VR2024_WizardVR/TheProject/VRWizardProject/Intermediate
EgonVM 6dbc28d071 Fixed Rune Reactivation Bug
Fixed a bug that caused the rune to constantly activate when pointed to, causing them to constantly make a noise.
That was done by not only adding a check to the function, but also temporarily making the rune active before the inactive set-up.
2024-05-13 21:01:54 +03:00
..
Build add sound effect for making runes active 2024-05-08 14:35:48 +03:00
Config/CoalescedSourceConfigs Started the project... finally... 2024-05-06 20:03:14 +03:00
ReimportCache Started the project... finally... 2024-05-06 20:03:14 +03:00
ShaderAutogen Started the project... finally... 2024-05-06 20:03:14 +03:00
Source Changed sizes thanks to testing in VR 2024-05-08 11:57:52 +03:00
CachedAssetRegistry_0.bin Fixed Rune Reactivation Bug 2024-05-13 21:01:54 +03:00