CarSoundSystem in FMOD
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@@ -0,0 +1,33 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<objects serializationModel="Studio.02.03.00">
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<object class="ParameterPreset" id="{363cf08f-b9ae-4a7c-9b0b-21744049bdd5}">
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<property name="name">
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<value>RPM</value>
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</property>
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<relationship name="folder">
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<destination>{72821a40-1f9b-449e-9f29-45c4d8800c81}</destination>
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</relationship>
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<relationship name="parameter">
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<destination>{a9a726c5-2680-484a-916a-fa6ab1499915}</destination>
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</relationship>
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</object>
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<object class="GameParameter" id="{a9a726c5-2680-484a-916a-fa6ab1499915}">
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<property name="maximum">
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<value>10000</value>
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</property>
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<property name="initialValue">
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<value>0</value>
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</property>
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<relationship name="modulators">
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<destination>{2d77917c-85b0-45ca-a155-7d6dc10cbbde}</destination>
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</relationship>
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</object>
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<object class="SeekModulator" id="{2d77917c-85b0-45ca-a155-7d6dc10cbbde}">
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<property name="nameOfPropertyBeingModulated">
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<value>cursorPosition</value>
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</property>
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<property name="speedAscending">
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<value>0.17999999225139618</value>
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</property>
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</object>
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</objects>
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