LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2023.11.14-10.17.57:216][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2023.11.14-10.17.57:216][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2023.11.14-10.17.57:216][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2023.11.14-10.17.57:216][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]]
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
[2023.11.14-10.17.57:217][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2023.11.14-10.17.57:217][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
[2023.11.14-10.17.57:217][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
[2023.11.14-10.17.57:217][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
[2023.11.14-10.17.57:217][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
[2023.11.14-10.17.57:217][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2023.11.14-10.17.57:217][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2023.11.14-10.17.57:356][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Substrate:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2023.11.14-10.17.57:375][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2023.11.14-10.17.57:375][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
[2023.11.14-10.17.57:375][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2023.11.14-10.17.57:376][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2023.11.14-10.17.57:376][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2023.11.14-10.17.57:376][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2023.11.14-10.17.57:379][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2023.11.14-10.17.57:379][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.11.14-10.17.57:379][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2023.11.14-10.17.57:381][ 0]LogRHI: Using Default RHI: D3D12
[2023.11.14-10.17.57:381][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2023.11.14-10.17.57:620][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2023.11.14-10.17.57:620][ 0]LogD3D12RHI: Adapter has 5969MB of dedicated video memory, 0MB of dedicated system memory, and 8102MB of shared system memory, 2 output[s]
[2023.11.14-10.17.57:646][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.5, binding tier 3, wave ops supported, atomic64 unsupported
[2023.11.14-10.17.57:646][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 8102MB of shared system memory, 0 output[s]
[2023.11.14-10.17.57:651][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2023.11.14-10.17.57:651][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2023.11.14-10.17.57:651][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8102MB of shared system memory, 0 output[s]
[2023.11.14-10.17.58:617][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2023.11.14-10.17.58:625][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.11.14-10.17.58:682][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2023.11.14-10.17.58:685][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2023.11.14-10.17.58:685][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2023.11.14-10.17.58:688][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2023.11.14-10.17.58:688][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2023.11.14-10.17.58:688][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2023.11.14-10.17.58:688][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.11.14-10.17.58:688][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2023.11.14-10.17.58:734][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2023.11.14-10.17.58:734][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.11.14-10.17.58:734][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2023.11.14-10.17.58:741][ 0]LogDerivedDataCache: C:/Users/jaanh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2023.11.14-10.17.58:743][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/jaanh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2023.11.14-10.17.58:743][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2023.11.14-10.17.58:743][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2023.11.14-10.17.58:743][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2023.11.14-10.17.58:743][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2023.11.14-10.17.58:744][ 0]LogShaderCompilers: Guid format shader working directory is -15 characters bigger than the processId version (C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/Shaders/WorkingDirectory/18992/).
[2023.11.14-10.17.58:744][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/jaanh/AppData/Local/Temp/UnrealShaderWorkingDir/7D12F1F04B1E1BAE89A98BAB87EAF87F/'.
[2023.11.14-10.17.58:744][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2023.11.14-10.17.58:744][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
[2023.11.14-10.18.37:198][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.11.14-10.18.37:198][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.11.14-10.18.43:418][ 0]LogOpenImageDenoise: OIDN starting up
[2023.11.14-10.18.43:623][ 0]LogCollectionManager: Loaded 0 collections in 0.001103 seconds
[2023.11.14-10.18.43:626][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Collections/' took 0.00s
[2023.11.14-10.18.43:628][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Content/Developers/jaanh/Collections/' took 0.00s
[2023.11.14-10.18.43:630][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Content/Collections/' took 0.00s
[2023.11.14-10.18.45:887][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.18.47:794][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Content/' took 0.04s
[2023.11.14-10.18.49:221][ 0]LightingResults: New page: Lighting Build
[2023.11.14-10.18.49:223][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2023.11.14-10.18.49:223][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.11.14-10.18.49:224][ 0]MapCheck: New page: Map Check
[2023.11.14-10.18.49:224][ 0]LightingResults: New page: Lighting Build
[2023.11.14-10.18.49:228][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.11.14-10.18.49:251][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
[2023.11.14-10.18.49:298][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
[2023.11.14-10.18.49:298][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.18.49:828][ 0]LogAssetRegistry: Display: Asset registry cache written as 16.5 MiB to C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Intermediate/CachedAssetRegistry_*.bin
[2023.11.14-10.18.49:864][ 0]LogContentBundle: [Untitled_1(Standalone)] Creating new contrainer.
[2023.11.14-10.18.49:864][ 0]LogWorldPartition: Display: WorldPartition initialize took 564 ms
[2023.11.14-10.18.50:479][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2023.11.14-10.18.50:485][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2023.11.14-10.18.59:395][ 0]LogPakFile: Display: Mounted Pak file 'D:/Game equipment/Unreal/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2023.11.14-10.19.06:583][ 0]LogSlate: Took 0.000253 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2023.11.14-10.19.06:882][ 0]LogSlate: Took 0.000377 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2023.11.14-10.19.06:979][ 0]LogSlate: Took 0.035881 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2023.11.14-10.19.07:043][ 0]LogSlate: Took 0.039829 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2023.11.14-10.19.07:291][ 0]LogViewport: Scene viewport resized to 1526x604, mode Windowed.
[2023.11.14-10.19.10:207][ 0]LogSlate: Took 0.025767 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2023.11.14-10.19.14:164][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000009 seconds (updated 0 objects)
[2023.11.14-10.19.14:579][ 1]LogD3D12RHI: Cannot end block when stack is empty
[2023.11.14-10.19.28:247][142]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.19.37:367][530]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms
[2023.11.14-10.19.38:998][530]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.19.39:023][530]LogUObjectGlobals: Warning: Guid referenced by Landscape /Game/DevelopedContent/Main_Map.Main_Map:PersistentLevel.Landscape_UAID_A85E45CFE404FBD100_1221515703 is already used by Landscape /Temp/Untitled_1.Untitled_1:PersistentLevel.Landscape_UAID_A85E45CFE404FBD100_1221515703, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
[2023.11.14-10.19.39:030][530]LogContentBundle: [Main_Map(Standalone)] Creating new contrainer.
[2023.11.14-10.19.39:030][530]LogWorldPartition: Display: WorldPartition initialize took 11 ms (total: 576 ms)
[2023.11.14-10.19.39:069][530]LogAssetEditorSubsystem: Opening Asset editor for World /Game/DevelopedContent/Main_Map.Main_Map
[2023.11.14-10.19.39:310][530]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2023.11.14-10.19.39:315][530]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms
[2023.11.14-10.19.39:323][530]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main_Map'.
[2023.11.14-10.19.39:324][530]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.19.42:662][614]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.197808s)
[2023.11.14-10.19.42:666][614]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2023.11.14-10.19.42:718][614]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.19.43:088][614]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2023.11.14-10.19.43:088][614]LogInit: FAudioDevice initialized with ID 2.
[2023.11.14-10.19.43:088][614]LogAudio: Display: Audio Device (ID: 2) registered with world 'Main_Map'.
[2023.11.14-10.19.43:088][614]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2023.11.14-10.19.43:279][614]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-10.19.43:348][614]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-12.19.43
[2023.11.14-10.19.43:395][614]LogWorld: Bringing up level for play took: 0.048135
[2023.11.14-10.19.45:313][614]LogTexture: Display: Waiting for textures to be ready 0/12 (/Memory/UEDPIE_0_6GB5WJKWXFSCZ9F6YEKT9I0AV_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH) ...
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/7/RX/3E8XG08ZKKH9809KXIOGCV.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/66/S4942IYJAV9FMQ4Y5SEVW0.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_2 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/LB/I3079ND5R3XWKFZMRT6E1F.StaticMesh_HLOD0_Instancing_3 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/P7/Y6L63FG0YNENHCK3XJ7QV0.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/8/UX/XXMMTYN0ADWWE0RKNM1OWI.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_2 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/87/TD8V2S5STVUHB6Y27NRUXL.StaticMesh_HLOD0_Instancing_3 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/8K/N9884A0G8L31OWHTUVM07W.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_2 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/9/VY/GES2G96K44UXAEPXJ43B4H.StaticMesh_HLOD0_Instancing_3 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/55/GI3IV57JIOX6FZX5YR9WPL.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/7U/ACAT3RH5P7A8H0TLWGTCLQ.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/D8/GDB1067YK6NGRFM9XTMWRU.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/G4/8OGB9DCFQ944T00L0JKP7X.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_2 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/R8/HLCZATOI8A18K7M1GLQL1K.StaticMesh_HLOD0_Instancing_3 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/A/XU/RP5RH45CGDIZ8V99DG4ZFX.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/MJ/BX6LR68PXHEWTAWCEN0Z1B.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/B/R9/VI5DLH7P8HZU5JHZEMRRI8.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/62/XLXGORIM1959F9RIMKCH8A.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/86/T2FRWYO40HAFLTN901F3QY.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_4 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_5 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_6 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/GY/WTZLY8HO16QPE4I9SLPJUC.StaticMesh_HLOD0_Instancing_7 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/LE/OBVOHXRKKETMXT75QN74B5.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/C/QN/FYVVTOAREDH8YVFFTJ6DCP.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/K6/I0PP23VOZQ2YBZZ884GRLY.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/D/LH/PZ1IUYK7LGXD727TMHKHNM.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/33/CQJMR39RIQGL8RE6X9ZOBO.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.45:511][614]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Game/__ExternalActors__/DevelopedContent/Main_Map/E/T8/TTEI2MMDZFDPE7D138WIPR.StaticMesh_HLOD0_Instancing_1 being ready before playing
[2023.11.14-10.19.46:010][614]PIE: Server logged in
[2023.11.14-10.19.46:011][614]PIE: Play in editor total start time 4.554 seconds.
[2023.11.14-10.19.59:929][498]LogDerivedDataCache: C:/Users/jaanh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.185 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 1006 files in 1740 folders with total size 67 MiB.
[2023.11.14-10.20.19:705][948]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.11.14-10.20.19:705][948]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map
[2023.11.14-10.20.19:713][948]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true
[2023.11.14-10.20.19:714][948]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.11.14-10.20.21:383][ 37]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.015540s)
[2023.11.14-10.20.21:388][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
[2023.11.14-10.20.21:390][ 37]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.20.21:444][ 37]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2023.11.14-10.20.21:444][ 37]LogInit: FAudioDevice initialized with ID 3.
[2023.11.14-10.20.21:444][ 37]LogAudio: Display: Audio Device (ID: 3) registered with world 'Main_Map'.
[2023.11.14-10.20.21:444][ 37]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2023.11.14-10.20.21:447][ 37]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-10.20.21:448][ 37]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-12.20.21
[2023.11.14-10.20.21:449][ 37]LogWorld: Bringing up level for play took: 0.001658
[2023.11.14-10.20.40:209][276]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/DevelopedContent/NewBlueprint.NewBlueprint
[2023.11.14-10.20.40:552][276]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.20.41:112][276]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2023.11.14-10.20.42:215][276]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting...
[2023.11.14-10.20.48:714][276]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 6.498777s
[2023.11.14-10.20.51:201][276]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 10.991894s (8.991894s overbudget)
[2023.11.14-10.20.51:543][276]LogSlate: Took 0.000174 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2023.11.14-10.21.16:388][520]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI
[2023.11.14-10.21.16:436][520]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.21.16:604][520]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.21.16:915][520]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
[2023.11.14-10.21.18:562][520]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.'
[2023.11.14-10.21.18:602][520]LogSlate: Took 0.039779 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2023.11.14-10.24.11:541][102]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.019467s)
[2023.11.14-10.24.11:558][102]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms
[2023.11.14-10.24.11:559][102]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.24.11:616][102]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2023.11.14-10.24.11:616][102]LogInit: FAudioDevice initialized with ID 4.
[2023.11.14-10.24.11:616][102]LogAudio: Display: Audio Device (ID: 4) registered with world 'Main_Map'.
[2023.11.14-10.24.11:616][102]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2023.11.14-10.24.11:619][102]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-10.24.11:621][102]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-12.24.11
[2023.11.14-10.24.11:621][102]LogWorld: Bringing up level for play took: 0.002040
[2023.11.14-10.24.17:804][448]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.015755s)
[2023.11.14-10.24.17:823][448]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
[2023.11.14-10.24.17:824][448]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.24.17:880][448]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2023.11.14-10.24.17:880][448]LogInit: FAudioDevice initialized with ID 5.
[2023.11.14-10.24.17:880][448]LogAudio: Display: Audio Device (ID: 5) registered with world 'Main_Map'.
[2023.11.14-10.24.17:880][448]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2023.11.14-10.24.17:882][448]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-10.24.17:883][448]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-12.24.17
[2023.11.14-10.24.17:883][448]LogWorld: Bringing up level for play took: 0.001499
[2023.11.14-10.24.27:667][ 6]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.015024s)
[2023.11.14-10.24.27:688][ 6]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms
[2023.11.14-10.24.27:689][ 6]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.24.27:745][ 6]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2023.11.14-10.24.27:745][ 6]LogInit: FAudioDevice initialized with ID 6.
[2023.11.14-10.24.27:745][ 6]LogAudio: Display: Audio Device (ID: 6) registered with world 'Main_Map'.
[2023.11.14-10.24.27:745][ 6]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2023.11.14-10.24.27:747][ 6]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-10.24.27:749][ 6]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-12.24.27
[2023.11.14-10.24.27:749][ 6]LogWorld: Bringing up level for play took: 0.001760
[2023.11.14-10.26.36:381][487]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.017447s)
[2023.11.14-10.26.36:397][487]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms
[2023.11.14-10.26.36:398][487]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.26.36:452][487]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
[2023.11.14-10.26.36:452][487]LogInit: FAudioDevice initialized with ID 7.
[2023.11.14-10.26.36:452][487]LogAudio: Display: Audio Device (ID: 7) registered with world 'Main_Map'.
[2023.11.14-10.26.36:452][487]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2023.11.14-10.26.36:456][487]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-10.26.36:458][487]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-12.26.36
[2023.11.14-10.26.36:458][487]LogWorld: Bringing up level for play took: 0.001890
[2023.11.14-10.27.19:595][202]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.016894s)
[2023.11.14-10.27.19:614][202]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms
[2023.11.14-10.27.19:615][202]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.27.19:666][202]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
[2023.11.14-10.27.19:666][202]LogInit: FAudioDevice initialized with ID 8.
[2023.11.14-10.27.19:666][202]LogAudio: Display: Audio Device (ID: 8) registered with world 'Main_Map'.
[2023.11.14-10.27.19:666][202]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
[2023.11.14-10.27.19:669][202]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-10.27.19:671][202]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-12.27.19
[2023.11.14-10.27.19:671][202]LogWorld: Bringing up level for play took: 0.001597
[2023.11.14-10.27.59:473][450]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.016774s)
[2023.11.14-10.27.59:493][450]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms
[2023.11.14-10.27.59:494][450]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.27.59:547][450]LogInit: FAudioDevice initialized with ID 9.
[2023.11.14-10.27.59:547][450]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
[2023.11.14-10.27.59:547][450]LogAudio: Display: Audio Device (ID: 9) registered with world 'Main_Map'.
[2023.11.14-10.27.59:547][450]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
[2023.11.14-10.27.59:550][450]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-10.27.59:551][450]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-12.27.59
[2023.11.14-10.27.59:552][450]LogWorld: Bringing up level for play took: 0.001675
[2023.11.14-10.33.32:070][441]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.017137s)
[2023.11.14-10.33.32:088][441]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
[2023.11.14-10.33.32:090][441]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.33.32:149][441]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
[2023.11.14-10.33.32:149][441]LogInit: FAudioDevice initialized with ID 10.
[2023.11.14-10.33.32:149][441]LogAudio: Display: Audio Device (ID: 10) registered with world 'Main_Map'.
[2023.11.14-10.33.32:149][441]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
[2023.11.14-10.33.32:152][441]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-10.33.32:153][441]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-12.33.32
[2023.11.14-10.33.32:154][441]LogWorld: Bringing up level for play took: 0.001610
[2023.11.14-10.35.30:415][164]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms
[2023.11.14-10.35.30:417][164]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.028
[2023.11.14-10.35.30:428][164]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/Player_UI] ([2] browsable assets)...
[2023.11.14-10.35.30:439][164]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI]
[2023.11.14-10.35.30:439][164]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Player_UI]
[2023.11.14-10.35.30:467][164]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.008723 seconds
[2023.11.14-10.35.30:593][164]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Player_UI_Auto1
[2023.11.14-10.35.30:593][164]LogSavePackage: Moving 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Player_UI_Auto1C707D51743EF3592A4AEFCBDAD89D51A.tmp' to 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Player_UI_Auto1.uasset'
[2023.11.14-10.35.30:638][164]LogFileHelpers: Auto-saving content packages took 0.216
[2023.11.14-10.40.59:706][152]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2023.11.14-10.40.59:711][152]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles.
[2023.11.14-10.40.59:711][152]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2023.11.14-10.40.59:840][152]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 129 ms (total: 1.62 sec)
[2023.11.14-10.40.59:841][152]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2023.11.14-10.40.59:841][152]PIE: New page: PIE session: Main_Map (14 Nov 2023, 14:40:59)
[2023.11.14-10.40.59:841][152]LogPlayLevel: Display: Creating online subsystem for client :Context_14
[2023.11.14-10.40.59:843][152]LogOnline: OSS: Created online subsystem instance for: :Context_14
[2023.11.14-10.40.59:882][153]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map
[2023.11.14-10.40.59:895][153]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.013147s)
[2023.11.14-10.40.59:916][153]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms
[2023.11.14-10.40.59:917][153]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.40.59:964][153]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
[2023.11.14-10.40.59:964][153]LogInit: FAudioDevice initialized with ID 11.
[2023.11.14-10.40.59:964][153]LogAudio: Display: Audio Device (ID: 11) registered with world 'Main_Map'.
[2023.11.14-10.40.59:964][153]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
[2023.11.14-10.40.59:967][153]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-10.40.59:968][153]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-12.40.59
[2023.11.14-10.40.59:969][153]LogWorld: Bringing up level for play took: 0.001431
[2023.11.14-10.58.40:299][396]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.016139s)
[2023.11.14-10.58.40:320][396]LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms
[2023.11.14-10.58.40:322][396]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-10.58.40:370][396]LogInit: FAudioDevice initialized with ID 12.
[2023.11.14-10.58.40:370][396]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
[2023.11.14-10.58.40:370][396]LogAudio: Display: Audio Device (ID: 12) registered with world 'Main_Map'.
[2023.11.14-10.58.40:370][396]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
[2023.11.14-10.58.40:372][396]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-10.58.40:374][396]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-12.58.40
[2023.11.14-10.58.40:374][396]LogWorld: Bringing up level for play took: 0.001349
[2023.11.14-11.19.59:852][404]LogDerivedDataCache: C:/Users/jaanh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.108 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 1006 files in 1740 folders with total size 67 MiB.
[2023.11.14-12.18.16:891][867]LogUObjectHash: Compacting FUObjectHashTables data took 6.46ms
[2023.11.14-12.18.16:919][867]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.151
[2023.11.14-12.18.16:920][867]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/Player_UI] ([2] browsable assets)...
[2023.11.14-12.18.16:925][867]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI]
[2023.11.14-12.18.16:925][867]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Player_UI]
[2023.11.14-12.18.17:022][867]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Player_UI_Auto2
[2023.11.14-12.18.17:022][867]LogSavePackage: Moving 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Player_UI_Auto29F01C2344EFF3C9853AA089E3C915A8A.tmp' to 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Player_UI_Auto2.uasset'
[2023.11.14-12.18.17:024][867]LogFileHelpers: Auto-saving content packages took 0.106
[2023.11.14-12.19.59:924][552]LogDerivedDataCache: C:/Users/jaanh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.180 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 1006 files in 1740 folders with total size 67 MiB.
[2023.11.14-12.40.18:982][317]LogScript: Warning: Accessed None trying to read property ModifyingSection
Function /Game/DevelopedContent/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:04C9
[2023.11.14-12.40.46:845][473]LogUObjectHash: Compacting FUObjectHashTables data took 2.75ms
[2023.11.14-12.40.46:848][473]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.029
[2023.11.14-12.40.46:848][473]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/Player_UI] ([2] browsable assets)...
[2023.11.14-12.40.46:853][473]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI]
[2023.11.14-12.40.46:853][473]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Player_UI]
[2023.11.14-12.40.46:896][473]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Player_UI_Auto3
[2023.11.14-12.40.46:897][473]LogSavePackage: Moving 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Player_UI_Auto38D908065402BB116F98631B648E4C104.tmp' to 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Player_UI_Auto3.uasset'
[2023.11.14-12.40.46:899][473]LogFileHelpers: Auto-saving content packages took 0.051
[2023.11.14-12.52.39:110][524]LogScript: Warning: Accessed None trying to read property ModifyingSection
Function /Game/DevelopedContent/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:04C9
[2023.11.14-12.54.15:888][492]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms
[2023.11.14-12.54.15:893][492]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.038
[2023.11.14-12.54.15:894][492]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/Player_UI] ([2] browsable assets)...
[2023.11.14-12.54.15:900][492]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI]
[2023.11.14-12.54.15:900][492]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Player_UI]
[2023.11.14-12.54.15:956][492]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Player_UI_Auto4
[2023.11.14-12.54.15:957][492]LogSavePackage: Moving 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Player_UI_Auto48B4C661E4AD7250D7DCC9AA1A11266C3.tmp' to 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Player_UI_Auto4.uasset'
[2023.11.14-12.54.15:959][492]LogFileHelpers: Auto-saving content packages took 0.067
[2023.11.14-12.54.33:632][674]LogScript: Warning: Accessed None trying to read property ModifyingSection
Function /Game/DevelopedContent/Player_UI.Player_UI_C:ExecuteUbergraph_Player_UI:04C9
[2023.11.14-13.05.15:058][751]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2023.11.14-13.05.15:066][751]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles.
[2023.11.14-13.05.15:066][751]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2023.11.14-13.05.15:601][751]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 535 ms (total: 2.29 sec)
[2023.11.14-13.05.15:604][751]BlueprintLog: New page: Pre-Play auto-recompile
[2023.11.14-13.05.15:607][751]LogPlayLevel: [PlayLevel] Compiling Player_UI before play...
[2023.11.14-13.05.15:694][751]LogBlueprint: Error: [AssetLog] C:\Users\jaanh\Documents\GitHub\cg_characreator\CharaCreator\Content\DevelopedContent\Player_UI.uasset: [Compiler] In use pin Modifying Section no longer exists on node Get . Please refresh node or break links to remove pin.
[2023.11.14-13.05.15:703][751]LogBlueprint: Error: [AssetLog] C:\Users\jaanh\Documents\GitHub\cg_characreator\CharaCreator\Content\DevelopedContent\Player_UI.uasset: [Compiler] In use pin Modifying Section no longer exists on node Get . Please refresh node or break links to remove pin.
[2023.11.14-13.05.15:703][751]LogBlueprint: Error: [AssetLog] C:\Users\jaanh\Documents\GitHub\cg_characreator\CharaCreator\Content\DevelopedContent\Player_UI.uasset: [Compiler] In use pin Modifying Section no longer exists on node Get . Please refresh node or break links to remove pin.
[2023.11.14-13.05.15:703][751]LogBlueprint: Error: [AssetLog] C:\Users\jaanh\Documents\GitHub\cg_characreator\CharaCreator\Content\DevelopedContent\Player_UI.uasset: [Compiler] In use pin Modifying Section no longer exists on node Get . Please refresh node or break links to remove pin.
[2023.11.14-13.05.15:718][751]LogBlueprint: Error: [AssetLog] C:\Users\jaanh\Documents\GitHub\cg_characreator\CharaCreator\Content\DevelopedContent\Player_UI.uasset: [Compiler] Failed to find class for pin Shirt Modifying Section
[2023.11.14-13.05.15:718][751]LogBlueprint: Error: [AssetLog] C:\Users\jaanh\Documents\GitHub\cg_characreator\CharaCreator\Content\DevelopedContent\Player_UI.uasset: [Compiler] Failed to find class for pin Shirt Modifying Section
[2023.11.14-13.05.15:719][751]LogBlueprint: Error: [AssetLog] C:\Users\jaanh\Documents\GitHub\cg_characreator\CharaCreator\Content\DevelopedContent\Player_UI.uasset: [Compiler] Failed to find class for pin Shirt Modifying Section
[2023.11.14-13.05.15:719][751]LogBlueprint: Error: [AssetLog] C:\Users\jaanh\Documents\GitHub\cg_characreator\CharaCreator\Content\DevelopedContent\Player_UI.uasset: [Compiler] Failed to find class for pin Shirt Modifying Section
[2023.11.14-13.05.16:000][751]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms
[2023.11.14-13.05.16:002][751]LogPlayLevel: PlayLevel: Blueprint regeneration took 398 ms (1 blueprints)
[2023.11.14-13.05.16:002][751]BlueprintLog: Warning: Blueprint failed to compile: Player_UI
[2023.11.14-13.05.21:183][751]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2023.11.14-13.06.43:098][643]LogSlate: Window 'Message Log' being destroyed
[2023.11.14-13.06.43:106][643]LogSlate: Window 'Message Log' being destroyed
[2023.11.14-13.06.44:060][677]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2023.11.14-13.06.44:066][677]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles.
[2023.11.14-13.06.44:066][677]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2023.11.14-13.06.44:074][677]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 8 ms (total: 2.30 sec)
[2023.11.14-13.06.44:074][677]BlueprintLog: New page: Pre-Play auto-recompile
[2023.11.14-13.06.44:076][677]LogPlayLevel: [PlayLevel] Compiling Player_UI before play...
[2023.11.14-13.06.44:084][677]LogBlueprint: Error: [AssetLog] C:\Users\jaanh\Documents\GitHub\cg_characreator\CharaCreator\Content\DevelopedContent\Player_UI.uasset: [Compiler] In use pin Modifying Section no longer exists on node Get . Please refresh node or break links to remove pin.
[2023.11.14-13.06.44:085][677]LogBlueprint: Error: [AssetLog] C:\Users\jaanh\Documents\GitHub\cg_characreator\CharaCreator\Content\DevelopedContent\Player_UI.uasset: [Compiler] Failed to find class for pin Shirt Modifying Section
[2023.11.14-13.06.44:496][677]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms
[2023.11.14-13.06.44:500][677]LogPlayLevel: PlayLevel: Blueprint regeneration took 426 ms (1 blueprints)
[2023.11.14-13.06.44:500][677]BlueprintLog: Warning: Blueprint failed to compile: Player_UI
[2023.11.14-13.06.45:932][677]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2023.11.14-13.06.55:270][865]LogSlate: Window 'Message Log' being destroyed
[2023.11.14-13.06.55:371][865]LogSlate: Window 'Message Log' being destroyed
[2023.11.14-13.07.09:485][367]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2023.11.14-13.07.09:493][367]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles.
[2023.11.14-13.07.09:493][367]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2023.11.14-13.07.09:501][367]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 7 ms (total: 2.31 sec)
[2023.11.14-13.07.09:501][367]BlueprintLog: New page: Pre-Play auto-recompile
[2023.11.14-13.07.09:502][367]LogPlayLevel: [PlayLevel] Compiling Player_UI before play...
[2023.11.14-13.07.09:598][367]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms
[2023.11.14-13.07.09:601][367]LogPlayLevel: PlayLevel: Blueprint regeneration took 100 ms (1 blueprints)
[2023.11.14-13.07.09:602][367]PIE: New page: PIE session: Main_Map (14 Nov 2023, 17:07:09)
[2023.11.14-13.07.09:602][367]LogPlayLevel: Display: Creating online subsystem for client :Context_16
[2023.11.14-13.07.09:604][367]LogOnline: OSS: Created online subsystem instance for: :Context_16
[2023.11.14-13.07.09:630][368]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map
[2023.11.14-13.07.09:648][368]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.018141s)
[2023.11.14-13.07.09:671][368]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms
[2023.11.14-13.07.09:672][368]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-13.07.09:733][368]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
[2023.11.14-13.07.09:733][368]LogInit: FAudioDevice initialized with ID 13.
[2023.11.14-13.07.09:733][368]LogAudio: Display: Audio Device (ID: 13) registered with world 'Main_Map'.
[2023.11.14-13.07.09:733][368]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
[2023.11.14-13.07.09:747][368]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-13.07.09:749][368]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-15.07.09
[2023.11.14-13.07.09:749][368]LogWorld: Bringing up level for play took: 0.001643
[2023.11.14-13.07.09:775][368]LogTexture: Display: Waiting for textures to be ready 0/12 (/Memory/UEDPIE_0_6GB5WJKWXFSCZ9F6YEKT9I0AV_InstanceOf_/Game/__ExternalActors__/DevelopedContent/Main_Map/9/91/GAWGQ49H9QTN68T1CFELVH) ...
[2023.11.14-13.07.10:126][368]PIE: Server logged in
[2023.11.14-13.07.10:127][368]PIE: Play in editor total start time 0.634 seconds.
[2023.11.14-13.19.59:827][130]LogDerivedDataCache: C:/Users/jaanh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:01.083 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 1006 files in 1740 folders with total size 67 MiB.
[2023.11.14-13.22.46:842][630]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2023.11.14-13.22.46:842][630]LogWorld: BeginTearingDown for /Game/DevelopedContent/UEDPIE_0_Main_Map
[2023.11.14-13.22.46:843][630]LogWorld: UWorld::CleanupWorld for Main_Map, bSessionEnded=true, bCleanupResources=true
[2023.11.14-13.22.46:843][630]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.11.14-13.23.38:377][172]LogEditorTransaction: Undo Drag and Drop Widget
[2023.11.14-13.23.45:671][457]LogEditorTransaction: Redo Drag and Drop Widget
[2023.11.14-13.25.01:023][982]LogUObjectHash: Compacting FUObjectHashTables data took 2.26ms
[2023.11.14-13.25.01:025][982]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.031
[2023.11.14-13.25.01:025][982]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/Player_UI] ([2] browsable assets)...
[2023.11.14-13.25.01:030][982]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI]
[2023.11.14-13.25.01:030][982]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Player_UI]
[2023.11.14-13.25.01:074][982]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Player_UI_Auto5
[2023.11.14-13.25.01:075][982]LogSavePackage: Moving 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Player_UI_Auto5769F7BFC438B6409991693BE0D09258F.tmp' to 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Player_UI_Auto5.uasset'
[2023.11.14-13.25.01:076][982]LogFileHelpers: Auto-saving content packages took 0.051
[2023.11.14-13.25.19:768][410]LogSlate: Took 0.038620 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2023.11.14-13.29.29:933][515]AssetReimport: New page: Outstanding source content changes 17:29:29
[2023.11.14-13.29.30:146][516]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Content/DevelopedContent/28916666-paint-buckets-color-wheel.png)
[2023.11.14-13.29.31:598][517]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Content/DevelopedContent/grayscale-black-white-check-plaid-seamless-pattern-vector-25055005.png)
[2023.11.14-13.29.31:605][517]LogFactory: FactoryCreateFile: Texture with TextureFactory (0 0 C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Content/DevelopedContent/TPG0063AB.png)
[2023.11.14-13.29.31:625][517]LogTexture: Display: Building textures: /Game/DevelopedContent/TPG0063AB.TPG0063AB (TFO_AutoDXT, 1200x1200 x1x1x1) (Required Memory Estimate: 118.568359 MB), EncodeSpeed: Fast
[2023.11.14-13.29.31:898][518]LogSavePackage: Moving output files for package: /Game/DevelopedContent/28916666-paint-buckets-color-wheel
[2023.11.14-13.29.31:898][518]LogSavePackage: Moving 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/28916666-paint-buckets-color-whe4AE4E17F45016BB0FD02278AD4B79A4F.tmp' to 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Content/DevelopedContent/28916666-paint-buckets-color-wheel.uasset'
[2023.11.14-13.29.31:935][518]LogSavePackage: Moving output files for package: /Game/DevelopedContent/grayscale-black-white-check-plaid-seamless-pattern-vector-25055005
[2023.11.14-13.29.31:935][518]LogSavePackage: Moving 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/grayscale-black-white-check-plaiA2F37A7B4D2BBFC4D698C89F1EE95E78.tmp' to 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Content/DevelopedContent/grayscale-black-white-check-plaid-seamless-pattern-vector-25055005.uasset'
[2023.11.14-13.29.31:960][518]LogSavePackage: Moving output files for package: /Game/DevelopedContent/TPG0063AB
[2023.11.14-13.29.31:960][518]LogSavePackage: Moving 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/TPG0063AB0A4310124045A232ABA555AED8E6F90E.tmp' to 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Content/DevelopedContent/TPG0063AB.uasset'
[2023.11.14-13.29.31:978][518]LogFileHelpers: InternalPromptForCheckoutAndSave took 220 ms
[2023.11.14-13.29.32:030][519]AssetCheck: New page: Asset Save: multiple assets
[2023.11.14-13.29.35:302][665]AssetReimport: Importing new asset /Game/DevelopedContent/28916666-paint-buckets-color-wheel.
[2023.11.14-13.29.35:302][665]AssetReimport: Importing new asset /Game/DevelopedContent/grayscale-black-white-check-plaid-seamless-pattern-vector-25055005.
[2023.11.14-13.29.35:302][665]AssetReimport: Importing new asset /Game/DevelopedContent/TPG0063AB.
[2023.11.14-13.30.21:479][ 16]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2023.11.14-13.30.21:486][ 16]LogContentBundle: [Main_Map(Standalone)] Generating Streaming for 0 Content Bundles.
[2023.11.14-13.30.21:486][ 16]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' started...
[2023.11.14-13.30.21:642][ 16]LogWorldPartition: Display: GenerateStreaming for 'Main_Map' took 155 ms (total: 2.46 sec)
[2023.11.14-13.30.21:643][ 16]BlueprintLog: New page: Pre-Play auto-recompile
[2023.11.14-13.30.21:645][ 16]LogPlayLevel: [PlayLevel] Compiling Player_UI before play...
[2023.11.14-13.30.22:146][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms
[2023.11.14-13.30.22:148][ 16]LogPlayLevel: PlayLevel: Blueprint regeneration took 504 ms (1 blueprints)
[2023.11.14-13.30.22:148][ 16]PIE: New page: PIE session: Main_Map (14 Nov 2023, 17:30:22)
[2023.11.14-13.30.22:148][ 16]LogPlayLevel: Display: Creating online subsystem for client :Context_17
[2023.11.14-13.30.22:150][ 16]LogOnline: OSS: Created online subsystem instance for: :Context_17
[2023.11.14-13.30.22:181][ 17]LogPlayLevel: Creating play world package: /Game/DevelopedContent/UEDPIE_0_Main_Map
[2023.11.14-13.30.22:196][ 17]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.014678s)
[2023.11.14-13.30.22:217][ 17]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms
[2023.11.14-13.30.22:219][ 17]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-13.30.22:274][ 17]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
[2023.11.14-13.30.22:274][ 17]LogInit: FAudioDevice initialized with ID 14.
[2023.11.14-13.30.22:274][ 17]LogAudio: Display: Audio Device (ID: 14) registered with world 'Main_Map'.
[2023.11.14-13.30.22:274][ 17]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
[2023.11.14-13.30.22:277][ 17]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-13.30.22:278][ 17]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-15.30.22
[2023.11.14-13.30.22:279][ 17]LogWorld: Bringing up level for play took: 0.001610
[2023.11.14-13.31.26:083][481]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.016789s)
[2023.11.14-13.31.26:103][481]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms
[2023.11.14-13.31.26:105][481]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-13.31.26:161][481]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
[2023.11.14-13.31.26:161][481]LogInit: FAudioDevice initialized with ID 15.
[2023.11.14-13.31.26:161][481]LogAudio: Display: Audio Device (ID: 15) registered with world 'Main_Map'.
[2023.11.14-13.31.26:161][481]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
[2023.11.14-13.31.26:163][481]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-13.31.26:165][481]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-15.31.26
[2023.11.14-13.31.26:165][481]LogWorld: Bringing up level for play took: 0.001662
[2023.11.14-13.32.07:174][723]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/DevelopedContent/Main_Map.Main_Map to /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map (0.016742s)
[2023.11.14-13.32.07:195][723]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
[2023.11.14-13.32.07:197][723]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.14-13.32.07:255][723]LogInit: FAudioDevice initialized with ID 16.
[2023.11.14-13.32.07:255][723]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
[2023.11.14-13.32.07:255][723]LogAudio: Display: Audio Device (ID: 16) registered with world 'Main_Map'.
[2023.11.14-13.32.07:255][723]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
[2023.11.14-13.32.07:258][723]LogLoad: Game class is 'NewBlueprint_C'
[2023.11.14-13.32.07:260][723]LogWorld: Bringing World /Game/DevelopedContent/UEDPIE_0_Main_Map.Main_Map up for play (max tick rate 0) at 2023.11.14-15.32.07
[2023.11.14-13.32.07:260][723]LogWorld: Bringing up level for play took: 0.001669
[2023.11.14-13.35.33:267][214]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms
[2023.11.14-13.35.33:270][214]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/DevelopedContent/Main_Map' took 0.032
[2023.11.14-13.35.33:271][214]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/DevelopedContent/Player_UI] ([2] browsable assets)...
[2023.11.14-13.35.33:280][214]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/DevelopedContent/Player_UI.Player_UI]
[2023.11.14-13.35.33:280][214]OBJ SavePackage: Finished generating thumbnails for package [/Game/DevelopedContent/Player_UI]
[2023.11.14-13.35.33:321][214]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/DevelopedContent/Player_UI_Auto6
[2023.11.14-13.35.33:321][214]LogSavePackage: Moving 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Player_UI_Auto600606582449696448BE89CAF97884DBC.tmp' to 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Autosaves/Game/DevelopedContent/Player_UI_Auto6.uasset'
[2023.11.14-13.35.33:322][214]LogFileHelpers: Auto-saving content packages took 0.051
[2023.11.14-13.36.21:177][357]LogSlate: Window 'Player_UI' being destroyed
[2023.11.14-13.36.21:180][357]LogSlate: Window 'Player_UI' being destroyed
[2023.11.14-13.36.21:371][357]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2023.11.14-13.36.21:372][357]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.11.14-13.36.23:595][357]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2023.11.14-13.36.23:595][357]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.11.14-13.36.23:601][357]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2023.11.14-13.36.23:601][357]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.11.14-13.36.23:761][357]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms
[2023.11.14-13.36.27:266][357]LogSlate: Window 'Save Content' being destroyed
[2023.11.14-13.36.27:390][357]LogSavePackage: Moving output files for package: /Game/DevelopedContent/Player_UI
[2023.11.14-13.36.27:390][357]LogSavePackage: Moving 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Saved/Player_UIEEF73C0946D330589FC3E6A7BB2FDD06.tmp' to 'C:/Users/jaanh/Documents/GitHub/cg_characreator/CharaCreator/Content/DevelopedContent/Player_UI.uasset'
[2023.11.14-13.36.27:400][357]LogFileHelpers: InternalPromptForCheckoutAndSave took 124 ms (total: 345 ms)
[2023.11.14-13.36.32:035][358]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2023.11.14-13.36.32:277][358]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2023.11.14-13.36.32:378][358]LogExit: Preparing to exit.
[2023.11.14-13.36.33:049][358]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
[2023.11.14-13.36.33:057][358]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:057][358]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:060][358]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:061][358]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.33:062][358]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2023.11.14-13.36.34:632][358]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2023.11.14-13.36.35:368][358]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2023.11.14-13.36.35:868][358]LogExit: Editor shut down
[2023.11.14-13.36.35:882][358]LogExit: Transaction tracking system shut down