2021-02-23 02:13:14 +02:00

26 lines
725 B
C#

using System.Collections.Generic;
using Leopotam.Ecs;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Asset_Cleaner {
class SearchArg : IEcsAutoReset {
public Object Target;
public Object Main;
public string FilePath;
public Option<Object[]> SubAssets;
public Scene Scene;
public List<string> UnusedAssetsFiltered;
public List<string> UnusedScenesFiltered;
public void Reset() {
UnusedAssetsFiltered = default;
UnusedScenesFiltered = default;
Target = default;
Main = default;
SubAssets = default;
Scene = default;
FilePath = default;
}
}
}