Implimented the card
This commit is contained in:
parent
98094a9f5f
commit
7ba5fe1f30
@ -341,6 +341,15 @@
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@ -753,6 +791,50 @@
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@ -1295,6 +1377,15 @@
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@ -1429,6 +1520,17 @@
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@ -0,0 +1,41 @@
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using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class FloorButtonVisualizer : MonoBehaviour
|
||||
{
|
||||
public Sprite InactiveSprite;
|
||||
public Sprite ActiveSprite;
|
||||
public float FloorUpperCoordiantes;
|
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public float FloorLowerCoordiantes;
|
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private bool activeState = true;
|
||||
private Image buttonImage;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
buttonImage = gameObject.GetComponent<Image>();
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
float height = gameObject.transform.position.y;
|
||||
if (height < FloorUpperCoordiantes && height > FloorLowerCoordiantes)
|
||||
{
|
||||
if (!activeState) {
|
||||
activeState = true;
|
||||
buttonImage.sprite = ActiveSprite;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
if (activeState)
|
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{
|
||||
activeState = false;
|
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buttonImage.sprite = InactiveSprite;
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@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Unity.XR.CoreUtils;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.XR.Interaction.Toolkit;
|
||||
|
||||
public class MenuTeleportButton : MonoBehaviour
|
||||
{
|
||||
public Sprite NormalSprite;
|
||||
public Sprite HoverSprite;
|
||||
public String TargetName;
|
||||
public XRBaseControllerInteractor LeftXRInteractor; // Reference to XR controller interactor (e.g., Ray Interactor)
|
||||
public XRBaseControllerInteractor RightXRInteractor;
|
||||
public XROrigin Player;
|
||||
|
||||
private Button button;
|
||||
private TeleportLocation target; // Target teleport position
|
||||
void Start()
|
||||
{
|
||||
button = GetComponent<Button>();
|
||||
|
||||
// Subscribe to button events
|
||||
button.onClick.AddListener(TeleportPlayer);
|
||||
|
||||
TeleportLocation[] locations = FindObjectsOfType<TeleportLocation>(); // Fetches all teleport locations from scene.
|
||||
Debug.Log("The amount of teleport locations is " + locations.Length);
|
||||
foreach (TeleportLocation location in locations) // Finds the target.
|
||||
{
|
||||
if (location.Name.Equals(TargetName))
|
||||
{
|
||||
target = location;
|
||||
Debug.Log("Teleport target of " + target.Name + " found.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
private void TeleportPlayer()
|
||||
{
|
||||
Debug.Log("Teleport button clicked");
|
||||
if (target != null && Player != null && Player.Camera != null)
|
||||
{
|
||||
// Teleport the XR Origin to the specified coordinates.
|
||||
Player.transform.position = target.transform.position;
|
||||
Player.Camera.transform.rotation = target.transform.rotation;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
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|
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@ -0,0 +1,155 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class Menu : MonoBehaviour
|
||||
{
|
||||
public GameObject MenuRotator;
|
||||
public GameObject Floor1Panel;
|
||||
public GameObject Floor2Panel;
|
||||
public Button Floor1Button;
|
||||
public Button Floor2Button;
|
||||
public Camera Camera;
|
||||
public Image Playericon;
|
||||
public InputActionReference openMenuAction;
|
||||
private Canvas canvas;
|
||||
|
||||
public Vector2 rotatedPlayerPos = new Vector2();
|
||||
public float worldToMapAngle = 130.0f;
|
||||
public Vector2 VR_P1 = new Vector2(-77.4f, 10.1f); // - 71.2f (alumine punkt)
|
||||
public Vector2 VR_P2 = new Vector2(95.7f, -82.8f);
|
||||
public Vector2 IMG_P1 = new Vector2(-387.2f, 193.1f); //
|
||||
public Vector2 IMG_P2 = new Vector2(389.7f, -221.4f); //
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
openMenuAction.action.Enable();
|
||||
openMenuAction.action.performed += ToggleMenu;
|
||||
InputSystem.onDeviceChange += OnDeviceChange;
|
||||
canvas = GetComponent<Canvas>();
|
||||
canvas.enabled = false;
|
||||
|
||||
}
|
||||
|
||||
private void ToggleMenu(InputAction.CallbackContext context)
|
||||
{
|
||||
// Match the Y rotation of the MenuRotator to the Camera
|
||||
Vector3 cameraRotation = Camera.transform.eulerAngles;
|
||||
Vector3 menuRotatorRotation = MenuRotator.transform.eulerAngles;
|
||||
|
||||
// Update only the Y rotation, keep X and Z unchanged
|
||||
menuRotatorRotation.y = cameraRotation.y;
|
||||
MenuRotator.transform.eulerAngles = menuRotatorRotation;
|
||||
|
||||
// Set the menu rotator position to that of the camera
|
||||
MenuRotator.transform.position = Camera.transform.position;
|
||||
|
||||
canvas.enabled = !canvas.enabled;
|
||||
}
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
Floor1Button.onClick.AddListener(DisplayFloor1);
|
||||
Floor2Button.onClick.AddListener(DisplayFloor2);
|
||||
DisplayFloor2();
|
||||
}
|
||||
private void DisplayFloor1()
|
||||
{
|
||||
//Debug.Log("Dispaling floor 1");
|
||||
Floor1Panel.gameObject.SetActive(true);
|
||||
Floor2Panel.gameObject.SetActive(false);
|
||||
}
|
||||
private void DisplayFloor2()
|
||||
{
|
||||
//Debug.Log("Dispaling floor 2");
|
||||
Floor1Panel.gameObject.SetActive(false);
|
||||
Floor2Panel.gameObject.SetActive(true);
|
||||
}
|
||||
private void OnDeviceChange(InputDevice device, InputDeviceChange change) // To avoid bugs with controllers disconnecting.
|
||||
{
|
||||
switch (change)
|
||||
{
|
||||
case InputDeviceChange.Disconnected:
|
||||
openMenuAction.action.Disable();
|
||||
openMenuAction.action.performed -= ToggleMenu;
|
||||
break;
|
||||
case InputDeviceChange.Reconnected:
|
||||
openMenuAction.action.Enable();
|
||||
openMenuAction.action.performed += ToggleMenu;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
if (transform.position.y < -50) // If the player has fallen off the platform.
|
||||
{
|
||||
if (!canvas.enabled) // If has menu not activated.
|
||||
{
|
||||
ToggleMenu(new InputAction.CallbackContext()); // Activate menu.
|
||||
}
|
||||
}
|
||||
|
||||
float worldToMapAngleRad = worldToMapAngle * Mathf.Deg2Rad;
|
||||
|
||||
//Vector2 VR_Player = new Vector2(transform.position.x, transform.position.z);
|
||||
Vector2 VR_Player = new Vector2(
|
||||
Mathf.Cos(worldToMapAngleRad) * transform.position.x - Mathf.Sin(worldToMapAngleRad) * transform.position.z,
|
||||
Mathf.Sin(worldToMapAngleRad) * transform.position.x + Mathf.Cos(worldToMapAngleRad) * transform.position.z
|
||||
);
|
||||
|
||||
VR_Player = VR_Player * new Vector2(1.0f, 1.0f);
|
||||
|
||||
rotatedPlayerPos = VR_Player;
|
||||
//Debug.Log(VR_Player);
|
||||
|
||||
//Vector2 VR_P1 = new Vector2(-10, 102);
|
||||
//Vector2 VR_P2 = new Vector2(-123, -19);
|
||||
|
||||
/*Vector2 VR_P1 = new Vector2(-102.0f, 73.0f);
|
||||
Vector2 VR_P2 = new Vector2(71.1f, 76.6f);
|
||||
|
||||
|
||||
Vector2 IMG_P1 = new Vector2(-364.0f, -180.0f);
|
||||
Vector2 IMG_P2 = new Vector2(394.0f, -225.0f);*/
|
||||
|
||||
Vector2 VR_L = VR_P2 - VR_P1;
|
||||
Vector2 IMG_L = IMG_P2 - IMG_P1;
|
||||
|
||||
Vector2 IMG_Player = (VR_Player - VR_P1) / VR_L * IMG_L + IMG_P1;
|
||||
Playericon.GetComponent<RectTransform>().anchoredPosition = IMG_Player;
|
||||
|
||||
/*
|
||||
float VR_X = transform.position.x;
|
||||
float VR_Y = transform.position.y;
|
||||
|
||||
float VR_X1 = -10;
|
||||
float VR_X2 = -123;
|
||||
float IMG_X1 = -364;
|
||||
float IMG_X2 = 394;
|
||||
|
||||
|
||||
float Lvr = VR_X2 - VR_X1;//(-138 - -10)
|
||||
float Limg = IMG_X2 - IMG_X1;
|
||||
|
||||
IMG_X = (VR_X - VR_X1) / Lvr * Limg + IMG_X1;
|
||||
*/
|
||||
//IMG_Y = (VR_Y - VR_Y1) / Lvr * Limg + IMG_Y1;
|
||||
//Playericon.transform.position.Set(IMG_X,0,0);
|
||||
//Playericon.GetComponent<RectTransform>().anchoredPosition = new Vector2(IMG_X, IMG_Y);
|
||||
//Debug.Log(IMG_X + " vs " + Playericon.GetComponent<RectTransform>().anchoredPosition.x);
|
||||
|
||||
}
|
||||
private void OnDestroy()
|
||||
{
|
||||
openMenuAction.action.Disable();
|
||||
openMenuAction.action.performed -= ToggleMenu;
|
||||
InputSystem.onDeviceChange -= OnDeviceChange;
|
||||
Floor1Button.onClick.RemoveListener(DisplayFloor1);
|
||||
Floor2Button.onClick.RemoveListener(DisplayFloor2);
|
||||
}
|
||||
}
|
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|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class TeleportLocation : MonoBehaviour
|
||||
{
|
||||
public string Name;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
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void Update()
|
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|
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|
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Load Diff
@ -372,6 +372,7 @@ MonoBehaviour:
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destroyAfterTeleport: 0
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targetPortal: {fileID: 0}
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portalScene: {fileID: 7751003758844882782}
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occlusionPortal: {fileID: 0}
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@ -67,10 +67,10 @@ public class StencilPortal : MonoBehaviour
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private void OnTriggerExit(Collider other)
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{
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/*if (!_shouldTeleport || IsInvoking(nameof(AllowTeleport))) return;
|
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if (!_shouldTeleport || IsInvoking(nameof(AllowTeleport))) return;
|
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if (!other.CompareTag("Player")) return;
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Debug.Log(transform.name + " player exited");
|
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Invoke(nameof(AllowTeleport), 1f);*/
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Invoke(nameof(AllowTeleport), 1f);
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}
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private void AllowTeleport()
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:7f9dc024f4b1620b3db9a8aed57ede9c0e9ace6b6c966411e0a915a94a889c2d
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size 127304820
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@ -363,6 +363,15 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": true
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},
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{
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""name"": ""Menu"",
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""type"": ""Button"",
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""id"": ""39706395-c969-4237-93cf-67a34bc65814"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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}
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],
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""bindings"": [
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@ -563,6 +572,17 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
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""action"": ""Is Tracked"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""5caa4e7f-3ad1-435d-ba4e-d4a5c08829cf"",
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""path"": """",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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""action"": ""Menu"",
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""isComposite"": false,
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""isPartOfComposite"": false
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}
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]
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},
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@ -641,6 +661,24 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": true
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},
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{
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""name"": ""Menu"",
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""type"": ""Button"",
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""id"": ""14d919dc-f9a2-41b4-8031-4c7595badb99"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""SelectButton"",
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""type"": ""Button"",
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""id"": ""29709a2c-9d19-453b-aa39-9e808a78c174"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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}
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],
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""bindings"": [
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@ -775,6 +813,50 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
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""action"": ""Translate Anchor"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""f4faa8a6-f624-4e4a-8282-c76236c0a5b9"",
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""path"": ""*/{PrimaryButton}"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Generic XR Controller"",
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""action"": ""Menu"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""4f916ad5-7696-4f73-9fd2-2d5edf9d5e41"",
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""path"": ""*/{SecondaryButton}"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Generic XR Controller"",
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""action"": ""Menu"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""2c1c3a2b-0893-45cb-bddd-6e5bc4b6c618"",
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""path"": ""*/{MenuButton}"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Generic XR Controller"",
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""action"": ""Menu"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""c2f7c46d-dff0-4ecf-806d-5677572830bb"",
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""path"": ""*/{TriggerButton}"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Generic XR Controller"",
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""action"": ""SelectButton"",
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""isComposite"": false,
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}
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]
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},
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@ -1317,6 +1399,15 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
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""processors"": """",
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""interactions"": """",
|
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""initialStateCheck"": true
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},
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{
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""name"": ""Select Button"",
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""type"": ""Button"",
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""id"": ""032871cb-ede6-4367-b571-d0de017baaf3"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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}
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],
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""bindings"": [
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@ -1451,6 +1542,17 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
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""action"": ""Translate Anchor"",
|
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""isComposite"": false,
|
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""e6857251-fe54-4650-898b-0008bd6a3db3"",
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""path"": ""*/{TriggerButton}"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Generic XR Controller"",
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""action"": ""Select Button"",
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""isComposite"": false,
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""isPartOfComposite"": false
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}
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]
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},
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@ -2342,6 +2444,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
m_XRILeftHand_PinchPosition = m_XRILeftHand.FindAction("Pinch Position", throwIfNotFound: true);
|
||||
m_XRILeftHand_PokePosition = m_XRILeftHand.FindAction("Poke Position", throwIfNotFound: true);
|
||||
m_XRILeftHand_PokeRotation = m_XRILeftHand.FindAction("Poke Rotation", throwIfNotFound: true);
|
||||
m_XRILeftHand_Menu = m_XRILeftHand.FindAction("Menu", throwIfNotFound: true);
|
||||
// XRI LeftHand Interaction
|
||||
m_XRILeftHandInteraction = asset.FindActionMap("XRI LeftHand Interaction", throwIfNotFound: true);
|
||||
m_XRILeftHandInteraction_Select = m_XRILeftHandInteraction.FindAction("Select", throwIfNotFound: true);
|
||||
@ -2352,6 +2455,8 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
m_XRILeftHandInteraction_UIPressValue = m_XRILeftHandInteraction.FindAction("UI Press Value", throwIfNotFound: true);
|
||||
m_XRILeftHandInteraction_RotateAnchor = m_XRILeftHandInteraction.FindAction("Rotate Anchor", throwIfNotFound: true);
|
||||
m_XRILeftHandInteraction_TranslateAnchor = m_XRILeftHandInteraction.FindAction("Translate Anchor", throwIfNotFound: true);
|
||||
m_XRILeftHandInteraction_Menu = m_XRILeftHandInteraction.FindAction("Menu", throwIfNotFound: true);
|
||||
m_XRILeftHandInteraction_SelectButton = m_XRILeftHandInteraction.FindAction("SelectButton", throwIfNotFound: true);
|
||||
// XRI LeftHand Locomotion
|
||||
m_XRILeftHandLocomotion = asset.FindActionMap("XRI LeftHand Locomotion", throwIfNotFound: true);
|
||||
m_XRILeftHandLocomotion_TeleportSelect = m_XRILeftHandLocomotion.FindAction("Teleport Select", throwIfNotFound: true);
|
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@ -2384,6 +2489,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
m_XRIRightHandInteraction_UIPressValue = m_XRIRightHandInteraction.FindAction("UI Press Value", throwIfNotFound: true);
|
||||
m_XRIRightHandInteraction_RotateAnchor = m_XRIRightHandInteraction.FindAction("Rotate Anchor", throwIfNotFound: true);
|
||||
m_XRIRightHandInteraction_TranslateAnchor = m_XRIRightHandInteraction.FindAction("Translate Anchor", throwIfNotFound: true);
|
||||
m_XRIRightHandInteraction_SelectButton = m_XRIRightHandInteraction.FindAction("Select Button", throwIfNotFound: true);
|
||||
// XRI RightHand Locomotion
|
||||
m_XRIRightHandLocomotion = asset.FindActionMap("XRI RightHand Locomotion", throwIfNotFound: true);
|
||||
m_XRIRightHandLocomotion_TeleportSelect = m_XRIRightHandLocomotion.FindAction("Teleport Select", throwIfNotFound: true);
|
||||
@ -2574,6 +2680,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
private readonly InputAction m_XRILeftHand_PinchPosition;
|
||||
private readonly InputAction m_XRILeftHand_PokePosition;
|
||||
private readonly InputAction m_XRILeftHand_PokeRotation;
|
||||
private readonly InputAction m_XRILeftHand_Menu;
|
||||
public struct XRILeftHandActions
|
||||
{
|
||||
private @PlayerActions m_Wrapper;
|
||||
@ -2588,6 +2695,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
public InputAction @PinchPosition => m_Wrapper.m_XRILeftHand_PinchPosition;
|
||||
public InputAction @PokePosition => m_Wrapper.m_XRILeftHand_PokePosition;
|
||||
public InputAction @PokeRotation => m_Wrapper.m_XRILeftHand_PokeRotation;
|
||||
public InputAction @Menu => m_Wrapper.m_XRILeftHand_Menu;
|
||||
public InputActionMap Get() { return m_Wrapper.m_XRILeftHand; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
@ -2627,6 +2735,9 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
@PokeRotation.started += instance.OnPokeRotation;
|
||||
@PokeRotation.performed += instance.OnPokeRotation;
|
||||
@PokeRotation.canceled += instance.OnPokeRotation;
|
||||
@Menu.started += instance.OnMenu;
|
||||
@Menu.performed += instance.OnMenu;
|
||||
@Menu.canceled += instance.OnMenu;
|
||||
}
|
||||
|
||||
private void UnregisterCallbacks(IXRILeftHandActions instance)
|
||||
@ -2661,6 +2772,9 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
@PokeRotation.started -= instance.OnPokeRotation;
|
||||
@PokeRotation.performed -= instance.OnPokeRotation;
|
||||
@PokeRotation.canceled -= instance.OnPokeRotation;
|
||||
@Menu.started -= instance.OnMenu;
|
||||
@Menu.performed -= instance.OnMenu;
|
||||
@Menu.canceled -= instance.OnMenu;
|
||||
}
|
||||
|
||||
public void RemoveCallbacks(IXRILeftHandActions instance)
|
||||
@ -2690,6 +2804,8 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
private readonly InputAction m_XRILeftHandInteraction_UIPressValue;
|
||||
private readonly InputAction m_XRILeftHandInteraction_RotateAnchor;
|
||||
private readonly InputAction m_XRILeftHandInteraction_TranslateAnchor;
|
||||
private readonly InputAction m_XRILeftHandInteraction_Menu;
|
||||
private readonly InputAction m_XRILeftHandInteraction_SelectButton;
|
||||
public struct XRILeftHandInteractionActions
|
||||
{
|
||||
private @PlayerActions m_Wrapper;
|
||||
@ -2702,6 +2818,8 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
public InputAction @UIPressValue => m_Wrapper.m_XRILeftHandInteraction_UIPressValue;
|
||||
public InputAction @RotateAnchor => m_Wrapper.m_XRILeftHandInteraction_RotateAnchor;
|
||||
public InputAction @TranslateAnchor => m_Wrapper.m_XRILeftHandInteraction_TranslateAnchor;
|
||||
public InputAction @Menu => m_Wrapper.m_XRILeftHandInteraction_Menu;
|
||||
public InputAction @SelectButton => m_Wrapper.m_XRILeftHandInteraction_SelectButton;
|
||||
public InputActionMap Get() { return m_Wrapper.m_XRILeftHandInteraction; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
@ -2735,6 +2853,12 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
@TranslateAnchor.started += instance.OnTranslateAnchor;
|
||||
@TranslateAnchor.performed += instance.OnTranslateAnchor;
|
||||
@TranslateAnchor.canceled += instance.OnTranslateAnchor;
|
||||
@Menu.started += instance.OnMenu;
|
||||
@Menu.performed += instance.OnMenu;
|
||||
@Menu.canceled += instance.OnMenu;
|
||||
@SelectButton.started += instance.OnSelectButton;
|
||||
@SelectButton.performed += instance.OnSelectButton;
|
||||
@SelectButton.canceled += instance.OnSelectButton;
|
||||
}
|
||||
|
||||
private void UnregisterCallbacks(IXRILeftHandInteractionActions instance)
|
||||
@ -2763,6 +2887,12 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
@TranslateAnchor.started -= instance.OnTranslateAnchor;
|
||||
@TranslateAnchor.performed -= instance.OnTranslateAnchor;
|
||||
@TranslateAnchor.canceled -= instance.OnTranslateAnchor;
|
||||
@Menu.started -= instance.OnMenu;
|
||||
@Menu.performed -= instance.OnMenu;
|
||||
@Menu.canceled -= instance.OnMenu;
|
||||
@SelectButton.started -= instance.OnSelectButton;
|
||||
@SelectButton.performed -= instance.OnSelectButton;
|
||||
@SelectButton.canceled -= instance.OnSelectButton;
|
||||
}
|
||||
|
||||
public void RemoveCallbacks(IXRILeftHandInteractionActions instance)
|
||||
@ -3012,6 +3142,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
private readonly InputAction m_XRIRightHandInteraction_UIPressValue;
|
||||
private readonly InputAction m_XRIRightHandInteraction_RotateAnchor;
|
||||
private readonly InputAction m_XRIRightHandInteraction_TranslateAnchor;
|
||||
private readonly InputAction m_XRIRightHandInteraction_SelectButton;
|
||||
public struct XRIRightHandInteractionActions
|
||||
{
|
||||
private @PlayerActions m_Wrapper;
|
||||
@ -3024,6 +3155,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
public InputAction @UIPressValue => m_Wrapper.m_XRIRightHandInteraction_UIPressValue;
|
||||
public InputAction @RotateAnchor => m_Wrapper.m_XRIRightHandInteraction_RotateAnchor;
|
||||
public InputAction @TranslateAnchor => m_Wrapper.m_XRIRightHandInteraction_TranslateAnchor;
|
||||
public InputAction @SelectButton => m_Wrapper.m_XRIRightHandInteraction_SelectButton;
|
||||
public InputActionMap Get() { return m_Wrapper.m_XRIRightHandInteraction; }
|
||||
public void Enable() { Get().Enable(); }
|
||||
public void Disable() { Get().Disable(); }
|
||||
@ -3057,6 +3189,9 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
@TranslateAnchor.started += instance.OnTranslateAnchor;
|
||||
@TranslateAnchor.performed += instance.OnTranslateAnchor;
|
||||
@TranslateAnchor.canceled += instance.OnTranslateAnchor;
|
||||
@SelectButton.started += instance.OnSelectButton;
|
||||
@SelectButton.performed += instance.OnSelectButton;
|
||||
@SelectButton.canceled += instance.OnSelectButton;
|
||||
}
|
||||
|
||||
private void UnregisterCallbacks(IXRIRightHandInteractionActions instance)
|
||||
@ -3085,6 +3220,9 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
@TranslateAnchor.started -= instance.OnTranslateAnchor;
|
||||
@TranslateAnchor.performed -= instance.OnTranslateAnchor;
|
||||
@TranslateAnchor.canceled -= instance.OnTranslateAnchor;
|
||||
@SelectButton.started -= instance.OnSelectButton;
|
||||
@SelectButton.performed -= instance.OnSelectButton;
|
||||
@SelectButton.canceled -= instance.OnSelectButton;
|
||||
}
|
||||
|
||||
public void RemoveCallbacks(IXRIRightHandInteractionActions instance)
|
||||
@ -3426,6 +3564,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
void OnPinchPosition(InputAction.CallbackContext context);
|
||||
void OnPokePosition(InputAction.CallbackContext context);
|
||||
void OnPokeRotation(InputAction.CallbackContext context);
|
||||
void OnMenu(InputAction.CallbackContext context);
|
||||
}
|
||||
public interface IXRILeftHandInteractionActions
|
||||
{
|
||||
@ -3437,6 +3576,8 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
void OnUIPressValue(InputAction.CallbackContext context);
|
||||
void OnRotateAnchor(InputAction.CallbackContext context);
|
||||
void OnTranslateAnchor(InputAction.CallbackContext context);
|
||||
void OnMenu(InputAction.CallbackContext context);
|
||||
void OnSelectButton(InputAction.CallbackContext context);
|
||||
}
|
||||
public interface IXRILeftHandLocomotionActions
|
||||
{
|
||||
@ -3472,6 +3613,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
|
||||
void OnUIPressValue(InputAction.CallbackContext context);
|
||||
void OnRotateAnchor(InputAction.CallbackContext context);
|
||||
void OnTranslateAnchor(InputAction.CallbackContext context);
|
||||
void OnSelectButton(InputAction.CallbackContext context);
|
||||
}
|
||||
public interface IXRIRightHandLocomotionActions
|
||||
{
|
||||
|
Loading…
x
Reference in New Issue
Block a user