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Code Issues 12 Pull Requests Actions Packages Projects Releases 4 Wiki Activity
451 Commits 2 Branches 6 Tags
1bef5a68155197cc89c3e098b67a8da16521fdfe
Commit Graph

9 Commits

Author SHA1 Message Date
henrisel
b1d5b73df4 Merge remote-tracking branch 'upstream/master' 2026-02-07 11:51:41 +02:00
jee7
a4a6535779 Reworked the TutorialController so that it will show the info about trying to initialize once per some time interval. Not flood the entire log. 2026-02-02 19:26:28 +02:00
henrisel
997bb457ba archery range glass display tank + wire 2026-01-11 12:04:21 +02:00
Timur Nizamov
50dba2cd81 Some fixes made, object picking logic added 2025-12-21 00:01:28 +02:00
mxssw
c999bafa22 Improved doors. This introduced ghost hand issue and some doors being hinged backwards. Working on it. 2025-12-16 15:50:55 +02:00
mxssw
a3975d85f7 added detailed collisions to hands, needs to be configured for Vivegit status! Also, added more complex collisions to furniture and simplified existing scene object collisions 2025-10-29 21:32:26 +02:00
mxssw
6479d850e9 Worked on restart button. Unsuccessful, left it disabled. 2025-09-26 12:21:08 +03:00
mxssw
bc7217fce3 Added options and credits tabs for the in-game UI menu. Credits tab is blank for now. Disabled smooth locomotion to address the player controller confusion issues (see my thesis). Smooth locomotion can be reactivated via the options menu. 2025-05-25 20:07:14 +03:00
Toomas Tamm
07b9b9e2f4 deltavr multiplayer 2.0 2023-05-08 15:56:10 +03:00
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