Add main mesh fixes

This commit is contained in:
Toomas Tamm
2021-02-23 02:13:14 +02:00
parent c89f326c37
commit 989424e659
139 changed files with 8101 additions and 2033 deletions

View File

@@ -16,7 +16,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 87
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &7754365941339491261
Transform:
@@ -25,14 +25,14 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6757179987670563246}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalRotation: {x: -0.7069834, y: 0, z: 0, w: 0.7072302}
m_LocalPosition: {x: -22.124903, y: -0.00000035762787, z: 6.250992}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalScale: {x: -1, y: 1, z: 1}
m_Children:
- {fileID: 7754365941196070952}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 0}
--- !u!33 &1641012317642731915
MeshFilter:
m_ObjectHideFlags: 0
@@ -98,7 +98,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 87
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &7754365941196070952
Transform:
@@ -108,7 +108,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6757179987812930107}
m_LocalRotation: {x: 0.000000029802322, y: 0.000000059604645, z: -0.7071072, w: 0.70710635}
m_LocalPosition: {x: -0.5208969, y: -0.23570822, z: 0}
m_LocalPosition: {x: -0.521, y: -0.236, z: -0.006}
m_LocalScale: {x: 0.7884001, y: 0.70300007, z: 1}
m_Children: []
m_Father: {fileID: 7754365941339491261}