combatlevel world done | adjusts in portal script to allow for scenemanagement | waiting for ai to finish. need to write enemy spawner scripts

This commit is contained in:
2022-04-17 22:18:13 +03:00
parent be8b9a987d
commit 2a996b6feb
116 changed files with 49634 additions and 1120 deletions

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@@ -93,14 +93,14 @@ MonoBehaviour:
showTerrainMask: 0
wizardTools:
lightingModel: 0
texturingModel: 0
splatsModel: 0
texturingModel: 2
splatsModel: 2
origin: {x: 0, y: 0, z: 0}
tileSize: {x: 100, y: 100, z: 100}
tileSize: {x: 200, y: 200, z: 200}
tileCountX: 1
tileCountZ: 1
groupId: 0
terrainNamePrefix: Homebase
terrainNamePrefix: Combat
dataDirectory: Assets/_TerrainData
setShaderGroupId: -1
renderPipelines: