fixes, portal sound changed, faders

This commit is contained in:
Timur Nizamov
2025-12-08 00:06:28 +02:00
parent f414e10d94
commit 647d247c81
81 changed files with 963 additions and 885 deletions

View File

@@ -12,6 +12,8 @@ GameObject:
- component: {fileID: 3622985744187477872}
- component: {fileID: 4889582830418939434}
- component: {fileID: 4334268454398699518}
- component: {fileID: 1040399542938643003}
- component: {fileID: 7898671522480671537}
m_Layer: 5
m_Name: LetterButton
m_TagString: Untagged
@@ -122,6 +124,59 @@ MonoBehaviour:
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!114 &1040399542938643003
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1943907191875735250}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Delegates:
- eventID: 0
callback:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 7898671522480671537}
m_TargetAssemblyTypeName: ButtonHoverSound, Assembly-CSharp
m_MethodName: OnSelect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 7898671522480671537}
m_TargetAssemblyTypeName: ButtonHoverSound, Assembly-CSharp
m_MethodName: OnDeselect
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &7898671522480671537
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1943907191875735250}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cb2f1526149f8b44cad00bbed8424a37, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &7747026983332875138
GameObject:
m_ObjectHideFlags: 0

View File

@@ -0,0 +1,15 @@
using UnityEngine;
using UnityEngine.EventSystems;
using FMODUnity;
public class ButtonHoverSound : MonoBehaviour, ISelectHandler, IDeselectHandler
{
public void OnSelect(BaseEventData eventData)
{
AudioManager.Instance.PlayAttachedInstance(FMODEvents.Instance.LetterHover, gameObject);
}
public void OnDeselect(BaseEventData eventData)
{
// Nothing needed here, unless you want a deselect effect
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: cb2f1526149f8b44cad00bbed8424a37
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: