EgonVM
6dbc28d071
Fixed a bug that caused the rune to constantly activate when pointed to, causing them to constantly make a noise. That was done by not only adding a check to the function, but also temporarily making the rune active before the inactive set-up. |
||
---|---|---|
.. | ||
VRWizardProject-backup-2024.05.08-08.13.08.log | ||
VRWizardProject-backup-2024.05.08-09.38.23.log | ||
VRWizardProject-backup-2024.05.08-09.39.59.log | ||
VRWizardProject-backup-2024.05.08-09.46.07.log | ||
VRWizardProject-backup-2024.05.08-20.10.27.log | ||
VRWizardProject-backup-2024.05.09-16.00.49.log | ||
VRWizardProject-backup-2024.05.09-19.46.11.log | ||
VRWizardProject-backup-2024.05.11-22.04.40.log | ||
VRWizardProject.log | ||
VRWizardProject_2.log |