Implimented the card

This commit is contained in:
Ranno Samuel Adson 2025-01-07 02:40:37 +02:00
parent 98094a9f5f
commit 7ba5fe1f30
53 changed files with 5686 additions and 6 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FloorButtonVisualizer : MonoBehaviour
{
public Sprite InactiveSprite;
public Sprite ActiveSprite;
public float FloorUpperCoordiantes;
public float FloorLowerCoordiantes;
private bool activeState = true;
private Image buttonImage;
// Start is called before the first frame update
void Start()
{
buttonImage = gameObject.GetComponent<Image>();
}
// Update is called once per frame
void Update()
{
float height = gameObject.transform.position.y;
if (height < FloorUpperCoordiantes && height > FloorLowerCoordiantes)
{
if (!activeState) {
activeState = true;
buttonImage.sprite = ActiveSprite;
}
}
else
{
if (activeState)
{
activeState = false;
buttonImage.sprite = InactiveSprite;
}
}
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using System;
using System.Collections;
using System.Collections.Generic;
using Unity.XR.CoreUtils;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.XR.Interaction.Toolkit;
public class MenuTeleportButton : MonoBehaviour
{
public Sprite NormalSprite;
public Sprite HoverSprite;
public String TargetName;
public XRBaseControllerInteractor LeftXRInteractor; // Reference to XR controller interactor (e.g., Ray Interactor)
public XRBaseControllerInteractor RightXRInteractor;
public XROrigin Player;
private Button button;
private TeleportLocation target; // Target teleport position
void Start()
{
button = GetComponent<Button>();
// Subscribe to button events
button.onClick.AddListener(TeleportPlayer);
TeleportLocation[] locations = FindObjectsOfType<TeleportLocation>(); // Fetches all teleport locations from scene.
Debug.Log("The amount of teleport locations is " + locations.Length);
foreach (TeleportLocation location in locations) // Finds the target.
{
if (location.Name.Equals(TargetName))
{
target = location;
Debug.Log("Teleport target of " + target.Name + " found.");
}
}
}
void Update()
{
}
private void TeleportPlayer()
{
Debug.Log("Teleport button clicked");
if (target != null && Player != null && Player.Camera != null)
{
// Teleport the XR Origin to the specified coordinates.
Player.transform.position = target.transform.position;
Player.Camera.transform.rotation = target.transform.rotation;
}
}
}

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@ -0,0 +1,155 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.UI;
public class Menu : MonoBehaviour
{
public GameObject MenuRotator;
public GameObject Floor1Panel;
public GameObject Floor2Panel;
public Button Floor1Button;
public Button Floor2Button;
public Camera Camera;
public Image Playericon;
public InputActionReference openMenuAction;
private Canvas canvas;
public Vector2 rotatedPlayerPos = new Vector2();
public float worldToMapAngle = 130.0f;
public Vector2 VR_P1 = new Vector2(-77.4f, 10.1f); // - 71.2f (alumine punkt)
public Vector2 VR_P2 = new Vector2(95.7f, -82.8f);
public Vector2 IMG_P1 = new Vector2(-387.2f, 193.1f); //
public Vector2 IMG_P2 = new Vector2(389.7f, -221.4f); //
private void Awake()
{
openMenuAction.action.Enable();
openMenuAction.action.performed += ToggleMenu;
InputSystem.onDeviceChange += OnDeviceChange;
canvas = GetComponent<Canvas>();
canvas.enabled = false;
}
private void ToggleMenu(InputAction.CallbackContext context)
{
// Match the Y rotation of the MenuRotator to the Camera
Vector3 cameraRotation = Camera.transform.eulerAngles;
Vector3 menuRotatorRotation = MenuRotator.transform.eulerAngles;
// Update only the Y rotation, keep X and Z unchanged
menuRotatorRotation.y = cameraRotation.y;
MenuRotator.transform.eulerAngles = menuRotatorRotation;
// Set the menu rotator position to that of the camera
MenuRotator.transform.position = Camera.transform.position;
canvas.enabled = !canvas.enabled;
}
// Start is called before the first frame update
void Start()
{
Floor1Button.onClick.AddListener(DisplayFloor1);
Floor2Button.onClick.AddListener(DisplayFloor2);
DisplayFloor2();
}
private void DisplayFloor1()
{
//Debug.Log("Dispaling floor 1");
Floor1Panel.gameObject.SetActive(true);
Floor2Panel.gameObject.SetActive(false);
}
private void DisplayFloor2()
{
//Debug.Log("Dispaling floor 2");
Floor1Panel.gameObject.SetActive(false);
Floor2Panel.gameObject.SetActive(true);
}
private void OnDeviceChange(InputDevice device, InputDeviceChange change) // To avoid bugs with controllers disconnecting.
{
switch (change)
{
case InputDeviceChange.Disconnected:
openMenuAction.action.Disable();
openMenuAction.action.performed -= ToggleMenu;
break;
case InputDeviceChange.Reconnected:
openMenuAction.action.Enable();
openMenuAction.action.performed += ToggleMenu;
break;
}
}
// Update is called once per frame
void Update()
{
if (transform.position.y < -50) // If the player has fallen off the platform.
{
if (!canvas.enabled) // If has menu not activated.
{
ToggleMenu(new InputAction.CallbackContext()); // Activate menu.
}
}
float worldToMapAngleRad = worldToMapAngle * Mathf.Deg2Rad;
//Vector2 VR_Player = new Vector2(transform.position.x, transform.position.z);
Vector2 VR_Player = new Vector2(
Mathf.Cos(worldToMapAngleRad) * transform.position.x - Mathf.Sin(worldToMapAngleRad) * transform.position.z,
Mathf.Sin(worldToMapAngleRad) * transform.position.x + Mathf.Cos(worldToMapAngleRad) * transform.position.z
);
VR_Player = VR_Player * new Vector2(1.0f, 1.0f);
rotatedPlayerPos = VR_Player;
//Debug.Log(VR_Player);
//Vector2 VR_P1 = new Vector2(-10, 102);
//Vector2 VR_P2 = new Vector2(-123, -19);
/*Vector2 VR_P1 = new Vector2(-102.0f, 73.0f);
Vector2 VR_P2 = new Vector2(71.1f, 76.6f);
Vector2 IMG_P1 = new Vector2(-364.0f, -180.0f);
Vector2 IMG_P2 = new Vector2(394.0f, -225.0f);*/
Vector2 VR_L = VR_P2 - VR_P1;
Vector2 IMG_L = IMG_P2 - IMG_P1;
Vector2 IMG_Player = (VR_Player - VR_P1) / VR_L * IMG_L + IMG_P1;
Playericon.GetComponent<RectTransform>().anchoredPosition = IMG_Player;
/*
float VR_X = transform.position.x;
float VR_Y = transform.position.y;
float VR_X1 = -10;
float VR_X2 = -123;
float IMG_X1 = -364;
float IMG_X2 = 394;
float Lvr = VR_X2 - VR_X1;//(-138 - -10)
float Limg = IMG_X2 - IMG_X1;
IMG_X = (VR_X - VR_X1) / Lvr * Limg + IMG_X1;
*/
//IMG_Y = (VR_Y - VR_Y1) / Lvr * Limg + IMG_Y1;
//Playericon.transform.position.Set(IMG_X,0,0);
//Playericon.GetComponent<RectTransform>().anchoredPosition = new Vector2(IMG_X, IMG_Y);
//Debug.Log(IMG_X + " vs " + Playericon.GetComponent<RectTransform>().anchoredPosition.x);
}
private void OnDestroy()
{
openMenuAction.action.Disable();
openMenuAction.action.performed -= ToggleMenu;
InputSystem.onDeviceChange -= OnDeviceChange;
Floor1Button.onClick.RemoveListener(DisplayFloor1);
Floor2Button.onClick.RemoveListener(DisplayFloor2);
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TeleportLocation : MonoBehaviour
{
public string Name;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

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@ -67,10 +67,10 @@ public class StencilPortal : MonoBehaviour
private void OnTriggerExit(Collider other)
{
/*if (!_shouldTeleport || IsInvoking(nameof(AllowTeleport))) return;
if (!_shouldTeleport || IsInvoking(nameof(AllowTeleport))) return;
if (!other.CompareTag("Player")) return;
Debug.Log(transform.name + " player exited");
Invoke(nameof(AllowTeleport), 1f);*/
Invoke(nameof(AllowTeleport), 1f);
}
private void AllowTeleport()

View File

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@ -363,6 +363,15 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
},
{
""name"": ""Menu"",
""type"": ""Button"",
""id"": ""39706395-c969-4237-93cf-67a34bc65814"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
}
],
""bindings"": [
@ -563,6 +572,17 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
""action"": ""Is Tracked"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""5caa4e7f-3ad1-435d-ba4e-d4a5c08829cf"",
""path"": """",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Menu"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
},
@ -641,6 +661,24 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
},
{
""name"": ""Menu"",
""type"": ""Button"",
""id"": ""14d919dc-f9a2-41b4-8031-4c7595badb99"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
},
{
""name"": ""SelectButton"",
""type"": ""Button"",
""id"": ""29709a2c-9d19-453b-aa39-9e808a78c174"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
}
],
""bindings"": [
@ -775,6 +813,50 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
""action"": ""Translate Anchor"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""f4faa8a6-f624-4e4a-8282-c76236c0a5b9"",
""path"": ""*/{PrimaryButton}"",
""interactions"": """",
""processors"": """",
""groups"": ""Generic XR Controller"",
""action"": ""Menu"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""4f916ad5-7696-4f73-9fd2-2d5edf9d5e41"",
""path"": ""*/{SecondaryButton}"",
""interactions"": """",
""processors"": """",
""groups"": ""Generic XR Controller"",
""action"": ""Menu"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""2c1c3a2b-0893-45cb-bddd-6e5bc4b6c618"",
""path"": ""*/{MenuButton}"",
""interactions"": """",
""processors"": """",
""groups"": ""Generic XR Controller"",
""action"": ""Menu"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""c2f7c46d-dff0-4ecf-806d-5677572830bb"",
""path"": ""*/{TriggerButton}"",
""interactions"": """",
""processors"": """",
""groups"": ""Generic XR Controller"",
""action"": ""SelectButton"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
},
@ -1317,6 +1399,15 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
},
{
""name"": ""Select Button"",
""type"": ""Button"",
""id"": ""032871cb-ede6-4367-b571-d0de017baaf3"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
}
],
""bindings"": [
@ -1451,6 +1542,17 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
""action"": ""Translate Anchor"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""e6857251-fe54-4650-898b-0008bd6a3db3"",
""path"": ""*/{TriggerButton}"",
""interactions"": """",
""processors"": """",
""groups"": ""Generic XR Controller"",
""action"": ""Select Button"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
},
@ -2342,6 +2444,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
m_XRILeftHand_PinchPosition = m_XRILeftHand.FindAction("Pinch Position", throwIfNotFound: true);
m_XRILeftHand_PokePosition = m_XRILeftHand.FindAction("Poke Position", throwIfNotFound: true);
m_XRILeftHand_PokeRotation = m_XRILeftHand.FindAction("Poke Rotation", throwIfNotFound: true);
m_XRILeftHand_Menu = m_XRILeftHand.FindAction("Menu", throwIfNotFound: true);
// XRI LeftHand Interaction
m_XRILeftHandInteraction = asset.FindActionMap("XRI LeftHand Interaction", throwIfNotFound: true);
m_XRILeftHandInteraction_Select = m_XRILeftHandInteraction.FindAction("Select", throwIfNotFound: true);
@ -2352,6 +2455,8 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
m_XRILeftHandInteraction_UIPressValue = m_XRILeftHandInteraction.FindAction("UI Press Value", throwIfNotFound: true);
m_XRILeftHandInteraction_RotateAnchor = m_XRILeftHandInteraction.FindAction("Rotate Anchor", throwIfNotFound: true);
m_XRILeftHandInteraction_TranslateAnchor = m_XRILeftHandInteraction.FindAction("Translate Anchor", throwIfNotFound: true);
m_XRILeftHandInteraction_Menu = m_XRILeftHandInteraction.FindAction("Menu", throwIfNotFound: true);
m_XRILeftHandInteraction_SelectButton = m_XRILeftHandInteraction.FindAction("SelectButton", throwIfNotFound: true);
// XRI LeftHand Locomotion
m_XRILeftHandLocomotion = asset.FindActionMap("XRI LeftHand Locomotion", throwIfNotFound: true);
m_XRILeftHandLocomotion_TeleportSelect = m_XRILeftHandLocomotion.FindAction("Teleport Select", throwIfNotFound: true);
@ -2384,6 +2489,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
m_XRIRightHandInteraction_UIPressValue = m_XRIRightHandInteraction.FindAction("UI Press Value", throwIfNotFound: true);
m_XRIRightHandInteraction_RotateAnchor = m_XRIRightHandInteraction.FindAction("Rotate Anchor", throwIfNotFound: true);
m_XRIRightHandInteraction_TranslateAnchor = m_XRIRightHandInteraction.FindAction("Translate Anchor", throwIfNotFound: true);
m_XRIRightHandInteraction_SelectButton = m_XRIRightHandInteraction.FindAction("Select Button", throwIfNotFound: true);
// XRI RightHand Locomotion
m_XRIRightHandLocomotion = asset.FindActionMap("XRI RightHand Locomotion", throwIfNotFound: true);
m_XRIRightHandLocomotion_TeleportSelect = m_XRIRightHandLocomotion.FindAction("Teleport Select", throwIfNotFound: true);
@ -2574,6 +2680,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
private readonly InputAction m_XRILeftHand_PinchPosition;
private readonly InputAction m_XRILeftHand_PokePosition;
private readonly InputAction m_XRILeftHand_PokeRotation;
private readonly InputAction m_XRILeftHand_Menu;
public struct XRILeftHandActions
{
private @PlayerActions m_Wrapper;
@ -2588,6 +2695,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
public InputAction @PinchPosition => m_Wrapper.m_XRILeftHand_PinchPosition;
public InputAction @PokePosition => m_Wrapper.m_XRILeftHand_PokePosition;
public InputAction @PokeRotation => m_Wrapper.m_XRILeftHand_PokeRotation;
public InputAction @Menu => m_Wrapper.m_XRILeftHand_Menu;
public InputActionMap Get() { return m_Wrapper.m_XRILeftHand; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
@ -2627,6 +2735,9 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
@PokeRotation.started += instance.OnPokeRotation;
@PokeRotation.performed += instance.OnPokeRotation;
@PokeRotation.canceled += instance.OnPokeRotation;
@Menu.started += instance.OnMenu;
@Menu.performed += instance.OnMenu;
@Menu.canceled += instance.OnMenu;
}
private void UnregisterCallbacks(IXRILeftHandActions instance)
@ -2661,6 +2772,9 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
@PokeRotation.started -= instance.OnPokeRotation;
@PokeRotation.performed -= instance.OnPokeRotation;
@PokeRotation.canceled -= instance.OnPokeRotation;
@Menu.started -= instance.OnMenu;
@Menu.performed -= instance.OnMenu;
@Menu.canceled -= instance.OnMenu;
}
public void RemoveCallbacks(IXRILeftHandActions instance)
@ -2690,6 +2804,8 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
private readonly InputAction m_XRILeftHandInteraction_UIPressValue;
private readonly InputAction m_XRILeftHandInteraction_RotateAnchor;
private readonly InputAction m_XRILeftHandInteraction_TranslateAnchor;
private readonly InputAction m_XRILeftHandInteraction_Menu;
private readonly InputAction m_XRILeftHandInteraction_SelectButton;
public struct XRILeftHandInteractionActions
{
private @PlayerActions m_Wrapper;
@ -2702,6 +2818,8 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
public InputAction @UIPressValue => m_Wrapper.m_XRILeftHandInteraction_UIPressValue;
public InputAction @RotateAnchor => m_Wrapper.m_XRILeftHandInteraction_RotateAnchor;
public InputAction @TranslateAnchor => m_Wrapper.m_XRILeftHandInteraction_TranslateAnchor;
public InputAction @Menu => m_Wrapper.m_XRILeftHandInteraction_Menu;
public InputAction @SelectButton => m_Wrapper.m_XRILeftHandInteraction_SelectButton;
public InputActionMap Get() { return m_Wrapper.m_XRILeftHandInteraction; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
@ -2735,6 +2853,12 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
@TranslateAnchor.started += instance.OnTranslateAnchor;
@TranslateAnchor.performed += instance.OnTranslateAnchor;
@TranslateAnchor.canceled += instance.OnTranslateAnchor;
@Menu.started += instance.OnMenu;
@Menu.performed += instance.OnMenu;
@Menu.canceled += instance.OnMenu;
@SelectButton.started += instance.OnSelectButton;
@SelectButton.performed += instance.OnSelectButton;
@SelectButton.canceled += instance.OnSelectButton;
}
private void UnregisterCallbacks(IXRILeftHandInteractionActions instance)
@ -2763,6 +2887,12 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
@TranslateAnchor.started -= instance.OnTranslateAnchor;
@TranslateAnchor.performed -= instance.OnTranslateAnchor;
@TranslateAnchor.canceled -= instance.OnTranslateAnchor;
@Menu.started -= instance.OnMenu;
@Menu.performed -= instance.OnMenu;
@Menu.canceled -= instance.OnMenu;
@SelectButton.started -= instance.OnSelectButton;
@SelectButton.performed -= instance.OnSelectButton;
@SelectButton.canceled -= instance.OnSelectButton;
}
public void RemoveCallbacks(IXRILeftHandInteractionActions instance)
@ -3012,6 +3142,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
private readonly InputAction m_XRIRightHandInteraction_UIPressValue;
private readonly InputAction m_XRIRightHandInteraction_RotateAnchor;
private readonly InputAction m_XRIRightHandInteraction_TranslateAnchor;
private readonly InputAction m_XRIRightHandInteraction_SelectButton;
public struct XRIRightHandInteractionActions
{
private @PlayerActions m_Wrapper;
@ -3024,6 +3155,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
public InputAction @UIPressValue => m_Wrapper.m_XRIRightHandInteraction_UIPressValue;
public InputAction @RotateAnchor => m_Wrapper.m_XRIRightHandInteraction_RotateAnchor;
public InputAction @TranslateAnchor => m_Wrapper.m_XRIRightHandInteraction_TranslateAnchor;
public InputAction @SelectButton => m_Wrapper.m_XRIRightHandInteraction_SelectButton;
public InputActionMap Get() { return m_Wrapper.m_XRIRightHandInteraction; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
@ -3057,6 +3189,9 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
@TranslateAnchor.started += instance.OnTranslateAnchor;
@TranslateAnchor.performed += instance.OnTranslateAnchor;
@TranslateAnchor.canceled += instance.OnTranslateAnchor;
@SelectButton.started += instance.OnSelectButton;
@SelectButton.performed += instance.OnSelectButton;
@SelectButton.canceled += instance.OnSelectButton;
}
private void UnregisterCallbacks(IXRIRightHandInteractionActions instance)
@ -3085,6 +3220,9 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
@TranslateAnchor.started -= instance.OnTranslateAnchor;
@TranslateAnchor.performed -= instance.OnTranslateAnchor;
@TranslateAnchor.canceled -= instance.OnTranslateAnchor;
@SelectButton.started -= instance.OnSelectButton;
@SelectButton.performed -= instance.OnSelectButton;
@SelectButton.canceled -= instance.OnSelectButton;
}
public void RemoveCallbacks(IXRIRightHandInteractionActions instance)
@ -3426,6 +3564,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
void OnPinchPosition(InputAction.CallbackContext context);
void OnPokePosition(InputAction.CallbackContext context);
void OnPokeRotation(InputAction.CallbackContext context);
void OnMenu(InputAction.CallbackContext context);
}
public interface IXRILeftHandInteractionActions
{
@ -3437,6 +3576,8 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
void OnUIPressValue(InputAction.CallbackContext context);
void OnRotateAnchor(InputAction.CallbackContext context);
void OnTranslateAnchor(InputAction.CallbackContext context);
void OnMenu(InputAction.CallbackContext context);
void OnSelectButton(InputAction.CallbackContext context);
}
public interface IXRILeftHandLocomotionActions
{
@ -3472,6 +3613,7 @@ public partial class @PlayerActions: IInputActionCollection2, IDisposable
void OnUIPressValue(InputAction.CallbackContext context);
void OnRotateAnchor(InputAction.CallbackContext context);
void OnTranslateAnchor(InputAction.CallbackContext context);
void OnSelectButton(InputAction.CallbackContext context);
}
public interface IXRIRightHandLocomotionActions
{