shield spell, ice bolt adjustments, training dummys

This commit is contained in:
joonasp 2022-04-18 11:29:26 +03:00
parent 5bf99356ff
commit ad1a931c41
12 changed files with 1060 additions and 765 deletions

View File

@ -11,7 +11,7 @@ GameObject:
- component: {fileID: 4402262400481754071} - component: {fileID: 4402262400481754071}
- component: {fileID: 772404450966566002} - component: {fileID: 772404450966566002}
- component: {fileID: 3268723311598239928} - component: {fileID: 3268723311598239928}
- component: {fileID: 5154885136569341264} - component: {fileID: 7564575873016353892}
m_Layer: 0 m_Layer: 0
m_Name: shield_spell m_Name: shield_spell
m_TagString: Untagged m_TagString: Untagged
@ -84,8 +84,8 @@ MeshRenderer:
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0} m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &5154885136569341264 --- !u!65 &7564575873016353892
MeshCollider: BoxCollider:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@ -94,7 +94,6 @@ MeshCollider:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IsTrigger: 0 m_IsTrigger: 0
m_Enabled: 1 m_Enabled: 1
serializedVersion: 4 serializedVersion: 2
m_Convex: 0 m_Size: {x: 3.8, y: 0.3, z: 2.0000007}
m_CookingOptions: 30 m_Center: {x: 0, y: -0.0046907673, z: 0.000000001118366}
m_Mesh: {fileID: -462981019419857548, guid: 61bc520e906d62948ad0190bdafa7e0b, type: 3}

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@ -43,17 +43,21 @@ public class ActionGestureInteraction : MonoBehaviour
{ {
Debug.LogWarning("WOODCUTTING ACTION"); Debug.LogWarning("WOODCUTTING ACTION");
} }
return; break;
case "VerticalLine": case "VerticalLine":
if (holdingWand) if (holdingWand)
{ {
Debug.LogWarning("WAND VERTICAL"); Debug.LogWarning("WAND VERTICAL");
Vector3 spawnPoint = transform.position + playerCamera.transform.forward;
spawnPoint = new Vector3(spawnPoint.x, spawnPoint.y + 1, spawnPoint.z);
Instantiate(objects[1], spawnPoint, Quaternion.Euler(-90,playerCamera.transform.eulerAngles.y-180,180));
} }
else else
{ {
Debug.LogWarning("VERTICAL"); Debug.LogWarning("VERTICAL");
} }
return; break;
case "Circle": case "Circle":
if (holdingWand) if (holdingWand)
{ {
@ -64,7 +68,7 @@ public class ActionGestureInteraction : MonoBehaviour
{ {
Debug.LogWarning("CIRCLE"); Debug.LogWarning("CIRCLE");
} }
return; break;
case "Triangle": case "Triangle":
if (holdingWand) if (holdingWand)
{ {
@ -74,7 +78,7 @@ public class ActionGestureInteraction : MonoBehaviour
{ {
Debug.LogWarning("WOODCUTTING ACTION"); Debug.LogWarning("WOODCUTTING ACTION");
} }
return; break;
} }
/*if (action == "Portal") /*if (action == "Portal")
@ -163,6 +167,6 @@ public class ActionGestureInteraction : MonoBehaviour
{ {
Debug.LogWarning("INSTANTIATE BOLT"); Debug.LogWarning("INSTANTIATE BOLT");
var projectileObj = Instantiate(item, rightHandTransform.position, playerCamera.transform.rotation) as GameObject; var projectileObj = Instantiate(item, rightHandTransform.position, playerCamera.transform.rotation) as GameObject;
projectileObj.GetComponent<Rigidbody>().velocity = (destination - rightHandTransform.position).normalized * projectileSpeed; projectileObj.GetComponent<Rigidbody>().velocity = (playerCamera.transform.forward).normalized * projectileSpeed;
} }
} }

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@ -12,29 +12,39 @@ public class Projectile : MonoBehaviour
// Will always be destroyed after 10 seconds. // Will always be destroyed after 10 seconds.
Destroy(gameObject, 10); Destroy(gameObject, 10);
oldEulerAngles = transform.rotation.eulerAngles; //oldEulerAngles = transform.rotation.eulerAngles;
} }
private void Update() private void Update()
{ {
if (oldEulerAngles != transform.rotation.eulerAngles) /*if (oldEulerAngles != transform.rotation.eulerAngles)
{ {
Destroy(gameObject); Destroy(gameObject);
} }
*/
} }
private void onCollisionEnter(Collider other) private void OnCollisionEnter(Collision collision)
{ {
Debug.LogWarning(collision.gameObject.name);
if (collision.gameObject.tag != "IceBolt" && collision.gameObject.tag != "Player" && !collided)
{
collided = true;
if (collision.gameObject.name == "Dummy") Destroy(collision.gameObject); //REPLACE WITH ENEMY TAG CHECK
Destroy(gameObject);
}
}
private void OnTriggerEnter(Collider other)
{
Debug.LogWarning(other.gameObject.name);
if (other.gameObject.tag != "IceBolt" && other.gameObject.tag != "Player" && !collided) if (other.gameObject.tag != "IceBolt" && other.gameObject.tag != "Player" && !collided)
{ {
collided = true; collided = true;
Destroy(gameObject); Destroy(gameObject);
} }
} else if (other.gameObject.name == "Dummy")
private void onTriggerEnter(Collider other)
{
if (other.gameObject.tag != "IceBolt" && other.gameObject.tag != "Player" && !collided)
{ {
collided = true; Destroy(other.gameObject);
Destroy(gameObject); Destroy(gameObject);
} }
} }

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@ -90,19 +90,19 @@ Material:
- _HorizonCloudSize: 4.91 - _HorizonCloudSize: 4.91
- _HorizonCloudStartPosition: -0.1 - _HorizonCloudStartPosition: -0.1
- _HorizonCloudStep: 25 - _HorizonCloudStep: 25
- _HorizonExponent: 3.4589782 - _HorizonExponent: 3.6162338
- _HorizonStep: 500 - _HorizonStep: 500
- _HorizonThickness: 1 - _HorizonThickness: 1
- _MoonGlow: 0 - _MoonGlow: 0
- _MoonLightIntensity: 0.0000015348196 - _MoonLightIntensity: 0.000002310815
- _MoonSize: 0 - _MoonSize: 0
- _MoonSoftEdge: 0 - _MoonSoftEdge: 0
- _OverheadCloudAltitude: 1000 - _OverheadCloudAltitude: 1000
- _OverheadCloudAnimationSpeed: 50 - _OverheadCloudAnimationSpeed: 50
- _OverheadCloudFlowDirectionX: 1 - _OverheadCloudFlowDirectionX: 1
- _OverheadCloudFlowDirectionZ: 1 - _OverheadCloudFlowDirectionZ: 1
- _OverheadCloudRemapMax: 1.1018893 - _OverheadCloudRemapMax: 1.1742301
- _OverheadCloudRemapMin: 0.13329326 - _OverheadCloudRemapMin: 0.1797546
- _OverheadCloudSize: 10 - _OverheadCloudSize: 10
- _OverheadCloudStep: 2 - _OverheadCloudStep: 2
- _StarsDensity0: 0.4 - _StarsDensity0: 0.4
@ -121,25 +121,25 @@ Material:
- _StarsTwinkle1: 6 - _StarsTwinkle1: 6
- _StarsTwinkle2: 2 - _StarsTwinkle2: 2
- _SunGlow: 0.45 - _SunGlow: 0.45
- _SunLightIntensity: 0.25629184 - _SunLightIntensity: 0.33437574
- _SunSize: 0.1 - _SunSize: 0.1
- _SunSoftEdge: 0.5 - _SunSoftEdge: 0.5
m_Colors: m_Colors:
- _DetailOverlayTintColor: {r: 0, g: 0, b: 0, a: 0} - _DetailOverlayTintColor: {r: 0, g: 0, b: 0, a: 0}
- _FogColor: {r: 0, g: 0, b: 0, a: 0} - _FogColor: {r: 0, g: 0, b: 0, a: 0}
- _GroundColor: {r: 0.4134524, g: 0.39377788, b: 0.43188646, a: 1} - _GroundColor: {r: 0.4207744, g: 0.40276432, b: 0.43764892, a: 1}
- _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1} - _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
- _HorizonColor: {r: 0.90410525, g: 0.856772, b: 0.75033885, a: 1} - _HorizonColor: {r: 0.9009051, g: 0.86649483, b: 0.76898205, a: 1}
- _MoonColor: {r: 1, g: 1, b: 1, a: 0} - _MoonColor: {r: 1, g: 1, b: 1, a: 0}
- _MoonDirection: {r: 1, g: 1, b: 1, a: 0} - _MoonDirection: {r: 1, g: 1, b: 1, a: 0}
- _MoonLightColor: {r: 0, g: 0, b: 0, a: 0} - _MoonLightColor: {r: 0, g: 0, b: 0, a: 0}
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.96884954} - _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.9793058}
- _SkyColor: {r: 0.21153876, g: 0.3702592, b: 0.6066941, a: 1} - _SkyColor: {r: 0.22507675, g: 0.40525243, b: 0.64697796, a: 1}
- _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1} - _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1}
- _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1} - _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1}
- _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1} - _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1}
- _SunColor: {r: 0.9735647, g: 0.92994505, b: 0.8579726, a: 1} - _SunColor: {r: 0.9720668, g: 0.92597556, b: 0.849925, a: 1}
- _SunDirection: {r: 0, g: -0.30571675, b: 0.9521225, a: 0} - _SunDirection: {r: 0, g: -0.40529454, b: 0.9141862, a: 0}
- _SunLightColor: {r: 1, g: 0.9929226, b: 0.9009434, a: 1} - _SunLightColor: {r: 1, g: 0.9929226, b: 0.9009434, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
--- !u!114 &11400000 --- !u!114 &11400000

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@ -27,17 +27,17 @@ Material:
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m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _ColorBlend: - _ColorBlend:
m_Texture: {fileID: -1989707927698212272, guid: b6bbea2e1167a7346822545139402874, m_Texture: {fileID: -2430253072367125096, guid: b6bbea2e1167a7346822545139402874,
type: 2} type: 2}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _ColorByHeight: - _ColorByHeight:
m_Texture: {fileID: 7937926164014354006, guid: b6bbea2e1167a7346822545139402874, m_Texture: {fileID: -4517534967829155026, guid: b6bbea2e1167a7346822545139402874,
type: 2} type: 2}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _ColorByNormal: - _ColorByNormal:
m_Texture: {fileID: 1824847980210742918, guid: b6bbea2e1167a7346822545139402874, m_Texture: {fileID: -4940288674371839809, guid: b6bbea2e1167a7346822545139402874,
type: 2} type: 2}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}

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@ -40,17 +40,17 @@ Material:
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m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _ColorBlend: - _ColorBlend:
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type: 2} type: 2}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _ColorByHeight: - _ColorByHeight:
m_Texture: {fileID: 3516647102606722172, guid: 726ce83d589353742be6b48ff467fc48, m_Texture: {fileID: 86684429434073738, guid: 726ce83d589353742be6b48ff467fc48,
type: 2} type: 2}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _ColorByNormal: - _ColorByNormal:
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m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}

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@ -40,17 +40,17 @@ Material:
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m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
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@ -731,7 +731,7 @@ PlayerSettings:
PS4: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2 PS4: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2
PS5: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2 PS5: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2
Stadia: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2 Stadia: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2
Standalone: RH_SerializedDictionary;PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2 Standalone: RH_SerializedDictionary;PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2;GRIFFIN_URP;POSEIDON;POSEIDON_URP;JUPITER;GRIFFIN;TEXTURE_GRAPH;TG_SEARCHER;GRIFFIN_2021
WebGL: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2 WebGL: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2
Windows Store Apps: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2 Windows Store Apps: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2
XboxOne: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2 XboxOne: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER;UNITY_POST_PROCESSING_STACK_V2