VR2024_WizardVR/TheProject/VRWizardProject/Saved/Crashes/UECC-Windows-5EA7BD2E459BC1...
EgonVM 6dbc28d071 Fixed Rune Reactivation Bug
Fixed a bug that caused the rune to constantly activate when pointed to, causing them to constantly make a noise.
That was done by not only adding a check to the function, but also temporarily making the rune active before the inactive set-up.
2024-05-13 21:01:54 +03:00
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Breadcrumbs_RHIThread_0.txt Fixed Rune Reactivation Bug 2024-05-13 21:01:54 +03:00
CrashContext.runtime-xml Fixed Rune Reactivation Bug 2024-05-13 21:01:54 +03:00
CrashReportClient.ini Fixed Rune Reactivation Bug 2024-05-13 21:01:54 +03:00
UEMinidump.dmp Fixed Rune Reactivation Bug 2024-05-13 21:01:54 +03:00
VRWizardProject.log Fixed Rune Reactivation Bug 2024-05-13 21:01:54 +03:00