hand animations
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Assets
Oculus
Interaction/Samples/Objects/Props/MapWithPins/Materials
LipSync/Models/FemaleHead_Morph/Materials
Photon/PhotonUnityNetworking/Demos
DemoSlotRacer/Kenney Assets/Stylized city/Materials
PunBasics-Tutorial/Materials
Polaris - Low Poly Ecosystem/Polaris Extension - URP Support/Materials
Foliage
Terrain
Project Files/Scripts
Scenes
SkyProfile-457889269655148736.asset_TerrainData
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Assets/Polaris - Low Poly Ecosystem/Polaris Extension - URP Support/Materials/Foliage/URP_Grass.mat
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111
Assets/Project Files/Scripts/HandAnim.cs
Normal file
111
Assets/Project Files/Scripts/HandAnim.cs
Normal file
@ -0,0 +1,111 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.XR;
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using UnityEngine.XR.Interaction.Toolkit;
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using TMPro; // Add the TextMesh Pro namespace to access the various functions.
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using System.Linq;
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using UnityEngine.InputSystem;
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using System;
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public class HandAnim : MonoBehaviour
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{
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public Animator m_animator = null;
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[Header("Input")]
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[SerializeField] public InputActionProperty GripAction;
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[SerializeField] public InputActionProperty TriggerAction;
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[SerializeField] public InputActionProperty IndexAction;
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[SerializeField] public InputActionProperty ThumbAction;
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public const string ANIM_LAYER_NAME_POINT = "Point Layer";
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public const string ANIM_LAYER_NAME_THUMB = "Thumb Layer";
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private int m_animLayerIndexPoint = -1;
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private int m_animParamIndexFlex = -1;
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private int m_animParamIndexPose = -1;
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private Collider[] m_colliders = null;
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public float anim_frames = 4f;
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private float grip_state = 0f;
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private float trigger_state = 0f;
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private float triggerCap_state = 0f;
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private float thumbCap_state = 0f;
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private void Reset()
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{
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m_animator = GetComponentInChildren<Animator>();
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}
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private void Awake()
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{
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GripAction.action.performed += GripActionPerformed;
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TriggerAction.action.performed += TriggerActionPerformed;
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IndexAction.action.performed += IndexActionPerformed;
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ThumbAction.action.performed += ThumbActionPerformed;
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GripAction.action.Enable();
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TriggerAction.action.Enable();
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IndexAction.action.Enable();
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ThumbAction.action.Enable();
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}
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void Start()
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{
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m_colliders = this.GetComponentsInChildren<Collider>().Where(childCollider => !childCollider.isTrigger).ToArray();
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for (int i = 0; i < m_colliders.Length; ++i)
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{
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Collider collider = m_colliders[i];
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// collider.transform.localScale = new Vector3(COLLIDER_SCALE_MIN, COLLIDER_SCALE_MIN, COLLIDER_SCALE_MIN);
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collider.enabled = true;
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}
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m_animLayerIndexPoint = m_animator.GetLayerIndex(ANIM_LAYER_NAME_POINT);
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m_animLayerIndexThumb = m_animator.GetLayerIndex(ANIM_LAYER_NAME_THUMB);
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m_animParamIndexFlex = Animator.StringToHash(ANIM_PARAM_NAME_FLEX);
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m_animParamIndexPose = Animator.StringToHash(ANIM_PARAM_NAME_POSE);
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}
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private void ThumbActionPerformed(InputAction.CallbackContext obj)
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{
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CalculateState(obj.ReadValue<float>(), ref thumbCap_state);
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m_animator.SetLayerWeight(m_animLayerIndexThumb, 1f - thumbCap_state);
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}
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private void IndexActionPerformed(InputAction.CallbackContext obj)
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{
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CalculateState(obj.ReadValue<float>(), ref triggerCap_state);
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m_animator.SetLayerWeight(m_animLayerIndexPoint, 1f - triggerCap_state);
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}
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private void TriggerActionPerformed(InputAction.CallbackContext obj)
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{
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CalculateState(obj.ReadValue<float>(), ref trigger_state);
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m_animator.SetFloat("Pinch", trigger_state);
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}
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private void GripActionPerformed(InputAction.CallbackContext obj)
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{
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Debug.Log("grip");
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CalculateState(obj.ReadValue<float>(), ref grip_state);
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m_animator.SetFloat(m_animParamIndexFlex, grip_state);
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}
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private void CalculateState(float value, ref float state)
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{
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var delta = value - state;
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if (delta > 0f)
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{
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state = Mathf.Clamp(state + 1 / anim_frames, 0f, value);
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}
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else if (delta < 0f)
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{
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state = Mathf.Clamp(state - 1 / anim_frames, value, 1f);
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}
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else
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{
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state = value;
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}
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}
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}
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- _OverheadCloudAnimationSpeed: 50
|
||||
- _OverheadCloudFlowDirectionX: 1
|
||||
- _OverheadCloudFlowDirectionZ: 1
|
||||
- _OverheadCloudRemapMax: 1.1112865
|
||||
- _OverheadCloudRemapMin: 0.13994561
|
||||
- _OverheadCloudRemapMax: 1.1636536
|
||||
- _OverheadCloudRemapMin: 0.17352435
|
||||
- _OverheadCloudSize: 10
|
||||
- _OverheadCloudStep: 2
|
||||
- _StarsDensity0: 0.4
|
||||
@ -121,25 +121,25 @@ Material:
|
||||
- _StarsTwinkle1: 6
|
||||
- _StarsTwinkle2: 2
|
||||
- _SunGlow: 0.45
|
||||
- _SunLightIntensity: 0.2670978
|
||||
- _SunLightIntensity: 0.3235639
|
||||
- _SunSize: 0.1
|
||||
- _SunSoftEdge: 0.5
|
||||
m_Colors:
|
||||
- _DetailOverlayTintColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _FogColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _GroundColor: {r: 0.41449818, g: 0.39506137, b: 0.43270952, a: 1}
|
||||
- _GroundColor: {r: 0.4197886, g: 0.40155447, b: 0.4368731, a: 1}
|
||||
- _HorizonCloudColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _HorizonColor: {r: 0.9036482, g: 0.8581607, b: 0.75300163, a: 1}
|
||||
- _HorizonColor: {r: 0.9013359, g: 0.86518586, b: 0.7664721, a: 1}
|
||||
- _MoonColor: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _MoonDirection: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _MoonLightColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.970343}
|
||||
- _SkyColor: {r: 0.21347235, g: 0.37525713, b: 0.61244774, a: 1}
|
||||
- _OverheadCloudColor: {r: 1, g: 1, b: 1, a: 0.97789806}
|
||||
- _SkyColor: {r: 0.22325411, g: 0.40054125, b: 0.6415545, a: 1}
|
||||
- _StarsColor0: {r: 0.96470594, g: 0.9450981, b: 0.76470596, a: 1}
|
||||
- _StarsColor1: {r: 1, g: 0.5294118, b: 0.93725497, a: 1}
|
||||
- _StarsColor2: {r: 0, g: 0.92549026, b: 1, a: 1}
|
||||
- _SunColor: {r: 0.97335076, g: 0.9293781, b: 0.8568232, a: 1}
|
||||
- _SunDirection: {r: 0, g: -0.32017863, b: 0.9473572, a: 0}
|
||||
- _SunColor: {r: 0.97226846, g: 0.92651, b: 0.8510085, a: 1}
|
||||
- _SunDirection: {r: 0, g: -0.39213187, b: 0.919909, a: 0}
|
||||
- _SunLightColor: {r: 1, g: 0.9929226, b: 0.9009434, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &11400000
|
||||
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -27,17 +27,17 @@ Material:
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ColorBlend:
|
||||
m_Texture: {fileID: -8382209597607994568, guid: b6bbea2e1167a7346822545139402874,
|
||||
m_Texture: {fileID: 4486364280468590767, guid: b6bbea2e1167a7346822545139402874,
|
||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ColorByHeight:
|
||||
m_Texture: {fileID: -5418273104343767497, guid: b6bbea2e1167a7346822545139402874,
|
||||
m_Texture: {fileID: -6132796285478058653, guid: b6bbea2e1167a7346822545139402874,
|
||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ColorByNormal:
|
||||
m_Texture: {fileID: 4448014153531656217, guid: b6bbea2e1167a7346822545139402874,
|
||||
m_Texture: {fileID: 3199764949803142271, guid: b6bbea2e1167a7346822545139402874,
|
||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
|
@ -40,17 +40,17 @@ Material:
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ColorBlend:
|
||||
m_Texture: {fileID: -3679002471302179906, guid: 726ce83d589353742be6b48ff467fc48,
|
||||
m_Texture: {fileID: -2860239040901424018, guid: 726ce83d589353742be6b48ff467fc48,
|
||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ColorByHeight:
|
||||
m_Texture: {fileID: 5517573790230051661, guid: 726ce83d589353742be6b48ff467fc48,
|
||||
m_Texture: {fileID: -3232554691702025502, guid: 726ce83d589353742be6b48ff467fc48,
|
||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ColorByNormal:
|
||||
m_Texture: {fileID: -2372503177267332067, guid: 726ce83d589353742be6b48ff467fc48,
|
||||
m_Texture: {fileID: -5185881309555919389, guid: 726ce83d589353742be6b48ff467fc48,
|
||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
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||||
m_Offset: {x: 0, y: 0}
|
||||
|
@ -40,17 +40,17 @@ Material:
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ColorBlend:
|
||||
m_Texture: {fileID: -7655403243227739187, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||
m_Texture: {fileID: -5888029387489397053, guid: 7f589c682d367b442b8cf75918f5aa55,
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||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
|
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- _ColorByHeight:
|
||||
m_Texture: {fileID: 5273791656863379916, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||
m_Texture: {fileID: 4685624439979389760, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
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||||
m_Offset: {x: 0, y: 0}
|
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- _ColorByNormal:
|
||||
m_Texture: {fileID: 2126150020230490587, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||
m_Texture: {fileID: 5590498550304044854, guid: 7f589c682d367b442b8cf75918f5aa55,
|
||||
type: 2}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
|
Loading…
x
Reference in New Issue
Block a user