Commit Graph

14 Commits

Author SHA1 Message Date
EgonVM 6d2942c9da Build is done 2024-05-29 15:40:48 +03:00
EgonVM 61178e2a95 Fixed lower detetion problems. 2024-05-29 12:17:45 +03:00
EgonVM 4183c4ec10 Attempted to make a build...
It failed...
2024-05-28 23:37:54 +03:00
EgonVM 7a487c59fa Added wand appearing and disappearing effects. 2024-05-22 15:47:17 +03:00
EgonVM 8e4c01e91d Created Game Mode 2024-05-22 14:30:05 +03:00
EgonVM 10c4af0917 Forgot to save stuff, now saved! 2024-05-15 15:39:03 +03:00
EgonVM a5288554a8 Fixed the pointer effects. 2024-05-15 15:35:19 +03:00
EgonVM 92d7f95985 Fixed the teleportation issue 2024-05-15 14:15:42 +03:00
EgonVM 74633ebb8b Refined the wand in the VR setting. 2024-05-15 12:16:10 +03:00
EgonVM a56a1a0a45 Added an ability for the wand to become active and inactive
Calling it for the day.
2024-05-14 22:20:12 +03:00
EgonVM 6dbc28d071 Fixed Rune Reactivation Bug
Fixed a bug that caused the rune to constantly activate when pointed to, causing them to constantly make a noise.
That was done by not only adding a check to the function, but also temporarily making the rune active before the inactive set-up.
2024-05-13 21:01:54 +03:00
DOMENIS\ukuvarbl c5a86d929d add sound effect for making runes active
also made runes toggle activeness over time to showcase the shound effect
2024-05-08 14:35:48 +03:00
EgonVM 49375fb205 Started the game
Added the assets, made a new map, and put in a new blueprint class.
2024-05-06 20:43:04 +03:00
EgonVM e55214a398 Started the project... finally...
Started the project. This right now only includes Meta XR and Android setup with VR template. More improvements to come!
2024-05-06 20:03:14 +03:00