combatlevel world done | adjusts in portal script to allow for scenemanagement | waiting for ai to finish. need to write enemy spawner scripts
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@@ -93,14 +93,14 @@ MonoBehaviour:
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showTerrainMask: 0
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wizardTools:
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lightingModel: 0
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texturingModel: 0
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splatsModel: 0
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texturingModel: 2
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splatsModel: 2
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origin: {x: 0, y: 0, z: 0}
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tileSize: {x: 100, y: 100, z: 100}
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tileSize: {x: 200, y: 200, z: 200}
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tileCountX: 1
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tileCountZ: 1
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groupId: 0
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terrainNamePrefix: Homebase
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terrainNamePrefix: Combat
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dataDirectory: Assets/_TerrainData
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setShaderGroupId: -1
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renderPipelines:
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