VRTowerDef/Plugins/MetaXR/Source/OculusXREditor/Private/OculusXRToolCommands.h

45 lines
1.3 KiB
C++

// @lint-ignore-every LICENSELINT
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Framework/Commands/Commands.h"
#include "OculusXRToolStyle.h"
#include "OculusXREditorModule.h"
#include "HAL/IConsoleManager.h"
class FOculusToolCommands : public TCommands<FOculusToolCommands>
{
public:
FOculusToolCommands()
: TCommands<FOculusToolCommands>(
TEXT("OculusTool"), NSLOCTEXT("Contexts", "OculusXREditor", "OculusXREditor Plugin"), NAME_None,
FOculusToolStyle::GetStyleSetName())
, ShowOculusToolCommand(
TEXT("vr.oculus.ShowToolWindow"),
*NSLOCTEXT("OculusRift", "CCommandText_ShowToolWindow",
"Show the Oculus Editor Tool window (editor only).")
.ToString(),
FConsoleCommandDelegate::CreateRaw(this, &FOculusToolCommands::ShowOculusTool))
{
}
// TCommands<> interface
virtual void RegisterCommands() override;
TSharedPtr<FUICommandInfo> OpenProjectSetupTool;
TSharedPtr<FUICommandInfo> ToggleDeploySo;
TSharedPtr<FUICommandInfo> OpenPlatWindow;
TSharedPtr<FUICommandInfo> ToggleMetaXRSim;
TSharedPtr<FUICommandInfo> LaunchGameRoom;
TSharedPtr<FUICommandInfo> LaunchLivingRoom;
TSharedPtr<FUICommandInfo> LaunchBedroom;
TSharedPtr<FUICommandInfo> StopServer;
private:
void ShowOculusTool();
FAutoConsoleCommand ShowOculusToolCommand;
};