45 lines
1.3 KiB
C
45 lines
1.3 KiB
C
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// @lint-ignore-every LICENSELINT
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Framework/Commands/Commands.h"
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#include "OculusXRToolStyle.h"
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#include "OculusXREditorModule.h"
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#include "HAL/IConsoleManager.h"
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class FOculusToolCommands : public TCommands<FOculusToolCommands>
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{
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public:
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FOculusToolCommands()
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: TCommands<FOculusToolCommands>(
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TEXT("OculusTool"), NSLOCTEXT("Contexts", "OculusXREditor", "OculusXREditor Plugin"), NAME_None,
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FOculusToolStyle::GetStyleSetName())
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, ShowOculusToolCommand(
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TEXT("vr.oculus.ShowToolWindow"),
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*NSLOCTEXT("OculusRift", "CCommandText_ShowToolWindow",
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"Show the Oculus Editor Tool window (editor only).")
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.ToString(),
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FConsoleCommandDelegate::CreateRaw(this, &FOculusToolCommands::ShowOculusTool))
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{
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}
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// TCommands<> interface
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virtual void RegisterCommands() override;
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TSharedPtr<FUICommandInfo> OpenProjectSetupTool;
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TSharedPtr<FUICommandInfo> ToggleDeploySo;
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TSharedPtr<FUICommandInfo> OpenPlatWindow;
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TSharedPtr<FUICommandInfo> ToggleMetaXRSim;
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TSharedPtr<FUICommandInfo> LaunchGameRoom;
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TSharedPtr<FUICommandInfo> LaunchLivingRoom;
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TSharedPtr<FUICommandInfo> LaunchBedroom;
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TSharedPtr<FUICommandInfo> StopServer;
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private:
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void ShowOculusTool();
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FAutoConsoleCommand ShowOculusToolCommand;
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};
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