combatlevel world done | adjusts in portal script to allow for scenemanagement | waiting for ai to finish. need to write enemy spawner scripts
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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stringTagMap:
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disabledShaderPasses: []
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m_TexEnvs:
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m_Texture: {fileID: 2800000, guid: 9c939e5100b9c0041bac3454eeedf307, type: 3}
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m_Texture: {fileID: 0}
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@@ -70,12 +109,19 @@ Material:
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m_BuildTextureStacks: []
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Reference in New Issue
Block a user