// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform.Models { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; public class MicrophoneAvailabilityState { public readonly bool MicrophoneAvailable; public MicrophoneAvailabilityState(IntPtr o) { MicrophoneAvailable = CAPI.ovr_MicrophoneAvailabilityState_GetMicrophoneAvailable(o); } } }