Fixed the elevator for multiplayer
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@@ -148,11 +148,11 @@ public class FirstPersonOcclusion : MonoBehaviour
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if (isHit)
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{
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lineCastHitCount++;
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Debug.DrawLine(Start, End, Color.red);
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//Debug.DrawLine(Start, End, Color.red);
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}
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else
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{
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Debug.DrawLine(Start, End, colour);
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//Debug.DrawLine(Start, End, colour);
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}
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}
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