DeltaVR/Assets/Asset Cleaner/Data/SelectionChanged.cs
2021-02-23 02:13:14 +02:00

17 lines
376 B
C#

using Leopotam.Ecs;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Asset_Cleaner {
class SelectionChanged : IEcsAutoReset {
public Object Target;
public Scene Scene;
public FindModeEnum From;
public void Reset() {
Target = default;
Scene = default;
From = default;
}
}
}