Files
DeltaVR/Assets/_PROJECT/Scripts/Audio/VoiceoverTester.cs

14 lines
349 B
C#

using UnityEngine;
public class VoiceoverTester : MonoBehaviour
{
//[Tooltip("Audio Table key")]
public string dialogueKey = "Professor/Madis_Printing2";
private void OnTriggerEnter(Collider other)
{
AudioManager.Instance.PlayDialogue(dialogueKey, gameObject);
//Debug.LogError("Voiceline played (in 3D)");
}
}