DeltaVR/Assets/CharacterInfo.cs
2022-06-29 14:45:17 +03:00

45 lines
690 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CharacterInfo : MonoBehaviour
{
public static CharacterInfo Instance;
private Color charColor = Color.white;
private string charName = "";
public CharacterInfo()
{
Instance = this;
}
private void Awake()
{
DontDestroyOnLoad(gameObject);
}
public string GetName()
{
return charName;
}
public void SetName(string name)
{
charName = name;
}
public Color GetCharColor()
{
return charColor;
}
public void SetCharColor(Color color)
{
charColor = color;
}
}