Heroes_of_Hiis/Assets/Oculus/Platform/Scripts/Models/MicrophoneAvailabilityState.cs

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2022-03-07 15:52:41 +00:00
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
public class MicrophoneAvailabilityState
{
public readonly bool MicrophoneAvailable;
public MicrophoneAvailabilityState(IntPtr o)
{
MicrophoneAvailable = CAPI.ovr_MicrophoneAvailabilityState_GetMicrophoneAvailable(o);
}
}
}