added world scene mountains to hide world borders
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@@ -116,6 +116,18 @@ Material:
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m_Scale: {x: 1, y: 1}
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- unity_Lightmaps:
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@@ -143,6 +155,8 @@ Material:
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@@ -129,6 +129,18 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_LightmapsInd:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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@@ -156,6 +168,8 @@ Material:
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- _ShadowStrength: 1
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