2021-02-23 02:13:14 +02:00

14 lines
369 B
C#

using UnityEngine;
namespace Asset_Cleaner {
class WindowData {
public bool ExpandFiles;
public bool ExpandScenes;
public Vector2 ScrollPos;
public CleanerStyleAsset.Style Style;
public GUIContent SceneFoldout;
public PrevClick Click;
public AufWindow Window;
public FindModeEnum FindFrom;
}
}