FMODi paigaldamine projekti sisse, fmod project created, assets are imported into FMOD; AudioManager and FMODEvents scripts, VR is set up

This commit is contained in:
Timur Nizamov
2025-10-12 20:57:56 +03:00
parent cb73b9cbbc
commit f542c4c57e
770 changed files with 47580 additions and 3 deletions

View File

@@ -0,0 +1,24 @@
using FMODUnity;
using UnityEngine;
public class FMODEvents : MonoBehaviour
{
[field: Header("SFX")]
[field: SerializeField] public EventReference TestSound { get; private set; }
[field: Header("UI")]
[field: SerializeField] public EventReference ButtonClick { get; private set; }
[field: SerializeField] public EventReference ButtonSelect { get; private set; }
public static FMODEvents Instance { get; private set; }
private void Awake()
{
if (Instance != null)
{
return;
}
Instance = this;
}
}