hand animations
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@@ -108,7 +108,7 @@ Material:
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 0.828, g: 0.197287, b: 0, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.828, g: 0.19728696, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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@@ -9,7 +9,7 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: Red Beam
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m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
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m_ShaderKeywords: _EMISSION _GLOSSINESS_FROM_BASE_ALPHA _SPECULAR_COLOR
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m_ShaderKeywords: _EMISSION
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m_LightmapFlags: 1
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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@@ -78,7 +78,7 @@ Material:
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 1, g: 0, b: 0, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
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m_BuildTextureStacks: []
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