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SamWorkset
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5a13928a59 |
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@@ -291,6 +291,11 @@ public class AudioManager : MonoBehaviour
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}
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public static void Pause()
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{
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musicEventInstance.setPaused(true);
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}
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//=====//
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//=====//
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@@ -323,6 +328,8 @@ public class AudioManager : MonoBehaviour
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// Set the callback for programmer sounds
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instance.setCallback(dialogueCallback);
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bool managedByOcclusion = false;
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// Add occlusion if available on the emitter
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if (emitter != null)
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{
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@@ -330,11 +337,16 @@ public class AudioManager : MonoBehaviour
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if (occlusion != null)
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{
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occlusion.InitialiseWithInstance(instance);
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managedByOcclusion = true;
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}
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}
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instance.start();
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instance.release();
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if (!managedByOcclusion)
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{
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instance.release();
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}
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}
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@@ -414,11 +426,6 @@ public class AudioManager : MonoBehaviour
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instance.setPaused(false);
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}
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public static void Pause()
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{
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musicEventInstance.setPaused(true);
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}
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public static void Pause(EventInstance instance)
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{
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instance.setPaused(true);
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@@ -430,8 +437,10 @@ public class AudioManager : MonoBehaviour
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{
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foreach (EventInstance eventInstance in eventInstances)
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{
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eventInstance.stop(FMOD.Studio.STOP_MODE.IMMEDIATE);
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eventInstance.release();
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if (eventInstance.isValid()) {
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eventInstance.stop(FMOD.Studio.STOP_MODE.IMMEDIATE);
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eventInstance.release();
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}
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}
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}
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@@ -75,7 +75,7 @@ public class FirstPersonOcclusion : MonoBehaviour
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AudioOccluded.start();
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// 4. Releasing Instance (This allows the event to self-manage its lifetime, which is fine)
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AudioOccluded.release();
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//AudioOccluded.release();
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managedInstances.Add(AudioOccluded); // ADDED
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@@ -205,4 +205,17 @@ public class FirstPersonOcclusion : MonoBehaviour
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}
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}
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}
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private void OnDestroy()
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{
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// Stop & release all instances when this object is destroyed
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foreach (var inst in managedInstances)
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{
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if (inst.isValid())
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{
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inst.stop(FMOD.Studio.STOP_MODE.IMMEDIATE);
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inst.release();
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}
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}
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managedInstances.Clear();
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}
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}
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87
README.md
87
README.md
@@ -1,86 +1,29 @@
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# DeltaVR
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DeltaVR is a virtual reality experience set in the [Delta Centre](https://delta.ut.ee/) of the [University of Tartu](https://ut.ee/). The virtual Delta Building includes several interactive scenes that demonstrate the teaching and research actively done in the Delta Centre.
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DeltaVR is a virtual reality experience set in the Delta Centre of the University of Tartu. It was designed and implemented in a over three theses. The proiect used the Delta Building Visualization project as a basis for the building and built upon it, adding missing
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details and improving the performance. DeltaVR has multiplayer support, which allows players to explore the building together in PCVR, Quest 2 and non-VR versions.
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The application works on PCVR, Meta Quest 2 and 3, HTC Vive, and regular Windows PC platforms. There is cross-platform multiplayer functionality that enables several users to be in the same virtual environment from both VR and PC platforms.
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## Gameplay Sample Footage (DeltaVR 2021)
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https://youtu.be/AoRN4eluiWY
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## Features
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## History
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### Exploration
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2023 version:
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DeltaVR features the first two floors of the Delta Educational Building for **exploration and discovery**. There are many diegetic elements representing the studies and research conducted at the Delta Building, such as robotics, the high-performance computing server room, video game development, and student life.
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https://comserv.cs.ut.ee/ati_thesis/datasheet.php?id=77065&language=en
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(See Extras for build)
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### UFO Bow Game
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2022 version:
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At the terrace on the second floor, Delta explorers can defend the building from UFO-s using a bow and **achieve high scores**.
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https://comserv.cs.ut.ee/ati_thesis/datasheet.php?id=74390
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https://gitlab.com/Joonasp1/deltavr-multiplayer-builds
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### Bolt Self-Driving Car
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2021 version:
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The courtyard between the Educational and Entrepreneurial buildings of the Delta Centre, the explorers can see the Bolt Self-Driving Car. This car is developed by the [[http://adl.cs.ut.ee/|Autonomous Driving Lab]] of the [[https://cs.ut.ee|Institute of Computer Science]]. If one is brave enough, they can stop the car and catch a ride, simulating both the **feeling of being in a self-driving vehicle** as well as VR motion sickness.
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https://comserv.cs.ut.ee/ati_thesis/datasheet.php?id=71682
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https://drive.google.com/file/d/1n19_Wa69vCX6s6zKYoSYKirpHcfJHqaM/view?usp=sharing
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### Space Walk
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Where the actual Delta building has a set of skywalks connecting it with the entrepreneurship building, DeltaVR has a set of portals leading to the Space walk experience. In it, one can move in the **vastness of space** and experience **changes in gravity**. A fleet of UFO ships react to one's presence and come to investigate the arrival.
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### Server Room
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On the second floor, one can hear the humming of the servers. Should they investigate, they will find a room of server racks and a large red button. Should they push the button, they will trigger the **fire alarm** and have the server room fill with harmful invisible gas. This propms the player to escape the room. This largerly **auditory experience** is noted to be engaging and immersive. It represents the work of UT HPC in maintaining the servers of the University of Tartu.
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### Interactive Map
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To navigate the two floors of the large Delta Educational Building, explorers have an interactive map. This provides a clear overview of where they currently are and what other interactions are located across the building. Explorers can teleport to a **select interactive experiences**, while others are left for them to discover based on the hints on the map.
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### Whiteboard
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In the virtual Computer Graphics and Virtual Reality Study Lab, explorers can use spray paint cans to draw on a whiteboard. Surprisingly, this is one of the **more popular interactive experiences** of DeltaVR.
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## Credits
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**Ranno Samuel Adson**<br/>
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User experience design. Additional interactions. Interaction improvements.
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**Toomas Tamm**<br/>
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Project architecture, model optimization, lighting. [Bachelor's Thesis](https://comserv.cs.ut.ee/ati_thesis/datasheet.php?id=71682) ([poster](https://courses.cs.ut.ee/student_projects/download/478.pdf)), [Master's Thesis](https://comserv.cs.ut.ee/ati_thesis/datasheet.php?id=77065&language=en).
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**Joonas Püks**<br/>
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Multiplayer and cross-play functionality. [Bachelor's Thesis](https://comserv.cs.ut.ee/ati_thesis/datasheet.php?id=74390) ([poster](https://courses.cs.ut.ee/student_projects/download/534.pdf)).
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**Timur Nizamov**<br/>
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Technical sound design.
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**Raimond Tunnel**<br/>
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Project management, visual design.
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Developed in the [Computer Graphcis and Virtual Reality Study Lab](https://cgvr.cs.ut.ee/) of the [Institute of Computer Science, University of Tartu](https://cs.ut.ee).
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### Used Attributions
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| Description | License | Source | Author |
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|-----------------------------------------------------|----------------------------------------------|---------------------------------------------------------------------------------------------|------------------|
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| Server rack model | Royalty Free, No AI License | [Link](https://www.cgtrader.com/free-3d-models/electronics/computer/simple-server-model) | anymelok |
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| Robot movement sound | Creative Commons 0 | [Link](https://freesound.org/people/Brazilio123/sounds/661435/) | Brazilio123 |
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| Spacewalk UFO sound | Attribution NonCommercial 4.0 | [Link](https://freesound.org/people/Speedenza/sounds/209366/) | Speedenza |
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| Keyboard icons | Creative Commons Attribution-NoDerivs 3.0 | [Link](https://icons8.com/) | icons8 |
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-----
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DeltaVR was moved to this repository in 2025. The previous repository is available here: [[https://gitlab.com/UT-CGVR/deltavr]]
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-----
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@@ -8,6 +8,10 @@
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"name": "timur",
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"score": 486.0
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},
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{
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"name": "taavi",
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"score": 480.0
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},
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{
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"name": "ppppVBBPPP",
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"score": 478.0
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@@ -55,10 +59,6 @@
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{
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"name": "yty",
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"score": 446.0
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},
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{
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"name": "lp",
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"score": 444.0
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}
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]
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}
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