some sound bug fixes

This commit is contained in:
Timur Nizamov
2025-11-16 16:01:23 +02:00
parent e12c5f2f98
commit ef3b4c363e
40 changed files with 476 additions and 322 deletions

View File

@@ -28,6 +28,7 @@ public class CarDrivingRoutine : NetworkBehaviour
private EventInstance CarMovement;
private void Awake()
{
//Debug.LogError("AUDIO MANAGER:");
@@ -39,6 +40,7 @@ public class CarDrivingRoutine : NetworkBehaviour
CarMovement = AudioManager.Instance.CreateInstance(FMODEvents.Instance.BoltCarSimpleDriving); //initialising the variable
CarMovement.setParameterByName("EasyBoltLogic", 0); //"Driving - 0 in FMOD"
CarMovement.set3DAttributes(FMODUnity.RuntimeUtils.To3DAttributes(gameObject)); //setting 3d attributes
}
private void Start()
{