40 lines
1.4 KiB
C#
40 lines
1.4 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/************************************************************************************
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* Filename : ONSPPropagationSettings.cs
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* Content : Exposes settings for Propagation
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***********************************************************************************/
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ONSPPropagationSettings : MonoBehaviour
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{
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// quality as a percentage
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public float quality = 100.0f;
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void Update ()
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{
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ONSPPropagation.Interface.SetPropagationQuality(quality / 100.0f);
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}
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}
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