VR2024_WizardVR/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints
EgonVM 6dbc28d071 Fixed Rune Reactivation Bug
Fixed a bug that caused the rune to constantly activate when pointed to, causing them to constantly make a noise.
That was done by not only adding a check to the function, but also temporarily making the rune active before the inactive set-up.
2024-05-13 21:01:54 +03:00
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BP_Rune.uasset Fixed Rune Reactivation Bug 2024-05-13 21:01:54 +03:00
BP_RuneArea.uasset Added Ray Tracing Detection 2024-05-12 01:05:34 +03:00
Wand.uasset Fixed Rune Reactivation Bug 2024-05-13 21:01:54 +03:00