Fixed player location calculation via camera trigger collider
This commit is contained in:
8
Assets/Oculus Hands Physics/Animations.meta
Normal file
8
Assets/Oculus Hands Physics/Animations.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5312cf64a580ce242aadae4fa36765df
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user