DeltaVR/Assets/Asset Cleaner/Data/SceneDetails.cs
2021-02-23 02:13:14 +02:00

20 lines
493 B
C#

using Leopotam.Ecs;
using UnityEngine.SceneManagement;
namespace Asset_Cleaner {
class SceneDetails : IEcsAutoReset {
public string Path;
public Scene Scene;
public bool SearchRequested;
public bool SearchDone;
public bool WasOpened;
public void Reset() {
Path = default;
Scene = default;
SearchRequested = default;
SearchDone = default;
WasOpened = default;
}
}
}