portals activated with gems + some small optims
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@@ -9,7 +9,7 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: PBR
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_ShaderKeywords: _EMISSION _METALLICSPECGLOSSMAP _NORMALMAP _OCCLUSIONMAP
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m_ShaderKeywords: _EMISSION
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m_LightmapFlags: 1
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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@@ -108,7 +108,7 @@ Material:
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 0.5612491, g: 0.61764705, b: 0.18620238, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.5612491, g: 0.61764705, b: 0.18620235, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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@@ -108,7 +108,7 @@ Material:
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 0.45882356, g: 0.517647, b: 0.07058821, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0.45882356, g: 0.517647, b: 0.07058818, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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