portals activated with gems + some small optims
This commit is contained in:
41
Assets/SineVFX/TranslucentCrystals/Readme.txt
Normal file
41
Assets/SineVFX/TranslucentCrystals/Readme.txt
Normal file
@@ -0,0 +1,41 @@
|
||||
Translucent Crystals
|
||||
Version 1.1 (02.08.2020)
|
||||
|
||||
v1.1:
|
||||
|
||||
- Updated PostProcessing
|
||||
- URP and HDRP support added
|
||||
|
||||
IMPORTANT NOTES:
|
||||
|
||||
- Turn on "HDR" on your Camera, Shaders requires it
|
||||
- This VFX Asset looks much better in "Linear Rendering", but there is also optimized Prefabs for "Gamma Rendering" Mode
|
||||
- Image Effects are necessary in order to make a great looking game, as well as our asset. Be sure you using "Tone Mapping" and "Bloom"
|
||||
- We also recommend using Deferred Rendering for better performance
|
||||
|
||||
|
||||
HOW TO USE:
|
||||
|
||||
First of all, check for Demo Scene in Scenes folder. Also, there is a Prefabs folder with complete effects.
|
||||
Just Drag and Drop prefabs from "Prefabs" folder into your scene, they come with simple lighting.
|
||||
We made all Shaders very tweakable, so you can create your own unique effects.
|
||||
|
||||
|
||||
SHADERS CONTROL:
|
||||
|
||||
Albedo Mask - Mask for coloring Albedo map
|
||||
Color Tint 1 and 2 - Colors used in Albedo Mask, 1 for black 2 for white areas of the mask
|
||||
Ramp - Use Ramp Gradient texture for coloring your Crystal
|
||||
Ramp Mask - Mask for coloring Emission map
|
||||
|
||||
Translucency - control overall translucency of object
|
||||
Strength - power of the translucent effect
|
||||
Normal Distortion - defines the amount of normal distortion on the translucency effect
|
||||
Scattering Falloff - light scattering
|
||||
Direct and Ambient - controls how much lighting of these types affects translucency
|
||||
Translucency Mask - thickness mask of the mesh for better effect
|
||||
Translucency Mask Power - power of the Translucency Mask
|
||||
|
||||
|
||||
|
||||
Support email "sinevfx@gmail.com"
|
||||
Reference in New Issue
Block a user