoverExited:
m_PersistentCalls:
m_Calls: []
m_OnHoverEntered:
m_PersistentCalls:
m_Calls: []
m_OnHoverExited:
m_PersistentCalls:
m_Calls: []
m_OnSelectEntered:
m_PersistentCalls:
m_Calls: []
m_OnSelectExited:
m_PersistentCalls:
m_Calls: []
m_OnSelectCanceled:
m_PersistentCalls:
m_Calls: []
m_OnActivate:
m_PersistentCalls:
m_Calls: []
m_OnDeactivate:
m_PersistentCalls:
m_Calls: []
--- !u!114 &7543052554150911968
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7543052554458927256}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 090ddea5aafb4e945868d2613c3bfbaa, type: 3}
m_Name:
m_EditorClassIdentifier:
onUp:
m_PersistentCalls:
m_Calls: []
onDown:
m_PersistentCalls:
m_Calls: []
minAngle: 35
maxAngle: 75
hapticAmplitude: 1
hapticDuration: 0.1
upSound: {fileID: 7884637555489891255}
downSound: {fileID: 6789214051418302579}
leftHand: {fileID: 0}
rightHand: {fileID: 0}
--- !u!4 &7543052554459193268 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 417476, guid: 12c69a31240dca742abe09b6c9abc1f0,
type: 3}
m_PrefabInstance: {fileID: 7543052554459070832}
m_PrefabAsset: {fileID: 0}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
<<<<<<<< HEAD:Assets/Project Files/Prefabs/Arlo/Cube.prefab.meta
guid: cb8b19b563b3d224897e3b3d94c353aa
========
guid: 8f5582064724dbc45bc5c3432899f9c1
>>>>>>>> origin/joonasp_Milestone2:Assets/Project Files/Prefabs/JoonasP/Lever.prefab.meta
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1125,6 +1125,34 @@
"isPartOfComposite": false
}
]
},
{
"name": "Arlo",
"id": "25dc1661-9ce5-4e87-89c0-b3a1cf542d24",
"actions": [
{
"name": "Toggle",
"type": "Button",
"id": "e8d17945-12eb-403b-b900-eefad26af1e9",
"expectedControlType": "Button",
"processors": "",
"interactions": "",
"initialStateCheck": false
}
],
"bindings": [
{
"name": "",
"id": "9f1b732b-4735-4961-9648-673618745016",
"path": "<OculusTouchController>{LeftHand}/primaryButton",
"interactions": "",
"processors": "",
"groups": "",
"action": "Toggle",
"isComposite": false,
"isPartOfComposite": false
}
]
}
],
"controlSchemes": [

View File

@@ -0,0 +1,36 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hover : MonoBehaviour
{
Material material;
Color color;
Outline outline;
// Start is called before the first frame update
void Start()
{
material = GetComponent<Renderer>().material;
color = material.color;
outline = gameObject.GetComponent<Outline>();
outline.enabled = false;
}
// Update is called once per frame
void Update()
{
}
public void HoverStart()
{
outline.enabled = true;
}
public void HoverEnd()
{
outline.enabled = false;
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c93cfeee8cd29624bae7c5203dedb433
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,33 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.InputSystem;
public class Menu : MonoBehaviour
{
public InputActionReference toggleReference;
// Start is called before the first frame update
void Awake()
{
toggleReference.action.started += Toggle;
}
private void OnDestroy()
{
toggleReference.action.started -= Toggle;
}
void Toggle(InputAction.CallbackContext context)
{
bool isActive = gameObject.active;
gameObject.SetActive(!isActive);
}
// Update is called once per frame
void Update()
{
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 41ffdfe527a79fa45b656f44cfa8354c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -28,4 +28,10 @@ public class NoddingMovement : MonoBehaviour
transform.Translate(new Vector3(camera.transform.forward.x, 0, camera.transform.forward.z) * speed * Time.deltaTime * (camera.transform.eulerAngles.x-360));
}
}
public void toggle()
{
bool isActive = this.enabled;
this.enabled = (!isActive);
}
}

View File

@@ -2,17 +2,20 @@ using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class InventoryItem : MonoBehaviour
public class TestRotator : MonoBehaviour
{
private GameObject cube;
// Start is called before the first frame update
void Start()
{
cube = GameObject.Find("Cube (1)");
}
// Update is called once per frame
void Update()
{
cube.transform.Rotate(0, 1, 0);
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: cac7efaf757714d46ab11db403422423
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,30 @@
using System;
using TMPro;
using UnityEngine;
public class ConsolePrinter : MonoBehaviour
{
static string historyOutput = "";
public TMP_Text textBox;
void OnEnable()
{
Application.logMessageReceived += Log;
}
void OnDisable()
{
Application.logMessageReceived -= Log;
}
private void Log(string logString, string stackTrace, LogType type)
{
historyOutput = Time.fixedTime + ": " + logString + "\n" + historyOutput;
if (historyOutput.Length > 5000)
{
historyOutput = historyOutput[..4000];
}
textBox.text = historyOutput;
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: af6659aa65864ce9987c4e88ca2fa878
timeCreated: 1648411791

View File

@@ -1,39 +1,77 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
[Serializable]
[RequireComponent(typeof(XRSocketInteractor))]
public class Inventory : MonoBehaviour
{
public int slots = 1;
private List<int> _inv;
private XRSocketInteractor xrSocketInteractor;
public List<InventorySlot> additionalSlots;
public GameObject itemContainerPrefab;
private List<InventorySlot> _inventorySlots;
private void Awake()
{
xrSocketInteractor = GetComponent<XRSocketInteractor>();
_inv = new List<int>(slots);
var oldestInteractableSelected = xrSocketInteractor.GetOldestInteractableSelected();
xrSocketInteractor.selectEntered.AddListener(Call);
xrSocketInteractor.hoverEntered.AddListener(Call);
_inventorySlots = new List<InventorySlot>();
foreach (var inventorySlot in additionalSlots)
{
inventorySlot.SetParentInventory(this);
_inventorySlots.Add(inventorySlot);
}
}
private void Call(HoverEnterEventArgs arg0)
private void OnEnable()
{
Debug.Log("hoverenter "+arg0.interactableObject + " " + xrSocketInteractor.hasHover + " " + xrSocketInteractor.hasSelection);
var inventorySlotsInChildren = GetComponentsInChildren<InventorySlot>();
foreach (var inventorySlot in inventorySlotsInChildren)
{
inventorySlot.SetParentInventory(this);
_inventorySlots.Add(inventorySlot);
}
}
public bool AddItem(ItemData item)
{
if (item.canStack)
{
return AddItem(ConvertToInventoryItem(item));
}
return AddToFirstOpenSlot(item.gameObject);
}
public bool AddItem(InventoryItem item)
{
//Stacks the item if it already exists in the inventory.
foreach (var inventorySlot in _inventorySlots.Where(inventorySlot =>
inventorySlot.ContainsItem(item.GetItemid())))
{
inventorySlot.GetItem().ChangeCount(item.Count);
return true;
}
return AddToFirstOpenSlot(item.gameObject);
}
private void Call(SelectEnterEventArgs arg0)
private bool AddToFirstOpenSlot(GameObject item)
{
Debug.Log("selectenter "+arg0.interactableObject);
foreach (var inventorySlot in _inventorySlots.Where(inventorySlot => !inventorySlot.ContainsItem()))
{
inventorySlot.AssignItem(item);
return true;
}
return false;
}
}
private InventoryItem ConvertToInventoryItem(ItemData item)
{
var inventoryItem = Instantiate(itemContainerPrefab, transform);
itemContainerPrefab.GetComponent<InventoryItem>().itemPrefab = item.gameObject;
return inventoryItem.gameObject.GetComponent<InventoryItem>();
}
}

View File

@@ -1,11 +1,3 @@
fileFormatVersion: 2
guid: aca2b5bf18c279c4cb265c82010714b1
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
guid: 29f5f8aed8d641c3abc54850a6a876cc
timeCreated: 1648431912

View File

@@ -0,0 +1,172 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
[Serializable]
[RequireComponent(typeof(XRSocketInteractor))]
public class InventorySlot : MonoBehaviour
{
private XRSocketInteractor xrSocketInteractor;
private GameObject _itemInSlot;
private Inventory _parentInventory;
private void Awake()
{
xrSocketInteractor = GetComponent<XRSocketInteractor>();
var oldestInteractableSelected = xrSocketInteractor.GetOldestInteractableSelected();
xrSocketInteractor.selectEntered.AddListener(SelectEnter);
xrSocketInteractor.selectExited.AddListener(SelectExit);
xrSocketInteractor.hoverEntered.AddListener(HoverEnter);
xrSocketInteractor.hoverExited.AddListener(HoverExit);
}
private void HoverEnter(HoverEnterEventArgs args)
{
if (_itemInSlot == null) return;
if (_itemInSlot.GetComponent<InventoryItem>() == null) return;
if (_itemInSlot == args.interactableObject.transform.gameObject) return;
//Debug.Log("hoverenter "+args.interactableObject + " " + xrSocketInteractor.hasHover + " " + xrSocketInteractor.hasSelection);
var newItem = args.interactableObject.transform.gameObject;
var itemData = newItem.GetComponentInChildren<ItemData>();
Debug.Log("HOVER ENTER: "+itemData);
if (itemData.canStack && itemData.itemId == _itemInSlot.GetComponentInChildren<ItemData>().itemId)
{
var inventoryItem = newItem.GetComponent<InventoryItem>();
if (inventoryItem != null)
{
_itemInSlot.GetComponent<InventoryItem>().ChangeCount(inventoryItem.Count);
}
else
{
_itemInSlot.GetComponent<InventoryItem>().ChangeCount(1);
}
args.manager.interactableUnregistered += ManagerOninteractableUnregistered;
args.manager.UnregisterInteractable(args.interactableObject);
args.manager.interactableUnregistered -= ManagerOninteractableUnregistered;
}
}
private void HoverExit(HoverExitEventArgs args)
{
Debug.Log("hoverexit "+args.interactableObject + " " + xrSocketInteractor.hasHover + " " + xrSocketInteractor.hasSelection);
}
private void SelectEnter(SelectEnterEventArgs args)
{
Debug.Log("Added to slot item " + _itemInSlot);
var newItem = args.interactableObject.transform.gameObject;
//Converts the item into a inventory item
if (newItem.GetComponent<InventoryItem>() == null && newItem.GetComponent<ItemData>().canStack)
{
var load = Resources.Load("Helar/Item", typeof(GameObject)) as GameObject;
var instance = Instantiate(load, args.interactorObject.transform);
instance.GetComponent<InventoryItem>().itemPrefab = newItem.gameObject;
instance.transform.localScale = Vector3.one;
instance.transform.localPosition = Vector3.zero;
instance.GetComponent<InventoryItem>().enabled = true;
args.manager.interactableUnregistered += ManagerOninteractableUnregistered;
args.manager.UnregisterInteractable(args.interactableObject);
args.manager.interactableUnregistered -= ManagerOninteractableUnregistered;
args.interactableObject = instance.GetComponent<XRGrabInteractable>();
args.interactorObject.interactablesSelected.Add(instance.GetComponent<XRGrabInteractable>());
Debug.Log("Upgraded item to InventoryItem "+instance);
_itemInSlot = instance;
return;
}
_itemInSlot = newItem;
//xrSocketInteractor.attachTransform = _itemInSlot.transform;
Debug.Log("Holstered item" + _itemInSlot.GetComponentInChildren<ItemData>());
}
private void ManagerOninteractableUnregistered(InteractableUnregisteredEventArgs obj)
{
Debug.Log("Removing object "+ obj);
Destroy(obj.interactableObject.transform.gameObject);
}
private void SelectExit(SelectExitEventArgs args)
{
if (_itemInSlot == null) return;
if (_itemInSlot.GetComponent<InventoryItem>() == null) return;
var component = _itemInSlot.GetComponent<Rigidbody>();
component.useGravity = true;
component.angularDrag = 2f;
component.drag = 0.5f;
if (!_itemInSlot.GetComponentInChildren<ItemData>().canStack ||
_itemInSlot.GetComponent<InventoryItem>().Count == 1)
{
//var transformGameObject = _itemInSlot.GetComponentInChildren<ItemData>().transform.gameObject;
//Debug.Log(transformGameObject);
//args.interactableObject = transformGameObject.GetComponent<XRGrabInteractable>();
//todo change back to regular item
}
Debug.Log("Removed from slot item " + _itemInSlot);
_itemInSlot = null;
}
public void SetParentInventory(Inventory inventory)
{
_parentInventory = inventory;
}
public bool ContainsItem()
{
return _itemInSlot != null;
}
public bool ContainsItem(int id)
{
if (!ContainsItem()) return false;
var inventoryItem = _itemInSlot.GetComponent<InventoryItem>();
if (inventoryItem != null) return inventoryItem.GetItemid() == id;
return false;
}
public void AssignItem(GameObject newObject)
{
_itemInSlot = newObject;
}
public InventoryItem GetItem()
{
var inventoryItem = _itemInSlot.GetComponent<InventoryItem>();
if (inventoryItem == null) Debug.LogError("Item in slot doesn't have InventoryItem component");
return inventoryItem;
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: aca2b5bf18c279c4cb265c82010714b1
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -9,6 +9,7 @@ public class ItemSpawner : MonoBehaviour
public GameObject placeToSpawn;
public void SpawnItem()
{
//Debug.Log("Spawned " + objectToSpawn);
Instantiate(objectToSpawn, placeToSpawn.transform);
}
}

View File

@@ -0,0 +1,13 @@
fileFormatVersion: 2
<<<<<<<< HEAD:Assets/Project Files/Scripts/Helar/Items.meta
guid: c509c0c7d8d7f2942a05792798d31fc0
folderAsset: yes
DefaultImporter:
========
guid: 1e00d72d45b494a4ea598ff34d46a589
PrefabImporter:
>>>>>>>> origin/joonasp_Milestone2:Assets/Project Files/Prefabs/JoonasP/EssenceNode.prefab.meta
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,115 @@
using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using Unity.Mathematics;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
[ExecuteAlways]
public class InventoryItem : MonoBehaviour
{
public GameObject itemPrefab;
private int _itemId;
private GameObject _childPrefab;
public int Count { get; private set; }
public TMP_Text itemCounterText;
private ItemData _itemData;
private void OnEnable()
{
if (itemPrefab == null)
{
enabled = false;
//Debug.LogError("Item has no attached prefab");
return;
}
enabled = true;
if (itemCounterText == null) itemCounterText = GetComponentInChildren<TMP_Text>();
_childPrefab = GetComponentInChildren<ItemData>()?.gameObject;
//Only attaches the prefab if it doesn't already have one ([ExecuteAlways] causes one to be spawned in editor).
if (_childPrefab != null) return;
_childPrefab = Instantiate(itemPrefab, transform);
_childPrefab.transform.localPosition = new Vector3(0, -0.45f, 0);
_childPrefab.transform.localScale = new Vector3(2, 2, 2);
_childPrefab.transform.rotation = quaternion.identity;
//Disable prefab components that arent relevant.
var colliderComponent = _childPrefab.GetComponent<Collider>();
if (colliderComponent != null) colliderComponent.enabled = false;
var rigidbodyComponent = _childPrefab.GetComponent<Rigidbody>();
if (rigidbodyComponent != null)
{
rigidbodyComponent.isKinematic = true;
rigidbodyComponent.useGravity = false;
}
var xrGrabInteractableComponent = _childPrefab.GetComponent<XRGrabInteractable>();
if (xrGrabInteractableComponent != null) xrGrabInteractableComponent.enabled = false;
}
private void Start()
{
_itemData = _childPrefab.GetComponent<ItemData>();
if (_itemData == null) Debug.LogError("Item prefab has no attached ItemData", _childPrefab);
_itemId = _itemData.itemId;
if (Count == 0) Count = 1;
UpdateText();
}
private void UpdateText()
{
itemCounterText.text = _itemData.canStack ? Count.ToString() : "";
}
/**
* Changes how many items are in this itemcontainer.
* Returns false if attempted to remove more items than exists in the container.
*/
public bool ChangeCount(int amount)
{
if (Count + amount < 0) return false;
Count += amount;
if (Count == 0)
{
//Destroys this gameobject if the count is 0 or lower
Destroy(this);
return true;
}
UpdateText();
return true;
}
public int GetItemid()
{
return _itemId;
}
public override string ToString()
{
return $"{base.ToString()}, Count: {Count}, ItemData: {_itemData}";
}
}

View File

@@ -0,0 +1,18 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[Serializable]
public class ItemData : MonoBehaviour
{
public int itemId;
public bool canStack;
public string itemName;
public string itemDescription;
public override string ToString()
{
return $"{base.ToString()}, itemId: {itemId}, canStack: {canStack}, itemName: {itemName}";
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: fc417ab3a5b06f04db2149be4cfdf6e4
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,83 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
public class EssenceNodeController : MonoBehaviour
{
[SerializeField]
private AudioSource chime;
public bool isTouched;
private bool followPlayer = false;
private Transform player;
private float timer;
private Material nodeMaterial;
private Coroutine decayCo;
private void Awake()
{
nodeMaterial = GetComponent<Renderer>().material;
}
public void Touched()
{
if (!isTouched)
{
GetComponent<Renderer>().material.color = Color.cyan;
chime.Play();
isTouched = true;
StopCoroutine(decayCo);
}
}
public void FollowPlayer()
{
followPlayer = true;
player = GameObject.FindGameObjectWithTag("MainCamera").transform;
StartCoroutine(Collect());
}
public void SetPitch(float value)
{
chime.pitch = value;
}
public void SetTimer(float seconds)
{
timer = seconds;
decayCo = StartCoroutine(Decay());
}
IEnumerator Collect()
{
yield return new WaitForSeconds(2f);
//TODO: Update value in player inventory
Destroy(gameObject);
}
IEnumerator Decay()
{
yield return new WaitForSeconds(timer);
Destroy(gameObject);
}
private void Update()
{
if (!isTouched)
{
//A way to either linearly reduce the alpha value of color or fade the color to gray (must react to changing timer values)
}
if (followPlayer)
{
transform.position = Vector3.Lerp(transform.position, new Vector3(player.position.x,player.position.y - 0.5f, player.position.z), Time.deltaTime);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c8d18c6d4425a674c921717bf08e59bd
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,102 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.XR.Interaction.Toolkit;
public class LeverController : MonoBehaviour
{
private Transform pivot; //The lever will use a pivot point
private Transform grabHand;
private bool leverGrabbed;
private bool eventCalled;
private bool leverDown;
private Vector3 handDelta;
private Vector3 lastPosition;
//These UnityEvent objects can be set in the inspector as any public methods from scripts
[SerializeField]
private UnityEvent onUp;
[SerializeField]
private UnityEvent onDown;
public float minAngle = 20f;
public float maxAngle = 75f;
public float hapticAmplitude = 1f;
public float hapticDuration = 0.1f;
public AudioSource upSound;
public AudioSource downSound;
//This script cannot work with multiplayer, see CheckHand() method
public Transform leftHand;
public Transform rightHand;
void Awake()
{
pivot = transform.parent;
leverGrabbed = false;
leverDown = false;
pivot.eulerAngles = new Vector3(pivot.eulerAngles.x, pivot.eulerAngles.y, minAngle);
leftHand = GameObject.Find("LeftHand Controller").transform;
rightHand = GameObject.Find("RightHand Controller").transform;
}
void Update()
{
if (leverGrabbed)
{
handDelta = lastPosition - grabHand.position; //The vector of hand movement between frames
pivot.RotateAround(pivot.position, pivot.forward, 200 * handDelta.y); //Is a Time.deltaTime multiplication needed here?
//Two following if statements set the up and down position angles and call events when angle is met
//Only one event is called per grab because the logic is in the update method
if(pivot.eulerAngles.z < minAngle)
{
pivot.eulerAngles = new Vector3(pivot.eulerAngles.x, pivot.eulerAngles.y, minAngle);
if (leverDown)
{
onUp.Invoke();
grabHand.gameObject.GetComponent<ActionBasedController>().SendHapticImpulse(hapticAmplitude, hapticDuration);
if (upSound != null) upSound.Play();
leverDown = false;
}
}
else if(pivot.eulerAngles.z > maxAngle)
{
pivot.eulerAngles = new Vector3(pivot.eulerAngles.x, pivot.eulerAngles.y, maxAngle);
if (!leverDown)
{
onDown.Invoke();
grabHand.gameObject.GetComponent<ActionBasedController>().SendHapticImpulse(hapticAmplitude, hapticDuration);
if (downSound != null) downSound.Play();
leverDown = true;
}
}
lastPosition = grabHand.position;
}
}
public void GrabLever()
{
CheckHand();
leverGrabbed = !leverGrabbed;
handDelta = Vector3.zero;
lastPosition = grabHand.position;
eventCalled = false;
}
private void CheckHand()
{
float leftDistance = Vector3.Distance(leftHand.position, transform.position);
float rightDistance = Vector3.Distance(rightHand.position, transform.position);
if (leftDistance > rightDistance) grabHand = rightHand;
else grabHand = leftHand;
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 090ddea5aafb4e945868d2613c3bfbaa
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,22 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LeverEventTest : MonoBehaviour
{
private void Awake()
{
gameObject.GetComponent<Renderer>().material.color = Color.red;
}
public void On()
{
gameObject.GetComponent<Renderer>().material.color = Color.green;
}
public void Off()
{
gameObject.GetComponent<Renderer>().material.color = Color.red;
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0a90699fc7b10474aaac51ec87819dc6
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,69 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WellController : MonoBehaviour
{
public GameObject node;
public int numberOfNodes = 5;
private List<GameObject> nodes = new List<GameObject>();
public float spawnDelay;
public float despawnTime;
private Transform player;
public float rightDistance = 0.2f; //Distance between spawned nodes
public float maxUp = 0.2f; //Maximum up shift between orbs
public float minDown = -0.2f; //Same but for down
private Vector3 right;
private Vector3 up;
private void Awake()
{
}
public void StartMinigame()
{
player = GameObject.FindGameObjectWithTag("MainCamera").transform;
Vector3 nodeSpawn = player.transform.position + (player.forward * 0.5f);
nodeSpawn.y = player.transform.position.y;
up = player.transform.up;
right = player.transform.right;
StartCoroutine(SpawnNode(nodeSpawn, 0.5f, 0));
}
IEnumerator SpawnNode(Vector3 nodeSpawn, float pitch, int i)
{
if(i == numberOfNodes)
{
yield return new WaitForSeconds((despawnTime - spawnDelay) * 2); //Wait for all of the nodes to despawn
foreach(GameObject node in nodes)
{
node.GetComponent<EssenceNodeController>().FollowPlayer();
}
nodes.Clear();
yield break;
}
GameObject tempNode = Instantiate(node, nodeSpawn, Quaternion.identity);
tempNode.GetComponent<EssenceNodeController>().SetTimer(2f);
tempNode.GetComponent<AudioSource>().pitch = pitch;
nodeSpawn = nodeSpawn + right * rightDistance + Random.Range(minDown, maxUp) * up;
yield return new WaitForSeconds(spawnDelay);
StartCoroutine(SpawnNode(nodeSpawn, pitch, i + 1));
yield return new WaitForSeconds(despawnTime - spawnDelay);
if (tempNode.GetComponent<EssenceNodeController>().isTouched)
{
nodes.Add(tempNode);
}
}
private void Update()
{
transform.Rotate(new Vector3(10f, 10f, 10f) * Time.deltaTime);
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 580a2bc767950d54d9fdf84752500d7f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,6 +1,6 @@
fileFormatVersion: 2
<<<<<<< HEAD:Assets/LowPolyDungeons/LowPolyDungeons_HDRP_2018.4.unitypackage.meta
guid: c9f42f34fc0706c499aa448484f3db62
guid: 756af0be88eb0024a9d659a6afb1bebc
=======
guid: 20b2cd43130816e429a419c3adf589b0
folderAsset: yes

View File

@@ -0,0 +1,20 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DoorController : MonoBehaviour
{
[SerializeField] private Animator myDoor = null;
// Start is called before the first frame update
public void DoorOpen()
{
myDoor.Play("DoorOpen", 0, 0.0f);
}
public void DoorClose()
{
myDoor.Play("DoorClose", 0, 0.0f);
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f56717b6302ac07418400cc124cf091e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,55 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
public class PhysicsButton : MonoBehaviour
{
[SerializeField] private float threshold = 0.1f;
[SerializeField] private float deadzone = 0.025f;
private bool _isPressed;
private Vector3 _startPos;
private ConfigurableJoint _joint;
public UnityEvent onPressed, onReleased;
// Start is called before the first frame update
void Start()
{
_startPos = transform.localPosition;
_joint = GetComponent<ConfigurableJoint>();
}
// Update is called once per frame
void Update()
{
if (!_isPressed && GetValue() + threshold >= 1)
Pressed();
if (_isPressed && GetValue() - threshold <= 0)
Released();
}
private float GetValue()
{
var value = Vector3.Distance(_startPos, transform.localPosition) / _joint.linearLimit.limit;
if (Mathf.Abs(value) < deadzone)
value = 0;
return Mathf.Clamp(value, -1f, 1f);
}
private void Pressed()
{
_isPressed = true;
onPressed.Invoke();
Debug.Log("Pressed");
}
private void Released()
{
_isPressed = false;
onReleased.Invoke();
Debug.Log("Released");
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f3309089836901644bcce7402b672a82
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,37 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TriggerDoorController : MonoBehaviour
{
[SerializeField] private Animator myDoor = null;
[SerializeField] private bool openTrigger = false;
[SerializeField] private bool closeTrigger = false;
[SerializeField] private string doorOpen = "DoorOpen";
[SerializeField] private string doorClose = "DoorClose";
// Start is called before the first frame update
public void OnTriggerEnter(Collider other)
{
if (other.CompareTag("Player"))
{
Debug.Log("col");
if (openTrigger)
{
Debug.Log("open");
myDoor.Play(doorOpen, 0, 0.0f);
gameObject.SetActive(false);
}
else if (closeTrigger)
{
myDoor.Play(doorClose, 0, 0.0f);
gameObject.SetActive(false);
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 47a5e670191c5504b9c5b97a17d4678f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a4eb55eb68b1d974a97ac0f260dcf964
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,333 @@
{
"m_SGVersion": 3,
"m_Type": "UnityEditor.ShaderGraph.GraphData",
"m_ObjectId": "c7c88f24ba674ac4971cf12880fc40f9",
"m_Properties": [],
"m_Keywords": [],
"m_Dropdowns": [],
"m_CategoryData": [],
"m_Nodes": [
{
"m_Id": "80292fd00a6341ef901b4b5841d76afc"
},
{
"m_Id": "6984a4782b214e96b1426a1e65546d76"
},
{
"m_Id": "b6cd7a85f6504eb38d6ba4254c55faca"
},
{
"m_Id": "dd1a3eb477be4d75a59c18161b6ead87"
}
],
"m_GroupDatas": [],
"m_StickyNoteDatas": [],
"m_Edges": [],
"m_VertexContext": {
"m_Position": {
"x": 0.0,
"y": 0.0
},
"m_Blocks": [
{
"m_Id": "80292fd00a6341ef901b4b5841d76afc"
},
{
"m_Id": "6984a4782b214e96b1426a1e65546d76"
},
{
"m_Id": "b6cd7a85f6504eb38d6ba4254c55faca"
}
]
},
"m_FragmentContext": {
"m_Position": {
"x": 0.0,
"y": 200.0
},
"m_Blocks": [
{
"m_Id": "dd1a3eb477be4d75a59c18161b6ead87"
}
]
},
"m_PreviewData": {
"serializedMesh": {
"m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
"m_Guid": ""
},
"preventRotation": false
},
"m_Path": "Shader Graphs",
"m_GraphPrecision": 1,
"m_PreviewMode": 2,
"m_OutputNode": {
"m_Id": ""
},
"m_ActiveTargets": [
{
"m_Id": "710599b97b634888a665404298b79f1b"
}
]
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
"m_ObjectId": "1bb1542395324ebbab577adb636e8a05",
"m_Id": 0,
"m_DisplayName": "Normal",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Normal",
"m_StageCapability": 1,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_Labels": [],
"m_Space": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
"m_ObjectId": "6841c4e6af4f4c50ba46bbe9954e8c37",
"m_Id": 0,
"m_DisplayName": "Position",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Position",
"m_StageCapability": 1,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_Labels": [],
"m_Space": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
"m_ObjectId": "6984a4782b214e96b1426a1e65546d76",
"m_Group": {
"m_Id": ""
},
"m_Name": "VertexDescription.Normal",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 0.0,
"y": 0.0,
"width": 0.0,
"height": 0.0
}
},
"m_Slots": [
{
"m_Id": "1bb1542395324ebbab577adb636e8a05"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_SerializedDescriptor": "VertexDescription.Normal"
}
{
"m_SGVersion": 1,
"m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget",
"m_ObjectId": "710599b97b634888a665404298b79f1b",
"m_ActiveSubTarget": {
"m_Id": "e2d107d06df944e984a2d7e2a65f9ed5"
},
"m_AllowMaterialOverride": false,
"m_SurfaceType": 0,
"m_ZTestMode": 4,
"m_ZWriteControl": 0,
"m_AlphaMode": 0,
"m_RenderFace": 2,
"m_AlphaClip": false,
"m_CastShadows": true,
"m_ReceiveShadows": true,
"m_CustomEditorGUI": "",
"m_SupportVFX": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
"m_ObjectId": "7a00dbc6b33a43ca82c346ce72843b1b",
"m_Id": 0,
"m_DisplayName": "Base Color",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "BaseColor",
"m_StageCapability": 2,
"m_Value": {
"x": 0.5,
"y": 0.5,
"z": 0.5
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_Labels": [],
"m_ColorMode": 0,
"m_DefaultColor": {
"r": 0.5,
"g": 0.5,
"b": 0.5,
"a": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
"m_ObjectId": "80292fd00a6341ef901b4b5841d76afc",
"m_Group": {
"m_Id": ""
},
"m_Name": "VertexDescription.Position",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 0.0,
"y": 0.0,
"width": 0.0,
"height": 0.0
}
},
"m_Slots": [
{
"m_Id": "6841c4e6af4f4c50ba46bbe9954e8c37"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_SerializedDescriptor": "VertexDescription.Position"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
"m_ObjectId": "8812dbab49374987987434e213779c06",
"m_Id": 0,
"m_DisplayName": "Tangent",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Tangent",
"m_StageCapability": 1,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"m_Labels": [],
"m_Space": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
"m_ObjectId": "b6cd7a85f6504eb38d6ba4254c55faca",
"m_Group": {
"m_Id": ""
},
"m_Name": "VertexDescription.Tangent",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 0.0,
"y": 0.0,
"width": 0.0,
"height": 0.0
}
},
"m_Slots": [
{
"m_Id": "8812dbab49374987987434e213779c06"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_SerializedDescriptor": "VertexDescription.Tangent"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
"m_ObjectId": "dd1a3eb477be4d75a59c18161b6ead87",
"m_Group": {
"m_Id": ""
},
"m_Name": "SurfaceDescription.BaseColor",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 0.0,
"y": 0.0,
"width": 0.0,
"height": 0.0
}
},
"m_Slots": [
{
"m_Id": "7a00dbc6b33a43ca82c346ce72843b1b"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_SerializedDescriptor": "SurfaceDescription.BaseColor"
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget",
"m_ObjectId": "e2d107d06df944e984a2d7e2a65f9ed5"
}

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 6bf74c4f080c31545b78c16d04e677fc
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}