added spawns for slimes, boss slime added. blocker for final area added + key to unlock
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@@ -120,8 +120,8 @@ Material:
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- _WorkflowMode: 1
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 0.9987674, g: 1, b: 0, a: 1}
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- _Color: {r: 0.9987673, g: 1, b: 0, a: 1}
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- _BaseColor: {r: 1, g: 0.14044975, b: 0, a: 1}
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- _Color: {r: 1, g: 0.1404497, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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@@ -395,7 +395,7 @@ GameObject:
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- component: {fileID: 95161444847813696}
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m_Layer: 0
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m_Name: SlimePBR
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m_TagString: Untagged
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m_TagString: Slime
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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