LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Substrate:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.01.22-13.01.33:176][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.01.22-13.01.33:176][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.01.22-13.01.33:176][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.01.22-13.01.33:177][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.01.22-13.01.33:177][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.01.22-13.01.33:178][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.01.22-13.01.33:180][ 0]LogRHI: Using Default RHI: D3D12
[2024.01.22-13.01.33:180][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.01.22-13.01.33:354][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.01.22-13.01.33:354][ 0]LogD3D12RHI: Adapter has 8032MB of dedicated video memory, 0MB of dedicated system memory, and 16346MB of shared system memory, 2 output[s]
[2024.01.22-13.01.33:358][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.01.22-13.01.33:358][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.01.22-13.01.33:358][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16346MB of shared system memory, 0 output[s]
[2024.01.22-13.01.34:054][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.01.22-13.01.34:061][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.01.22-13.01.34:108][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.01.22-13.01.34:112][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.01.22-13.01.34:112][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.01.22-13.01.34:114][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.01.22-13.01.34:114][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file G:/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.01.22-13.01.34:114][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.01.22-13.01.34:114][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file G:/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.01.22-13.01.34:114][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.01.22-13.01.34:151][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.01.22-13.01.34:151][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.01.22-13.01.34:151][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.01.22-13.01.34:159][ 0]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2024.01.22-13.01.34:160][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.01.22-13.01.34:160][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.01.22-13.01.34:160][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.01.22-13.01.34:160][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.01.22-13.01.34:160][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.01.22-13.01.34:161][ 0]LogShaderCompilers: Guid format shader working directory is 13 characters bigger than the processId version (G:/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/22056/).
[2024.01.22-13.01.34:161][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Timo/AppData/Local/Temp/UnrealShaderWorkingDir/78C2F5CE4B526875802470B5D2795477/'.
[2024.01.22-13.01.34:161][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.01.22-13.01.34:161][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
[2024.01.22-13.01.38:599][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.01.22-13.01.38:599][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.01.22-13.01.38:724][ 0]SourceControl: Revision control is disabled
[2024.01.22-13.01.38:727][ 0]LogUProjectInfo: Found projects:
[2024.01.22-13.01.38:875][ 0]SourceControl: Revision control is disabled
[2024.01.22-13.01.38:907][ 0]LogCollectionManager: Loaded 0 collections in 0.002512 seconds
[2024.01.22-13.01.38:909][ 0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Saved/Collections/' took 0.00s
[2024.01.22-13.01.38:910][ 0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Content/Developers/Timo/Collections/' took 0.00s
[2024.01.22-13.01.38:912][ 0]LogFileCache: Scanning file cache for directory 'G:/cg_characreator/CharaCreator/Content/Collections/' took 0.00s
[2024.01.22-13.01.39:355][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.01.39:941][ 0]LightingResults: New page: Lighting Build
[2024.01.22-13.01.39:943][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.01.39:943][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.22-13.01.39:943][ 0]MapCheck: New page: Map Check
[2024.01.22-13.01.39:943][ 0]LightingResults: New page: Lighting Build
[2024.01.22-13.01.39:946][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.01.22-13.01.39:949][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
[2024.01.22-13.01.40:016][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.01.22-13.01.40:070][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.01.22-13.01.40:115][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'.
[2024.01.22-13.01.40:115][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.01.40:277][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.22-13.01.40:285][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.22-13.01.40:293][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.22-13.01.40:302][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.01.22-13.01.40:310][ 0]LogSlate: Took 0.000109 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.01.22-13.01.40:603][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.0 MiB to G:/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin
[2024.01.22-13.01.40:611][ 0]LogSlate: Took 0.000112 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.01.22-13.01.40:662][ 0]LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.01.22-13.01.40:680][ 0]LogViewport: Scene viewport resized to 1239x584, mode Windowed.
[2024.01.22-13.01.41:311][ 1]LogFileCache: Retrieving MD5 hashes for directory 'G:/cg_characreator/CharaCreator/Content/' took 0.33s
[2024.01.22-13.01.41:325][ 1]LogD3D12RHI: Cannot end block when stack is empty
[2024.01.22-13.01.46:284][372]LogSlate: Took 0.000104 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.01.22-13.01.46:294][372]LogSlate: Took 0.000118 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.01.22-13.01.46:457][381]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerController_ReturnValue
Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0148
[2024.01.22-13.01.46:457][381]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.01.46:518][382]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.01.47:611][488]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.02.09:334][567]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerController_ReturnValue
Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0148
[2024.01.22-13.02.11:286][729]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:295][730]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:304][731]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:312][732]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:321][733]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:329][734]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:338][735]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:346][736]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:356][737]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:364][738]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:373][739]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:381][740]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:391][741]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:400][742]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:520][751]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:541][752]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:554][753]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.11:561][754]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI
[2024.01.22-13.02.11:562][754]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.02.11:573][754]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.02.11:577][754]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
[2024.01.22-13.02.11:578][754]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2024.01.22-13.02.12:204][754]LogSlate: Took 0.000126 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.01.22-13.02.12:218][754]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.12:299][755]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerController_ReturnValue
Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0148
[2024.01.22-13.02.12:299][755]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.02.13:398][832]LogSlate: Took 0.006134 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
[2024.01.22-13.02.52:987][243]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerController_ReturnValue
Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0148
[2024.01.22-13.02.52:987][243]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.03.41:304][395]LogDerivedDataCache: C:/Users/Timo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.144 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4487 files in 5425 folders with total size 89 MiB.
[2024.01.22-13.03.51:264][ 43]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.01.22-13.04.52:691][276]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerController_ReturnValue
Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0148
[2024.01.22-13.04.52:691][276]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.05.00:521][804]LogSlate: Window 'Player_UI' being destroyed
[2024.01.22-13.05.00:552][804]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.05.00:552][804]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.22-13.05.00:557][804]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.05.00:557][804]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.22-13.05.07:861][240]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.05.10:963][316]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/DevelopedContent/Materials/ColourableArmsMat.ColourableArmsMat
[2024.01.22-13.05.10:981][316]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.05.13:512][478]LogSlate: Window 'ColourableArmsMat' being destroyed
[2024.01.22-13.05.13:530][478]LogSlate: Window 'ColourableArmsMat' being destroyed
[2024.01.22-13.05.13:539][478]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.05.13:539][478]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.22-13.05.15:625][674]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/DevelopedContent/Materials/ColourableLegsMat.ColourableLegsMat
[2024.01.22-13.05.15:629][674]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.05.20:708][148]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.001888s)
[2024.01.22-13.05.20:727][148]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
[2024.01.22-13.05.20:731][148]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.05.20:762][148]LogInit: FAudioDevice initialized with ID 2.
[2024.01.22-13.05.20:762][148]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.01.22-13.05.20:762][148]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main_Map'.
[2024.01.22-13.05.20:762][148]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.01.22-13.05.20:764][148]LogLoad: Game class is 'NewBlueprint_C'
[2024.01.22-13.05.20:765][148]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.22-15.05.20
[2024.01.22-13.05.20:765][148]LogWorld: Bringing up level for play took: 0.000412
[2024.01.22-13.05.27:833][892]LogSlate: Window 'Message Log' being destroyed
[2024.01.22-13.05.27:838][892]LogSlate: Window 'Message Log' being destroyed
[2024.01.22-13.05.47:099][296]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/DevelopedContent/Textures/TXBricks_Mat.TXBricks_Mat
[2024.01.22-13.05.47:102][296]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.07.42:032][590]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Jobs assigned 60, completed 60 (100%)
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Average time worker was idle: 6.29 s
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.11 s
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Job execution time: average 0.32 s, max 0.53 s
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Job life time (pending + execution): average 0.37 s, max 0.60
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Shader code size: average 34,358 KiB, min 30,371 KiB, max 36,617 KiB
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 5.25 s
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Jobs were issued in 60 batches (only local compilation was used), average 1.00 jobs/batch
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Average processing rate: 11.42 jobs/sec
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Total thread time: 13,453 s
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Total thread preprocess time: 1,696 s
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Percentage time preprocessing: 12.61%
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Effective parallelization: 2.56 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Top 4 most expensive shader types by average time:
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 19 times, average 0.25 sec, max 0.31 sec, min 0.21 sec)
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 19 times, average 0.25 sec, max 0.29 sec, min 0.21 sec)
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: FLumenCardVS (compiled 11 times, average 0.25 sec, max 0.28 sec, min 0.22 sec)
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 11 times, average 0.11 sec, max 0.13 sec, min 0.09 sec)
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: Top 4 shader types by total compile time:
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 35.80% of total time (compiled 19 times, average 0.25 sec, max 0.31 sec, min 0.21 sec)
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 35.05% of total time (compiled 19 times, average 0.25 sec, max 0.29 sec, min 0.21 sec)
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: FLumenCardVS - 20.17% of total time (compiled 11 times, average 0.25 sec, max 0.28 sec, min 0.22 sec)
[2024.01.22-13.08.11:237][ 59]LogShaderCompilers: Display: FLumenCardPS<false> - 8.98% of total time (compiled 11 times, average 0.11 sec, max 0.13 sec, min 0.09 sec)
[2024.01.22-13.08.36:694][895]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.006439 seconds
[2024.01.22-13.08.36:695][895]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXBricks_Mat
[2024.01.22-13.08.36:695][895]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/TXBricks_Mat6253DBB34055A507B66F828302B18DB1.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXBricks_Mat.uasset'
[2024.01.22-13.08.36:702][895]LogFileHelpers: InternalPromptForCheckoutAndSave took 760 ms
[2024.01.22-13.08.36:702][895]AssetCheck: New page: Asset Save: TXBricks_Mat
[2024.01.22-13.08.38:216][989]LogSlate: Window 'TXBricks_Mat' being destroyed
[2024.01.22-13.08.38:249][989]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.08.38:249][989]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.22-13.08.46:658][590]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/DevelopedContent/Textures/TXCloth_Mat.TXCloth_Mat
[2024.01.22-13.08.46:662][590]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.09.23:438][249]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXCloth_Mat
[2024.01.22-13.09.23:439][249]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/TXCloth_Mat0DC724944A2EEA6AE40E31ABEF634E17.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXCloth_Mat.uasset'
[2024.01.22-13.09.23:444][249]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 810 ms)
[2024.01.22-13.09.23:445][249]AssetCheck: New page: Asset Save: TXCloth_Mat
[2024.01.22-13.09.26:472][414]LogSlate: Window 'TXCloth_Mat' being destroyed
[2024.01.22-13.09.26:506][414]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.09.26:506][414]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.22-13.09.33:038][ 70]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/DevelopedContent/Textures/TXDenim_Mat.TXDenim_Mat
[2024.01.22-13.09.33:041][ 70]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.09.33:951][121]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_4 while ResolveName, will return /Engine/Transient.TXBricks_Mat:MaterialGraph_0.MaterialGraphNode_4 but could also be: /Engine/Transient.TXCloth_Mat:MaterialGraph_0.MaterialGraphNode_4 or 1 other object(s)
[2024.01.22-13.09.33:951][121]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionVectorParameter'MaterialGraphNode_4.MaterialExpressionVectorParameter_0'",InputName="Blend",Mask=1,MaskR=1,MaskG=1,MaskB=1))'
[2024.01.22-13.09.41:970][544]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXDenim_Mat
[2024.01.22-13.09.41:970][544]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/TXDenim_MatAD284F2E493BEC867053CDA7A23A8294.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXDenim_Mat.uasset'
[2024.01.22-13.09.41:976][544]LogFileHelpers: InternalPromptForCheckoutAndSave took 53 ms (total: 864 ms)
[2024.01.22-13.09.41:977][544]AssetCheck: New page: Asset Save: TXDenim_Mat
[2024.01.22-13.09.46:013][761]LogSlate: Window 'TXDenim_Mat' being destroyed
[2024.01.22-13.09.46:047][761]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.09.46:047][761]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.22-13.09.50:855][270]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/DevelopedContent/Textures/TXKnitted_Mat.TXKnitted_Mat
[2024.01.22-13.09.50:858][270]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.09.51:923][334]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_4 while ResolveName, will return /Engine/Transient.TXBricks_Mat:MaterialGraph_0.MaterialGraphNode_4 but could also be: /Engine/Transient.TXCloth_Mat:MaterialGraph_0.MaterialGraphNode_4 or 2 other object(s)
[2024.01.22-13.09.51:923][334]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionVectorParameter'MaterialGraphNode_4.MaterialExpressionVectorParameter_0'",InputName="Blend",Mask=1,MaskR=1,MaskG=1,MaskB=1))'
[2024.01.22-13.09.58:631][665]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXKnitted_Mat
[2024.01.22-13.09.58:631][665]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/TXKnitted_Mat85E09798467341C11173E9A34875B10C.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXKnitted_Mat.uasset'
[2024.01.22-13.09.58:638][665]LogFileHelpers: InternalPromptForCheckoutAndSave took 58 ms (total: 922 ms)
[2024.01.22-13.09.58:638][665]AssetCheck: New page: Asset Save: TXKnitted_Mat
[2024.01.22-13.09.59:827][743]LogSlate: Window 'TXKnitted_Mat' being destroyed
[2024.01.22-13.09.59:861][743]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.09.59:861][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.22-13.10.05:039][323]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/DevelopedContent/Textures/TXLeather2_Mat.TXLeather2_Mat
[2024.01.22-13.10.05:042][323]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.10.06:974][445]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_4 while ResolveName, will return /Engine/Transient.TXBricks_Mat:MaterialGraph_0.MaterialGraphNode_4 but could also be: /Engine/Transient.TXCloth_Mat:MaterialGraph_0.MaterialGraphNode_4 or 3 other object(s)
[2024.01.22-13.10.06:974][445]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionVectorParameter'MaterialGraphNode_4.MaterialExpressionVectorParameter_0'",InputName="Blend",Mask=1,MaskR=1,MaskG=1,MaskB=1))'
[2024.01.22-13.10.14:533][846]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather2_Mat
[2024.01.22-13.10.14:533][846]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/TXLeather2_Mat86A45C214DA78924B4AD728FAA64323E.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather2_Mat.uasset'
[2024.01.22-13.10.14:540][846]LogFileHelpers: InternalPromptForCheckoutAndSave took 58 ms (total: 981 ms)
[2024.01.22-13.10.14:541][846]AssetCheck: New page: Asset Save: TXLeather2_Mat
[2024.01.22-13.10.17:474][ 48]LogSlate: Window 'TXLeather2_Mat' being destroyed
[2024.01.22-13.10.17:507][ 48]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.10.17:507][ 48]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.22-13.10.21:768][481]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/DevelopedContent/Textures/TXLeather_Mat.TXLeather_Mat
[2024.01.22-13.10.21:773][481]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.10.23:350][582]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_4 while ResolveName, will return /Engine/Transient.TXBricks_Mat:MaterialGraph_0.MaterialGraphNode_4 but could also be: /Engine/Transient.TXCloth_Mat:MaterialGraph_0.MaterialGraphNode_4 or 4 other object(s)
[2024.01.22-13.10.23:350][582]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionVectorParameter'MaterialGraphNode_4.MaterialExpressionVectorParameter_0'",InputName="Blend",Mask=1,MaskR=1,MaskG=1,MaskB=1))'
[2024.01.22-13.10.26:568][760]LogMaterial: Warning: [AssetLog] /Engine/Transient.TXLeather_Mat: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Function Blend_ColorBurn: Missing function input 'Base'
[2024.01.22-13.10.29:254][891]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXLeather_Mat
[2024.01.22-13.10.29:254][891]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/TXLeather_Mat5F104C7040894A2BAB917C8CE7D19462.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXLeather_Mat.uasset'
[2024.01.22-13.10.29:260][891]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 1.04 sec)
[2024.01.22-13.10.29:261][891]AssetCheck: New page: Asset Save: TXLeather_Mat
Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0148
[2024.01.22-13.10.35:317][481]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.10.35:375][484]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.10.35:393][485]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.10.35:414][486]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.10.35:433][487]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.10.38:599][823]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/DevelopedContent/Textures/TXTiles_Mat.TXTiles_Mat
[2024.01.22-13.10.38:601][823]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.10.40:158][917]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_4 while ResolveName, will return /Engine/Transient.TXBricks_Mat:MaterialGraph_0.MaterialGraphNode_4 but could also be: /Engine/Transient.TXCloth_Mat:MaterialGraph_0.MaterialGraphNode_4 or 5 other object(s)
[2024.01.22-13.10.40:159][917]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionVectorParameter'MaterialGraphNode_4.MaterialExpressionVectorParameter_0'",InputName="Blend",Mask=1,MaskR=1,MaskG=1,MaskB=1))'
[2024.01.22-13.10.43:111][ 72]LogMaterial: Warning: [AssetLog] /Engine/Transient.TXTiles_Mat: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Function Blend_ColorBurn: Missing function input 'Base'
[2024.01.22-13.10.45:088][162]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXTiles_Mat
[2024.01.22-13.10.45:088][162]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/TXTiles_MatAC0CE1FB4C11AE92C610DAAACEC88B1A.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXTiles_Mat.uasset'
[2024.01.22-13.10.45:095][162]LogFileHelpers: InternalPromptForCheckoutAndSave took 58 ms (total: 1.09 sec)
[2024.01.22-13.10.45:097][162]AssetCheck: New page: Asset Save: TXTiles_Mat
[2024.01.22-13.10.46:138][231]LogSlate: Window 'TXTiles_Mat' being destroyed
[2024.01.22-13.10.46:172][231]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.10.46:172][231]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.22-13.10.50:866][610]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/DevelopedContent/Textures/TXWood_Mat.TXWood_Mat
[2024.01.22-13.10.50:869][610]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.10.52:386][706]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_4 while ResolveName, will return /Engine/Transient.TXBricks_Mat:MaterialGraph_0.MaterialGraphNode_4 but could also be: /Engine/Transient.TXCloth_Mat:MaterialGraph_0.MaterialGraphNode_4 or 6 other object(s)
[2024.01.22-13.10.52:386][706]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionVectorParameter'MaterialGraphNode_4.MaterialExpressionVectorParameter_0'",InputName="Blend",Mask=1,MaskR=1,MaskG=1,MaskB=1))'
[2024.01.22-13.10.55:674][886]LogMaterial: Warning: [AssetLog] /Engine/Transient.TXWood_Mat: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Function Blend_ColorBurn: Missing function input 'Base'
[2024.01.22-13.10.55:679][886]MaterialEditorStats: Error: [SM6] Function Blend_ColorBurn: Missing function input 'Base'
[2024.01.22-13.10.58:199][998]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Textures/TXWood_Mat
[2024.01.22-13.10.58:199][998]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/TXWood_MatD53EB0E84B772469DB9023B4912D43E8.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/Textures/TXWood_Mat.uasset'
[2024.01.22-13.10.58:207][998]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 1.15 sec)
[2024.01.22-13.10.58:208][998]AssetCheck: New page: Asset Save: TXWood_Mat
[2024.01.22-13.10.59:807][102]LogSlate: Window 'TXWood_Mat' being destroyed
[2024.01.22-13.10.59:841][102]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.10.59:841][102]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.22-13.11.04:854][645]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/DevelopedContent/Textures/TXWoodenPlanks_Mat.TXWoodenPlanks_Mat
[2024.01.22-13.11.04:857][645]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.11.06:628][752]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_4 while ResolveName, will return /Engine/Transient.TXBricks_Mat:MaterialGraph_0.MaterialGraphNode_4 but could also be: /Engine/Transient.TXCloth_Mat:MaterialGraph_0.MaterialGraphNode_4 or 7 other object(s)
[2024.01.22-13.11.06:628][752]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionVectorParameter'MaterialGraphNode_4.MaterialExpressionVectorParameter_0'",InputName="Blend",Mask=1,MaskR=1,MaskG=1,MaskB=1))'
[2024.01.22-13.11.09:663][918]LogMaterial: Warning: [AssetLog] /Engine/Transient.TXWoodenPlanks_Mat: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
Function Blend_ColorBurn: Missing function input 'Base'
[2024.01.22-13.11.09:670][918]MaterialEditorStats: Error: [SM6] Function Blend_ColorBurn: Missing function input 'Base'
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Jobs assigned 98, completed 98 (100%)
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Average time worker was idle: 7.14 s
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.39 s
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Job execution time: average 0.31 s, max 0.54 s
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Job life time (pending + execution): average 0.37 s, max 0.70
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Shader code size: average 35,653 KiB, min 30,363 KiB, max 61,527 KiB
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.63 s
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Jobs were issued in 98 batches (only local compilation was used), average 1.00 jobs/batch
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Average processing rate: 11.35 jobs/sec
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Total thread time: 21,947 s
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Total thread preprocess time: 2,749 s
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Percentage time preprocessing: 12.52%
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Effective parallelization: 2.54 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec)
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 1 times, average 0.31 sec, max 0.31 sec, min 0.31 sec)
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.30 sec, max 0.30 sec, min 0.30 sec)
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.30 sec, max 0.30 sec, min 0.30 sec)
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 0.29 sec, max 0.29 sec, min 0.29 sec)
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 31.30% of total time (compiled 28 times, average 0.25 sec, max 0.31 sec, min 0.15 sec)
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 30.81% of total time (compiled 28 times, average 0.24 sec, max 0.29 sec, min 0.17 sec)
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: FLumenCardVS - 16.72% of total time (compiled 15 times, average 0.24 sec, max 0.28 sec, min 0.22 sec)
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: FLumenCardPS<false> - 7.63% of total time (compiled 15 times, average 0.11 sec, max 0.13 sec, min 0.09 sec)
[2024.01.22-13.11.11:712][ 13]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 1.51% of total time (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec)
[2024.01.22-13.11.16:735][388]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.001811s)
[2024.01.22-13.11.16:747][388]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms
[2024.01.22-13.11.16:751][388]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.11.16:784][388]LogInit: FAudioDevice initialized with ID 3.
[2024.01.22-13.11.16:784][388]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.01.22-13.11.16:784][388]LogAudio: Display: Audio Device (ID: 3) registered with world 'Main_Map'.
[2024.01.22-13.11.16:784][388]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.01.22-13.11.16:787][388]LogLoad: Game class is 'NewBlueprint_C'
[2024.01.22-13.11.16:787][388]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2024.01.22-15.11.16
[2024.01.22-13.11.16:787][388]LogWorld: Bringing up level for play took: 0.000400
[2024.01.22-13.11.48:529][764]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI
[2024.01.22-13.11.48:530][764]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.11.48:535][764]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.12.48:425][283]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.12.48:430][283]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/BluePrints/Player_UI.Player_UI]
[2024.01.22-13.12.48:430][283]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/BluePrints/Player_UI]
[2024.01.22-13.12.48:518][283]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto1
[2024.01.22-13.12.48:518][283]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Player_UI_Auto184312BAE4F380ED39149298EA43548F3.tmp' to 'G:/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/BluePrints/Player_UI_Auto1.uasset'
[2024.01.22-13.12.48:519][283]LogFileHelpers: Auto-saving content packages took 0.098
[2024.01.22-13.18.58:739][873]LogSlate: Window 'Message Log' being destroyed
[2024.01.22-13.18.58:744][873]LogSlate: Window 'Message Log' being destroyed
[2024.01.22-13.19.02:829][107]LogSlate: Window 'Player_UI' being destroyed
[2024.01.22-13.19.02:855][107]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.19.02:855][107]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.22-13.19.02:861][107]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.19.02:861][107]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.01.22-13.19.14:249][160]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerController_ReturnValue
Function /Game/DevelopedContent/BluePrints/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:0148
[2024.01.22-13.19.15:082][244]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.19.15:091][245]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.19.15:098][246]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.19.15:107][247]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.19.15:131][248]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.19.15:144][249]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.19.15:160][250]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.19.15:173][251]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.19.15:187][252]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.19.15:201][253]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.19.15:214][254]PIE: Error: SetInputMode_UIOnly expects a valid player controller as 'PlayerController' target
[2024.01.22-13.19.15:981][316]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/DevelopedContent/BluePrints/CharaModel.CharaModel
[2024.01.22-13.19.15:981][316]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.01.22-13.19.43:014][954]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/CharaModel
[2024.01.22-13.19.43:015][954]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/CharaModel6C4801AC4BEDD95384425F99957050D7.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/CharaModel.uasset'
[2024.01.22-13.19.43:022][954]LogFileHelpers: InternalPromptForCheckoutAndSave took 122 ms (total: 1.34 sec)
[2024.01.22-13.19.43:024][954]AssetCheck: New page: Asset Save: CharaModel
[2024.01.22-13.20.13:545][969]LogSavePackage: Moving output files for package: /Game/DevelopedContent/BluePrints/Player_UI
[2024.01.22-13.20.13:545][969]LogSavePackage: Moving 'G:/cg_characreator/CharaCreator/Saved/Player_UI5EC31F824E911B8E9D15499293E7EE3B.tmp' to 'G:/cg_characreator/CharaCreator/Content/DevelopedContent/BluePrints/Player_UI.uasset'
[2024.01.22-13.20.13:552][969]LogFileHelpers: InternalPromptForCheckoutAndSave took 117 ms (total: 1.45 sec)
[2024.01.22-13.20.24:388][969]LogTurnkeySupport: Project does not require temp target
[2024.01.22-13.20.24:391][969]LogLauncherProfile: Found promoted target with matching version at ../../../Engine/Binaries/Win64/UnrealGame.target
[2024.01.22-13.20.26:023][ 74]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : loginid="a035890c40c1ca421466f29de952410a"
[2024.01.22-13.20.26:217][ 88]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : llm="0"
[2024.01.22-13.20.26:217][ 88]UATHelper: Packaging (Windows): LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
[2024.01.22-13.20.26:217][ 88]UATHelper: Packaging (Windows): LogConfig: Display: Loading Mac ini files took 0.03 seconds
[2024.01.22-13.20.26:217][ 88]UATHelper: Packaging (Windows): LogConfig: Display: Loading IOS ini files took 0.03 seconds
[2024.01.22-13.20.26:217][ 88]UATHelper: Packaging (Windows): LogConfig: Display: Loading Android ini files took 0.03 seconds
[2024.01.22-13.20.26:217][ 88]UATHelper: Packaging (Windows): LogConfig: Display: Loading Unix ini files took 0.04 seconds
[2024.01.22-13.20.26:217][ 88]UATHelper: Packaging (Windows): LogConfig: Display: Loading TVOS ini files took 0.04 seconds
[2024.01.22-13.20.26:217][ 88]UATHelper: Packaging (Windows): LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
[2024.01.22-13.20.26:217][ 88]UATHelper: Packaging (Windows): LogAssetRegistry: Display: Asset registry cache read as 17.0 MiB from G:/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_0.bin
[2024.01.22-13.20.26:217][ 88]UATHelper: Packaging (Windows): LogConfig: Display: Loading Linux ini files took 0.05 seconds
[2024.01.22-13.20.26:280][ 93]UATHelper: Packaging (Windows): LogConfig: Display: Loading Windows ini files took 0.02 seconds
[2024.01.22-13.20.26:280][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
[2024.01.22-13.20.26:280][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
[2024.01.22-13.20.26:280][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
[2024.01.22-13.20.26:280][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
[2024.01.22-13.20.26:280][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
[2024.01.22-13.20.26:280][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
[2024.01.22-13.20.26:280][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
[2024.01.22-13.20.26:280][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
[2024.01.22-13.20.26:280][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
[2024.01.22-13.20.26:280][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
[2024.01.22-13.20.26:290][ 93]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
[2024.01.22-13.20.26:301][ 94]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
[2024.01.22-13.20.26:301][ 94]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
[2024.01.22-13.20.26:301][ 94]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
[2024.01.22-13.20.26:365][ 99]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
[2024.01.22-13.20.26:545][112]UATHelper: Packaging (Windows): RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
[2024.01.22-13.20.26:545][112]UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 32 GB [34280255488 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.01.22-13.20.26:576][114]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.01.22-13.20.26:576][114]UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.01.22-13.20.26:576][114]UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.01.22-13.20.26:586][114]UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.01.22-13.20.26:586][114]UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.01.22-13.20.26:586][114]UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.01.22-13.20.27:125][153]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.01.22-13.20.30:561][396]UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.01.22-13.20.31:404][411]UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.01.22-13.20.31:542][412]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.01.22-13.20.31:542][412]UATHelper: Packaging (Windows): LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process.
[2024.01.22-13.20.31:562][412]UATHelper: Packaging (Windows): LogCook: Display: CookSettings for Memory:
[2024.01.22-13.20.31:583][412]UATHelper: Packaging (Windows): LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.01.22-13.20.32:064][413]UATHelper: Packaging (Windows): LogCook: Display: Waiting for Asset Registry
[2024.01.22-13.20.32:076][413]UATHelper: Packaging (Windows): LogAssetRegistry: Display: Asset registry cache written as 0.0 MiB to G:/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin
[2024.01.22-13.20.32:160][414]UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows
[2024.01.22-13.20.32:160][414]UATHelper: Packaging (Windows): LogCook: Display: Sandbox cleanup took 0.046 seconds for platforms Windows
[2024.01.22-13.20.33:745][418]UATHelper: Packaging (Windows): LogCook: Display: Compiling global changed shaders for platform 'Windows'
[2024.01.22-13.20.34:251][420]UATHelper: Packaging (Windows): CookSettings.bUseSoftGC: Available physical memory 14288MiB is less than the current target for SoftGC 16346MiB.
[2024.01.22-13.20.34:761][422]UATHelper: Packaging (Windows): Before GC: 1315 MB
[2024.01.22-13.20.34:761][422]UATHelper: Packaging (Windows): After GC: 1315 MB
[2024.01.22-13.20.34:761][422]UATHelper: Packaging (Windows): Freed by GC: 0 MB
[2024.01.22-13.20.34:761][422]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.34:761][422]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.34:771][422]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.34:771][422]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.34:771][422]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.34:771][422]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.34:771][422]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.34:771][422]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.34:771][422]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.34:771][422]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.34:771][422]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.35:015][422]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.42:750][445]UATHelper: Packaging (Windows): LogWorldPartition: Display: WorldPartition initialize took 4 ms
[2024.01.22-13.20.42:750][445]UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2024.01.22-13.20.42:868][446]UATHelper: Packaging (Windows): LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 933 us
[2024.01.22-13.20.42:889][446]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TXWood_Mat in PCD3D_SM5, Default, SM5, Game (DDC key hash: 94e8bb4dbe759943f1a39e7bd1cc148f98ec74ec), compiling.
[2024.01.22-13.20.42:899][446]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TXWoodenPlanks_Mat in PCD3D_SM5, Default, SM5, Game (DDC key hash: b14e57a8ae638a397e0858add8d2576f0c2937e3), compiling.
[2024.01.22-13.20.42:931][446]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TXTiles_Mat in PCD3D_SM5, Default, SM5, Game (DDC key hash: f90b7812bc1eac79ff886825b08ff4038a07ac6b), compiling.
[2024.01.22-13.20.42:931][446]UATHelper: Packaging (Windows): LogTexture: Display: /Game/DevelopedContent/Main_Map.Main_Map_MainGrid_L0_X0_Y0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0_BaseColor is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.42:942][446]UATHelper: Packaging (Windows): LogTexture: Display: /Game/DevelopedContent/Main_Map.Main_Map_MainGrid_L0_X0_Y0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0_Roughness is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.42:942][446]UATHelper: Packaging (Windows): LogTexture: Display: /Game/DevelopedContent/Main_Map.Main_Map_MainGrid_L0_X0_Y0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0_BaseColor is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.42:953][446]UATHelper: Packaging (Windows): LogTexture: Display: /Game/DevelopedContent/Main_Map.Main_Map_MainGrid_L0_X0_Y0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_4_0_Roughness is marked for virtual streaming but virtual texture streaming is not available.
[2024.01.22-13.20.42:965][446]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TXLeather_Mat in PCD3D_SM5, Default, SM5, Game (DDC key hash: 73011eaf3dbf821a3b90e852c5552f35234ef0ee), compiling.
[2024.01.22-13.20.42:976][446]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TXLeather2_Mat in PCD3D_SM5, Default, SM5, Game (DDC key hash: 9f0e6a169557d49e55f92ac1d22f7305946a06d4), compiling.
[2024.01.22-13.20.42:987][446]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TXKnitted_Mat in PCD3D_SM5, Default, SM5, Game (DDC key hash: 88dbe6f4f480b5ded82858e3f89f9bc41396ee05), compiling.
[2024.01.22-13.20.42:998][446]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TXDenim_Mat in PCD3D_SM5, Default, SM5, Game (DDC key hash: da4701f7dc02b1db9e7f36045d1991680069e522), compiling.
[2024.01.22-13.20.43:008][446]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TXCloth_Mat in PCD3D_SM5, Default, SM5, Game (DDC key hash: 063bc2c7d1ab8a47c931a06ff97b82fe1bdf4b01), compiling.
[2024.01.22-13.20.43:114][447]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TXBricks_Mat in PCD3D_SM5, Default, SM5, Game (DDC key hash: bfcfd6ad160caf286c92a1790d09331c94547794), compiling.
[2024.01.22-13.20.45:004][452]UATHelper: Packaging (Windows): LogCook: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
[2024.01.22-13.20.45:004][452]UATHelper: Packaging (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (374 referencing packages with a total of 2710 unique accesses)
[2024.01.22-13.20.45:025][452]UATHelper: Packaging (Windows): LogCook: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
[2024.01.22-13.20.45:025][452]UATHelper: Packaging (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (374 referencing packages with a total of 2710 unique accesses)
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.43 s
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.08 s
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 1.15 s, max 1.53 s
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 1.60
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 24,719 KiB, min 1,672 KiB, max 61,527 KiB
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.77 s
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 14 batches (only local compilation was used), average 2.00 jobs/batch
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 10.11 jobs/sec
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 11,975 s
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 1,394 s
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 11.64%
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 2 times, average 0.53 sec, max 0.55 sec, min 0.51 sec)
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 0.52 sec, max 0.59 sec, min 0.45 sec)
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 2 times, average 0.49 sec, max 0.57 sec, min 0.41 sec)
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 2 times, average 0.48 sec, max 0.49 sec, min 0.47 sec)
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 2 times, average 0.46 sec, max 0.48 sec, min 0.43 sec)
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 8.83% of total time (compiled 2 times, average 0.53 sec, max 0.55 sec, min 0.51 sec)
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 8.64% of total time (compiled 2 times, average 0.52 sec, max 0.59 sec, min 0.45 sec)
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 8.17% of total time (compiled 2 times, average 0.49 sec, max 0.57 sec, min 0.41 sec)
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight - 7.99% of total time (compiled 2 times, average 0.48 sec, max 0.49 sec, min 0.47 sec)
[2024.01.22-13.20.45:364][453]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.61% of total time (compiled 2 times, average 0.46 sec, max 0.48 sec, min 0.43 sec)
[2024.01.22-13.20.49:449][466]UATHelper: Packaging (Windows): LogPakFile: Display: Added 1514 entries to add to pak file.
[2024.01.22-13.20.49:449][466]UATHelper: Packaging (Windows): LogPakFile: Display: Collecting files to add to pak file...
[2024.01.22-13.20.49:460][466]UATHelper: Packaging (Windows): LogPakFile: Display: Collected 1514 files in 0.00s.
[2024.01.22-13.20.49:460][466]UATHelper: Packaging (Windows): LogPakFile: Display: Creating pak G:\cg_characreator\CharaCreator\Saved\StagedBuilds\Windows\CharaCreator\Content\Paks\CharaCreator-Windows.pak.
[2024.01.22-13.20.50:135][468]UATHelper: Packaging (Windows): OodleDataCompression: Display: Oodle v2.9.10 format for pak/iostore with method=Kraken, level=5=Optimal1
[2024.01.22-13.20.50:145][468]UATHelper: Packaging (Windows): LogPakFile: Display: Created pak file: G:\cg_characreator\CharaCreator\Saved\StagedBuilds\Windows\CharaCreator\Content\Paks\CharaCreator-Windows.pak
[2024.01.22-13.20.50:449][469]UATHelper: Packaging (Windows): OodleDataCompression: Display: Oodle v2.9.10 format for pak/iostore with method=Kraken, level=5=Optimal1
[2024.01.22-13.20.50:532][469]UATHelper: Packaging (Windows): LogIoStore: Display: Packages read 3,769 files in 0.08 seconds, 4,398,070 total bytes, 58,509,326 bytes per second
[2024.01.22-13.20.50:892][470]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 228 groups (67 of them didn't need new indices), average uncompressed size 105231 bytes, min 436 bytes, max 823829 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576)
[2024.01.22-13.20.50:902][470]UATHelper: Packaging (Windows): LogIoStore: Display: CharaCreator-PCD3D_SM5(PCD3D_SM5): Recompressed 2315 shaders as 228 groups. Library size changed from 7018 KB (3.34 : 1 ratio) to 1651 KB (14.18 : 1 ratio), 23.54% of previous.
[2024.01.22-13.20.53:202][477]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 272 groups (62 of them didn't need new indices), average uncompressed size 468507 bytes, min 4086 bytes, max 1036304 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576)
[2024.01.22-13.20.53:213][477]UATHelper: Packaging (Windows): LogIoStore: Display: CharaCreator-PCD3D_SM6(PCD3D_SM6): Recompressed 2581 shaders as 272 groups. Library size changed from 70876 KB (1.76 : 1 ratio) to 41313 KB (3.01 : 1 ratio), 58.29% of previous.
[2024.01.22-13.20.54:179][480]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 329 groups (119 of them didn't need new indices), average uncompressed size 157809 bytes, min 172 bytes, max 1026946 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576)
[2024.01.22-13.20.54:198][480]UATHelper: Packaging (Windows): LogIoStore: Display: Global-PCD3D_SM5(PCD3D_SM5): Recompressed 3539 shaders as 329 groups. Library size changed from 12101 KB (4.19 : 1 ratio) to 4447 KB (11.40 : 1 ratio), 36.75% of previous.
[2024.01.22-13.20.56:199][486]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 404 groups (129 of them didn't need new indices), average uncompressed size 303250 bytes, min 2166 bytes, max 1033458 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576)
[2024.01.22-13.20.56:199][486]UATHelper: Packaging (Windows): LogIoStore: Display: Global-PCD3D_SM6(PCD3D_SM6): Recompressed 4161 shaders as 404 groups. Library size changed from 75590 KB (1.58 : 1 ratio) to 39557 KB (3.02 : 1 ratio), 52.33% of previous.
[2024.01.22-13.20.56:210][486]UATHelper: Packaging (Windows): LogIoStore: Display: Shaders processed in 5.67 seconds
[2024.01.22-13.21.04:154][509]UATHelper: Packaging (Windows): LogIoStore: Display: Writing and compressing took 7.74 seconds, writes to disk took 0.24 seconds for 403,550,288 bytes @ 1,673,158,575 bytes per second.
[2024.01.22-13.21.04:154][509]UATHelper: Packaging (Windows): LogIoStore: Display: global: Found perfect hashmap for 1 items.
[2024.01.22-13.21.04:165][509]UATHelper: Packaging (Windows): LogIoStore: Display: CharaCreator-Windows: Found perfect hashmap for 5290 items.
[2024.01.22-13.21.04:165][509]UATHelper: Packaging (Windows): LogIoStore: Display: Finalize took 0.0 seconds for 2 writers to write 660,446 bytes, 57,838,476 bytes per second
[2024.01.22-13.21.04:165][509]UATHelper: Packaging (Windows): LogIoStore: Display: 285 / 5,291 hashes were loaded from the hash database, by type:
[2024.01.22-13.21.04:640][511]UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 39s
[2024.01.22-13.21.04:640][511]UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=0 (Success)
[2024.01.22-13.22.06:904][679]LogD3D12RHI: Warning: GPU timeout: A payload (0x0000058299C68E00) on the [0x000005827BA99B00, 3D] queue has not completed after 5.000000 seconds.
[2024.01.22-13.22.07:694][680]LogD3D12RHI: Warning: GPU timeout: A payload (0x0000058299C62800) on the [0x000005827BA99B00, 3D] queue has not completed after 5.000093 seconds.
[2024.01.22-13.24.02:515][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
[2024.01.22-13.24.03:472][ 40]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
[2024.01.22-13.24.03:476][ 40]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.01.22-13.24.03:476][ 40]LogExit: Preparing to exit.
[2024.01.22-13.24.03:495][ 40]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.03:504][ 40]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2024.01.22-13.24.04:443][ 40]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.24.04:446][ 40]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.24.04:447][ 40]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.24.04:448][ 40]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.24.04:452][ 40]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.24.04:453][ 40]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.24.04:454][ 40]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
[2024.01.22-13.24.04:567][ 40]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2024.01.22-13.24.04:573][ 40]LogExit: Editor shut down
[2024.01.22-13.24.04:575][ 40]LogExit: Transaction tracking system shut down
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Jobs assigned 98, completed 98 (100%)
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Average time worker was idle: 7.14 s
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.39 s
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Job execution time: average 0.31 s, max 0.54 s
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Job life time (pending + execution): average 0.37 s, max 0.70
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Shader code size: average 35,653 KiB, min 30,363 KiB, max 61,527 KiB
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.63 s
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Jobs were issued in 98 batches (only local compilation was used), average 1.00 jobs/batch
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Average processing rate: 11.35 jobs/sec
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Total thread time: 21,947 s
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Total thread preprocess time: 2,749 s
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Percentage time preprocessing: 12.52%
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Effective parallelization: 2.54 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec)
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 1 times, average 0.31 sec, max 0.31 sec, min 0.31 sec)
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.30 sec, max 0.30 sec, min 0.30 sec)
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.30 sec, max 0.30 sec, min 0.30 sec)
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 0.29 sec, max 0.29 sec, min 0.29 sec)
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 31.30% of total time (compiled 28 times, average 0.25 sec, max 0.31 sec, min 0.15 sec)
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 30.81% of total time (compiled 28 times, average 0.24 sec, max 0.29 sec, min 0.17 sec)
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: FLumenCardVS - 16.72% of total time (compiled 15 times, average 0.24 sec, max 0.28 sec, min 0.22 sec)
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: FLumenCardPS<false> - 7.63% of total time (compiled 15 times, average 0.11 sec, max 0.13 sec, min 0.09 sec)
[2024.01.22-13.24.04:678][ 40]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 1.51% of total time (compiled 1 times, average 0.33 sec, max 0.33 sec, min 0.33 sec)