45 lines
690 B
C#
45 lines
690 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CharacterInfo : MonoBehaviour
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{
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public static CharacterInfo Instance;
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private Color charColor = Color.white;
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private string charName = "";
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public CharacterInfo()
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{
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Instance = this;
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}
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private void Awake()
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{
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DontDestroyOnLoad(gameObject);
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}
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public string GetName()
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{
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return charName;
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}
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public void SetName(string name)
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{
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charName = name;
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}
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public Color GetCharColor()
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{
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return charColor;
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}
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public void SetCharColor(Color color)
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{
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charColor = color;
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}
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}
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