23 lines
		
	
	
		
			496 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			496 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace FishNet.Managing.Timing
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| {
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|     /// <summary>
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|     /// How to simulate physics.
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|     /// </summary>
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|     public enum PhysicsMode
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|     {
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|         /// <summary>
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|         /// Unity performs physics every FixedUpdate.
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|         /// </summary>
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|         Unity = 0,
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|         /// <summary>
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|         /// TimeManager performs physics each tick.
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|         /// </summary>
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|         TimeManager = 1,
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|         /// <summary>
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|         /// Physics will be disabled.
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|         /// </summary>
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|         Disabled = 2
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|     }
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| 
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| 
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| } |