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cgvr/DeltaVR
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Code Issues 12 Pull Requests Actions Packages Projects Releases 4 Wiki Activity
307 Commits 2 Branches 6 Tags
9a0b1745d70628ba7724e4313c9b757d587c7d13
Commit Graph

7 Commits

Author SHA1 Message Date
jee7 a4a6535779 Reworked the TutorialController so that it will show the info about trying to initialize once per some time interval. Not flood the entire log. 2026-02-02 19:26:28 +02:00
Timur Nizamov 50dba2cd81 Some fixes made, object picking logic added 2025-12-21 00:01:28 +02:00
rannosam c999bafa22 Improved doors. This introduced ghost hand issue and some doors being hinged backwards. Working on it. 2025-12-16 15:50:55 +02:00
rannosam a3975d85f7 added detailed collisions to hands, needs to be configured for Vivegit status! Also, added more complex collisions to furniture and simplified existing scene object collisions 2025-10-29 21:32:26 +02:00
rannosam 6479d850e9 Worked on restart button. Unsuccessful, left it disabled. 2025-09-26 12:21:08 +03:00
rannosam bc7217fce3 Added options and credits tabs for the in-game UI menu. Credits tab is blank for now. Disabled smooth locomotion to address the player controller confusion issues (see my thesis). Smooth locomotion can be reactivated via the options menu. 2025-05-25 20:07:14 +03:00
Toomas Tamm 07b9b9e2f4 deltavr multiplayer 2.0 2023-05-08 15:56:10 +03:00
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