21 lines
449 B
C#
21 lines
449 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
public class ForwardDirection : MonoBehaviour
|
||
|
{
|
||
|
public GameObject CenterEyeCamera;
|
||
|
// Start is called before the first frame update
|
||
|
void Start()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
// Update is called once per frame
|
||
|
void Update()
|
||
|
{
|
||
|
float Yrot = CenterEyeCamera.transform.eulerAngles.y;
|
||
|
transform.eulerAngles = new Vector3(0, Yrot, 0);
|
||
|
}
|
||
|
}
|